mirror of
https://github.com/mempool/mempool.git
synced 2025-01-07 22:19:21 +01:00
72 lines
2.2 KiB
TypeScript
72 lines
2.2 KiB
TypeScript
|
import config from '../config';
|
||
|
import { IDifficultyAdjustment } from '../mempool.interfaces';
|
||
|
import blocks from './blocks';
|
||
|
|
||
|
class DifficultyAdjustmentApi {
|
||
|
constructor() { }
|
||
|
|
||
|
public getDifficultyAdjustment(): IDifficultyAdjustment {
|
||
|
const DATime = blocks.getLastDifficultyAdjustmentTime();
|
||
|
const previousRetarget = blocks.getPreviousDifficultyRetarget();
|
||
|
const blockHeight = blocks.getCurrentBlockHeight();
|
||
|
const blocksCache = blocks.getBlocks();
|
||
|
const latestBlock = blocksCache[blocksCache.length - 1];
|
||
|
|
||
|
const now = new Date().getTime() / 1000;
|
||
|
const diff = now - DATime;
|
||
|
const blocksInEpoch = blockHeight % 2016;
|
||
|
const progressPercent = (blocksInEpoch >= 0) ? blocksInEpoch / 2016 * 100 : 100;
|
||
|
const remainingBlocks = 2016 - blocksInEpoch;
|
||
|
const nextRetargetHeight = blockHeight + remainingBlocks;
|
||
|
|
||
|
let difficultyChange = 0;
|
||
|
if (remainingBlocks < 1870) {
|
||
|
if (blocksInEpoch > 0) {
|
||
|
difficultyChange = (600 / (diff / blocksInEpoch ) - 1) * 100;
|
||
|
}
|
||
|
if (difficultyChange > 300) {
|
||
|
difficultyChange = 300;
|
||
|
}
|
||
|
if (difficultyChange < -75) {
|
||
|
difficultyChange = -75;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const timeAvgDiff = difficultyChange * 0.1;
|
||
|
|
||
|
let timeAvgMins = 10;
|
||
|
|
||
|
if (timeAvgDiff > 0) {
|
||
|
timeAvgMins -= Math.abs(timeAvgDiff);
|
||
|
} else {
|
||
|
timeAvgMins += Math.abs(timeAvgDiff);
|
||
|
}
|
||
|
|
||
|
// Testnet difficulty is set to 1 after 20 minutes of no blockSize,
|
||
|
// therefore the time between blocks will always be below 20 minutes (1200s).
|
||
|
let timeOffset = 0;
|
||
|
if (config.MEMPOOL.NETWORK === 'testnet' && now - latestBlock.timestamp + timeAvgMins * 60 > 1200) {
|
||
|
timeOffset = -Math.min(now - latestBlock.timestamp, 1200) * 1000;
|
||
|
timeAvgMins = 20;
|
||
|
}
|
||
|
|
||
|
const timeAvg = timeAvgMins * 60 * 1000 ;
|
||
|
const remainingTime = (remainingBlocks * timeAvg) + (now * 1000);
|
||
|
const estimatedRetargetDate = remainingTime + now;
|
||
|
|
||
|
return {
|
||
|
progressPercent,
|
||
|
difficultyChange,
|
||
|
estimatedRetargetDate,
|
||
|
remainingBlocks,
|
||
|
remainingTime,
|
||
|
previousRetarget,
|
||
|
nextRetargetHeight,
|
||
|
timeAvg,
|
||
|
timeOffset,
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
|
||
|
export default new DifficultyAdjustmentApi();
|