Merge pull request #2565 from joostjager/sendpayment-refactor

routing: sendPayment broken down into multiple functions
This commit is contained in:
Johan T. Halseth 2019-03-06 10:20:20 +01:00 committed by GitHub
commit cee18892b5
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@ -1622,11 +1622,6 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
}),
)
var (
preImage [32]byte
sendError error
)
// We'll also fetch the current block height so we can properly
// calculate the required HTLC time locks within the route.
_, currentHeight, err := r.cfg.Chain.GetBestBlock()
@ -1652,6 +1647,7 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
// We'll continue until either our payment succeeds, or we encounter a
// critical error during path finding.
var lastError error
for {
// Before we attempt this next payment, we'll check to see if
// either we've gone past the payment attempt timeout, or the
@ -1662,12 +1658,12 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
errStr := fmt.Sprintf("payment attempt not completed "+
"before timeout of %v", payAttemptTimeout)
return preImage, nil, newErr(
return [32]byte{}, nil, newErr(
ErrPaymentAttemptTimeout, errStr,
)
case <-r.quit:
return preImage, nil, fmt.Errorf("router shutting down")
return [32]byte{}, nil, fmt.Errorf("router shutting down")
default:
// Fall through if we haven't hit our time limit, or
@ -1680,279 +1676,315 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
if err != nil {
// If we're unable to successfully make a payment using
// any of the routes we've found, then return an error.
if sendError != nil {
if lastError != nil {
return [32]byte{}, nil, fmt.Errorf("unable to "+
"route payment to destination: %v",
sendError)
lastError)
}
return preImage, nil, err
return [32]byte{}, nil, err
}
log.Tracef("Attempting to send payment %x, using route: %v",
payment.PaymentHash, newLogClosure(func() string {
return spew.Sdump(route)
}),
// Send payment attempt. It will return a final boolean
// indicating if more attempts are needed.
preimage, final, err := r.sendPaymentAttempt(
paySession, route, payment.PaymentHash,
)
// Generate the raw encoded sphinx packet to be included along
// with the htlcAdd message that we send directly to the
// switch.
onionBlob, circuit, err := generateSphinxPacket(
route, payment.PaymentHash[:],
)
if err != nil {
return preImage, nil, err
if final {
return preimage, route, err
}
// Craft an HTLC packet to send to the layer 2 switch. The
// metadata within this packet will be used to route the
// payment through the network, starting with the first-hop.
htlcAdd := &lnwire.UpdateAddHTLC{
Amount: route.TotalAmount,
Expiry: route.TotalTimeLock,
PaymentHash: payment.PaymentHash,
}
copy(htlcAdd.OnionBlob[:], onionBlob)
lastError = err
}
}
// Attempt to send this payment through the network to complete
// the payment. If this attempt fails, then we'll continue on
// to the next available route.
firstHop := lnwire.NewShortChanIDFromInt(
route.Hops[0].ChannelID,
)
preImage, sendError = r.cfg.SendToSwitch(
firstHop, htlcAdd, circuit,
)
if sendError != nil {
// An error occurred when attempting to send the
// payment, depending on the error type, we'll either
// continue to send using alternative routes, or simply
// terminate this attempt.
log.Errorf("Attempt to send payment %x failed: %v",
payment.PaymentHash, sendError)
// sendPaymentAttempt tries to send the payment via the specified route. If
// successful, it returns the obtained preimage. If an error occurs, the last
// bool parameter indicates whether this is a final outcome or more attempts
// should be made.
func (r *ChannelRouter) sendPaymentAttempt(paySession *paymentSession,
route *Route, paymentHash [32]byte) ([32]byte, bool, error) {
fErr, ok := sendError.(*htlcswitch.ForwardingError)
if !ok {
return preImage, nil, sendError
}
log.Tracef("Attempting to send payment %x, using route: %v",
paymentHash, newLogClosure(func() string {
return spew.Sdump(route)
}),
)
errSource := fErr.ErrorSource
errVertex := NewVertex(errSource)
preimage, err := r.sendToSwitch(route, paymentHash)
if err == nil {
return preimage, true, nil
}
log.Tracef("node=%x reported failure when sending "+
"htlc=%x", errVertex, payment.PaymentHash[:])
log.Errorf("Attempt to send payment %x failed: %v",
paymentHash, err)
// Always determine chan id ourselves, because a channel
// update with id may not be available.
failedEdge, err := getFailedEdge(route, errVertex)
if err != nil {
return preImage, nil, err
}
finalOutcome := r.processSendError(paySession, route, err)
// processChannelUpdateAndRetry is a closure that
// handles a failure message containing a channel
// update. This function always tries to apply the
// channel update and passes on the result to the
// payment session to adjust its view on the reliability
// of the network.
