This was missed prior to 0.0.98, so requires a
backwards-compatibility wrapper inside the `Channel` serialization
logic, but it's not very complicated to do so.
After the merge of #984, Jeff pointed out that `ChannelDetails` has
become a bit of a "bag of variables", and that a few of the variable
names in #984 were more confusing than necessary in context.
This addresses several issues by:
* Splitting counterparty parameters into a separate
`ChannelCounterpartyParameters` struct,
* using the name `unspendable_punishment_reserve` for both outbound
and inbound channel reserves, differentiating them based on their
position in the counterparty parameters struct or not,
* Using the name `force_close_spend_delay` instead of
`spend_csv_on_our_commitment_funds` to better communicate what
is occurring.
C-Lightning versions prior to 0.10 (incorrectly) enforce that the
reply_channel_range first_blocknum field is set to at least the
value they sent in their query_channel_range message. Sending a 0
results in them responding with an Error message, closing open
channels spuriously.
Further, C-Lightning versions prior to 0.10 require that the
reply_channel_range first_blocknum is either the same block implied
as the last block of the previous reply_channel_range or one
greater. This is not only a creative interpretation of the spec,
but a perfectly reasonable implementation might still receive an
Error message in the case of replies split by an empty block.
This code is extracted and modified from a previous version of
the original query_channel_range PR in commit
44ba52ccf1. The original commit is by
`bmancini55 <bmancini@gmail.com>`.
If our channel party sends us our own channel_update message, we'll
erroneously use the information in that message to update our view
of the forwarding parameters our counterparty requires of us,
ultimately generating invoices with bogus forwarding information.
This fixes that behavior by checking the channel_update's
directionality before handling it.
If we are a public node and have a private channel, our
counterparty needs to know the fees which we will charge to forward
payments to them. Without sending them a channel_update, they have
no way to learn that information, resulting in the channel being
effectively useless for outbound-from-us payments.
This commit fixes our lack of channel_update messages to private
channel counterparties, ensuring we always send them a
channel_update after the channel funding is confirmed.
This adds four new fields in `ChannelDetails`:
1. holder_selected_ and counterparty_selected_channel_reserve_delay
are useful to determine what amount of the channel is
unavailable for payments.
2. confirmations_required is useful when awaiting funding
confirmation to determine how long you will need to wait.
3. to_self_delay is useful to determine how long it will take to
receive funds after a force-close.
Fixes#983.
These fields are set with a dummy value, which we should generally
be avoiding since Rust gives us a nice `Option` type to use
instead.
Further, we stop rejecting channel_update messages outright when
the htlc_maximum_msat field includes the reserve values, which
nodes could reasonably do without it meriting a channel closure.
Currently we always generate a
`MessageSendEvent::BroadcastChannelUpdate` when a channel is closed
even if the channel is private. Our immediate peers should ignore
such messages as they haven't seen a corresponding
`channel_announcement`, but we are still giving up some privacy by
informing our immediate peers of which channels were ours.
Here we split `ChannelManager::get_channel_update` into a
`get_channel_update_for_broadcast` and
`get_channel_update_for_unicast`. The first is used when we are
broadcasting a `channel_update`, allowing us to refuse to do so
for private channels. The second is used when failing a payment (in
which case the recipient has already shown that they are aware of
the channel so no such privacy concerns exist).
We had a user who pointed out that we weren't creating
`SpendableOutputs` events when we should have been after they
called `ChannelMonitor::best_block_updated` with a block well
after a CSV locktime and then called
`ChannelMonitor::transactions_confirmed` with the transaction which
we should have been spending (with a block height/hash a ways in
the past).
This was due to `ChannelMonitor::transactions_confirmed` only
calling `ChannelMonitor::block_confirmed` with the height at which
the transactions were confirmed, resulting in all checks being done
against that, not the current height.
Further, in the same scenario, we also would not fail-back and HTLC
where the HTLC-Timeout transaction was confirmed more than
ANTI_REORG_DELAY blocks ago.
To address this, we use the best block height for confirmation
threshold checks in `ChannelMonitor::block_confirmed` and pass both
the confirmation and current heights through to
`OnchainTx::update_claims_view`, using each as appropriate.
Fixes#962.
No matter the context, if we're told about a block which is
guaranteed by our API semantics to be on the best chain, and it has
a higher height than our current understanding of the best chain,
we should update our understanding. This avoids complexity
in `block_confirmed` by never having a height set which is *higher*
than our current best chain, potentially avoiding some bugs in the
rather-complicated code.
It also requires a minor test tweak as we in some cases now no
longer broadcast a conflicting transaction after the original has
reached the ANTI_REORG_DELAY.
There are no visible effects of this, but it seems like good code
hygiene to not call a disconnect function in a different file if no
disconnect happened.
We use `Channel::is_live()` to gate inclusion of a channel in
`ChannelManager::list_usable_channels()` and when sending an
HTLC to select whether a channel is available for
forwarding through/sending to.
In both of these cases, we should consider a channel `is_live()` when
they are pending a monitor update. Some clients may update monitors
asynchronously, thus we may simply be waiting a short duration for a
monitor update to complete, and shouldn't fail all forwarding HTLCs
during that time.
After #851, we always ensure any holding cells are free'd when
sending P2P messages, making this change much more trivially
correct - instead of having to ensure that we always free the holding
cell when a channel becomes live again after adding something to the
holding cell, we can simply rely on the fact that it always happens.
Fixes#661.
If we receive a `channel_update` message for a channel unrelated to
our own, we shouldn't trigger a persistence of our
`ChannelManager`. This avoids significant persistence traffic during
initial node startup.
We changed the sort order of log levels to be more natural, but this
comparison wasn't updated accordingly. Likely the reason it was
left strange for so long is it also had the comparison argument
ordering flipped.
ChannelMonitor and related log entries can generally lean towards
being higher log levels than they necessarily need to be, as they
should be exceedingly rare, if only because they require
confirmation of an on-chain transaction.
This updates a number of log sites in channel and channelmanager to
* Be a bit more verbose at the TRACE level,
* Move some error/useful messages to the ERROR/WARN/INFO level,
* Add new logs to always log once at the DEBUG level when we
send/receive a commitment_signed (with some extra data),
* Include the channel id being operated on in more log messages.
We very often receive duplicate gossip messages, which now causes us
to log at the DEBUG level, which is almost certainly not what a
user wants. Instead, we add a new form of ErrorAction which causes
us to only log at the TRACE level.
For log entries which may have a variable level, we can't call an
arbitrary macro and need to be able to pass an explicit level. This
does so without breaking the compile-time disabling of certain log
levels.
Further, we "fix" the comparison order of log levels to make more
significant levels sort "higher", which implicitly makes more sense
than sorting "lower".
Finally, we remove the "Off" log level as no log entry should ever
be logged at the "Off" level - that would be nonsensical.
This much more consistently logs information about messages
sent/received, including logging the full messages being
sent/received at the TRACE log level. Many other log messages which
are more often of interest were moved to the DEBUG log level.
We had a client application which provided inconsistent monitor
state when deserializing a ChannelManager, resulting in opaque and
generic "InvalidData" deserialization failures. Instead, we log
some informative (and appropriately scary) warning messages in
such cases.