import config from '../config'; import { IDifficultyAdjustment } from '../mempool.interfaces'; import blocks from './blocks'; class DifficultyAdjustmentApi { constructor() { } public getDifficultyAdjustment(): IDifficultyAdjustment { const DATime = blocks.getLastDifficultyAdjustmentTime(); const previousRetarget = blocks.getPreviousDifficultyRetarget(); const blockHeight = blocks.getCurrentBlockHeight(); const blocksCache = blocks.getBlocks(); const latestBlock = blocksCache[blocksCache.length - 1]; const now = new Date().getTime() / 1000; const diff = now - DATime; const blocksInEpoch = blockHeight % 2016; const progressPercent = (blocksInEpoch >= 0) ? blocksInEpoch / 2016 * 100 : 100; const remainingBlocks = 2016 - blocksInEpoch; const nextRetargetHeight = blockHeight + remainingBlocks; let difficultyChange = 0; if (remainingBlocks < 1870) { if (blocksInEpoch > 0) { difficultyChange = (600 / (diff / blocksInEpoch ) - 1) * 100; } if (difficultyChange > 300) { difficultyChange = 300; } if (difficultyChange < -75) { difficultyChange = -75; } } const timeAvgDiff = difficultyChange * 0.1; let timeAvgMins = 10; if (timeAvgDiff > 0) { timeAvgMins -= Math.abs(timeAvgDiff); } else { timeAvgMins += Math.abs(timeAvgDiff); } // Testnet difficulty is set to 1 after 20 minutes of no blockSize, // therefore the time between blocks will always be below 20 minutes (1200s). let timeOffset = 0; if (config.MEMPOOL.NETWORK === 'testnet' && now - latestBlock.timestamp + timeAvgMins * 60 > 1200) { timeOffset = -Math.min(now - latestBlock.timestamp, 1200) * 1000; timeAvgMins = 20; } const timeAvg = timeAvgMins * 60 * 1000 ; const remainingTime = (remainingBlocks * timeAvg) + (now * 1000); const estimatedRetargetDate = remainingTime + now; return { progressPercent, difficultyChange, estimatedRetargetDate, remainingBlocks, remainingTime, previousRetarget, nextRetargetHeight, timeAvg, timeOffset, }; } } export default new DifficultyAdjustmentApi();