rust-lightning/CONTRIBUTING.md
Antoine Riard 7e7635d559 Add a Getting Started
Fix by Steve Lee <moneyball@users.noreply.github.com>
2020-11-09 15:53:36 -05:00

153 lines
6.6 KiB
Markdown

Contributing to Rust-Lightning
==============================
The Rust-Lightning project operates an open contributor model where anyone is
welcome to contribute towards development in the form of peer review, documentation,
testing and patches.
Anyone is invited to contribute without regard to technical experience, "expertise", OSS
experience, age, or other concern. However, the development of cryptocurrencies demands a
high-level of rigor, adversarial thinking, thorough testing and risk-minimization.
Any bug may cost users real money. That being said, we deeply welcome people contributing
for the first time to an open source project or pick up Rust while contributing. Don't be shy,
you'll learn.
Communications Channels
-----------------------
Communication about Rust-Lightning happens primarily on #ldk-dev on the
[LDK slack](http://www.lightningdevkit.org/), but also #rust-bitcoin on IRC Freenode.
Discussion about code base improvements happens in GitHub issues and on pull
requests.
Major projects are tracked [here](https://github.com/rust-bitcoin/rust-lightning/projects).
Major milestones are tracked [here](https://github.com/rust-bitcoin/rust-lightning/milestones?direction=asc&sort=title&state=open).
Getting Started
---------------
First and foremost, start small.
This doesn't mean don't be ambitious with the breadth and depth of your contributions but rather
understand the project context and culture before investing an asymmetric number of hours on
development compared to your merged work.
Even if you have an extensive open source background or sound software engineering skills, consider
that the reviewers' comprehension of the code is as much important as technical correctness.
It's very welcome to ask for review, either on IRC or LDK Slack. And also for reviewers, it's nice
to provide timelines when you hope to fulfill the request while bearing in mind for both sides that's
a "soft" commitment.
If you're eager to increase the velocity of the dev process, reviewing other contributors work is
the best you can do while waiting review on yours.
Contribution Workflow
---------------------
The codebase is maintained using the "contributor workflow" where everyone
without exception contributes patch proposals using "pull requests". This
facilitates social contribution, easy testing and peer review.
To contribute a patch, the worflow is a as follows:
1. Fork Repository
2. Create topic branch
3. Commit patches
In general commits should be atomic and diffs should be easy to read.
For this reason do not mix any formatting fixes or code moves with
actual code changes. Further, each commit, individually, should compile
and pass tests, in order to ensure git bisect and other automated tools
function properly.
When adding a new feature, like implementing a BOLT spec object, thought
must be given to the long term technical debt. Every new features should
be covered by functional tests.
When refactoring, structure your PR to make it easy to review and don't
hestitate to split it into multiple small, focused PRs.
The Minimal Supported Rust Version is 1.30.0 (enforced by our Travis and
GitHub Actions).
Commits should cover both the issue fixed and the solution's rationale.
These [guidelines](https://chris.beams.io/posts/git-commit/) should be kept in mind.
To facilitate communication with other contributors, the project is making use of
GitHub's "assignee" field. First check that no one is assigned and then comment
suggesting that you're working on it. If someone is already assigned, don't hesitate
to ask if the assigned party or previous commenters are still working on it if it has
been awhile.
Peer review
-----------
Anyone may participate in peer review which is expressed by comments in the pull
request. Typically reviewers will review the code for obvious errors, as well as
test out the patch set and opine on the technical merits of the patch. PR should
be reviewed first on the conceptual level before focusing on code style or grammar
fixes.
Coding Conventions
------------------
Use tabs. If you want to align lines, use spaces. Any desired alignment should
display fine at any tab-length display setting.
Our CI enforces [clippy's](https://github.com/rust-lang/rust-clippy) default linting
[settings](https://rust-lang.github.io/rust-clippy/rust-1.39.0/index.html).
This includes all lint groups except for nursery, pedantic, and cargo in addition to allowing the following lints:
`erasing_op`, `never_loop`, `if_same_then_else`.
If you use rustup, feel free to lint locally, otherwise you can just push to CI for automated linting.
```bash
rustup component add clippy
cargo clippy
```
Security
--------
Security is the primary focus of Rust-Lightning; disclosure of security vulnerabilites
helps prevent user loss of funds. If you believe a vulnerability may affect other Lightning
implementations, please inform them.
Note that Rust-Lightning is currently considered "pre-production" during this time, there
is no special handling of security issues. Please simply open an issue on Github.
Testing
-------
Related to the security aspect, Rust-Lightning developers take testing
very seriously. Due to the modular nature of the project, writing new functional
tests is easy and good test coverage of the codebase is an important goal. Refactoring
the project to enable fine-grained unit testing is also an ongoing effort.
Fuzzing is heavily encouraged: you will find all related material under `fuzz/`
Mutation testing is work-in-progress; any contribution there would be warmly welcomed.
C/C++ Bindings
--------------
You can learn more about the C/C++ bindings that are made available by reading the
[C/C++ Bindings README](lightning-c-bindings/README.md). If you are not using the C/C++ bindings,
you likely don't need to worry about them, and during their early experimental phase we are not
requiring that pull requests keep the bindings up to date (and, thus, pass the bindings_check CI
run). If you wish to ensure your PR passes the bindings generation phase, you should run the
`genbindings.sh` script in the top of the directory tree to generate, build, and test C bindings on
your local system.
Going further
-------------
You may be interested by Jon Atack guide on [How to review Bitcoin Core PRs](https://github.com/jonatack/bitcoin-development/blob/master/how-to-review-bitcoin-core-prs.md)
and [How to make Bitcoin Core PRs](https://github.com/jonatack/bitcoin-development/blob/master/how-to-make-bitcoin-core-prs.md).
While there are differences between the projects in terms of context and maturity, many
of the suggestions offered apply to this project.
Overall, have fun :)