//
// As channel id, the locally determined channel id is
// used. It does not rely on the channel id that is part
// of the channel update message, because the remote
// node may lie to us or the update may be corrupt.
processChannelUpdateAndRetry := func(
update *lnwire.ChannelUpdate,
pubKey *btcec.PublicKey) {
return [32]byte{}, finalOutcome, err
}
// Try to apply the channel update.
updateOk := r.applyChannelUpdate(update, pubKey)
// sendToSwitch sends a payment along the specified route and returns the
// obtained preimage.
func (r *ChannelRouter) sendToSwitch(route *Route, paymentHash [32]byte) (
[32]byte, error) {
// If the update could not be applied, prune the
// edge. There is no reason to continue trying
// this channel.
//
// TODO: Could even prune the node completely?
// Or is there a valid reason for the channel
// update to fail?
if !updateOk {
paySession.ReportEdgeFailure(
failedEdge,
)
}
// Generate the raw encoded sphinx packet to be included along
// with the htlcAdd message that we send directly to the
// switch.
onionBlob, circuit, err := generateSphinxPacket(
route, paymentHash[:],
)
if err != nil {
return [32]byte{}, err
}
paySession.ReportEdgePolicyFailure(
NewVertex(errSource), failedEdge,
)
}
// Craft an HTLC packet to send to the layer 2 switch. The
// metadata within this packet will be used to route the
// payment through the network, starting with the first-hop.
htlcAdd := &lnwire.UpdateAddHTLC{
Amount: route.TotalAmount,
Expiry: route.TotalTimeLock,
PaymentHash: paymentHash,
}
copy(htlcAdd.OnionBlob[:], onionBlob)
switch onionErr := fErr.FailureMessage.(type) {
// If the end destination didn't know the payment
// hash or we sent the wrong payment amount to the
// destination, then we'll terminate immediately.
case *lnwire.FailUnknownPaymentHash:
return preImage, nil, sendError
// Attempt to send this payment through the network to complete
// the payment. If this attempt fails, then we'll continue on
// to the next available route.
firstHop := lnwire.NewShortChanIDFromInt(
route.Hops[0].ChannelID,
)
return r.cfg.SendToSwitch(
firstHop, htlcAdd, circuit,
)
}
// If we sent the wrong amount to the destination, then
// we'll exit early.
case *lnwire.FailIncorrectPaymentAmount:
return preImage, nil, sendError
// processSendError analyzes the error for the payment attempt received from the
// switch and updates mission control and/or channel policies. Depending on the
// error type, this error is either the final outcome of the payment or we need
// to continue with an alternative route. This is indicated by the boolean
// return value.
func (r *ChannelRouter) processSendError(paySession *paymentSession,
route *Route, err error) bool {
// If the time-lock that was extended to the final node
// was incorrect, then we can't proceed.
case *lnwire.FailFinalIncorrectCltvExpiry:
return preImage, nil, sendError
fErr, ok := err.(*htlcswitch.ForwardingError)
if !ok {
return true
}
// If we crafted an invalid onion payload for the final
// node, then we'll exit early.
case *lnwire.FailFinalIncorrectHtlcAmount:
return preImage, nil, sendError
errSource := fErr.ErrorSource
errVertex := NewVertex(errSource)
// Similarly, if the HTLC expiry that we extended to
// the final hop expires too soon, then will fail the
// payment.
//
// TODO(roasbeef): can happen to to race condition, try
// again with recent block height
case *lnwire.FailFinalExpiryTooSoon:
return preImage, nil, sendError
log.Tracef("node=%x reported failure when sending htlc", errVertex)
// If we erroneously attempted to cross a chain border,
// then we'll cancel the payment.
case *lnwire.FailInvalidRealm:
return preImage, nil, sendError
// Always determine chan id ourselves, because a channel
// update with id may not be available.
failedEdge, err := getFailedEdge(route, errVertex)
if err != nil {
return true
}
// If we get a notice that the expiry was too soon for
// an intermediate node, then we'll prune out the node
// that sent us this error, as it doesn't now what the
// correct block height is.
case *lnwire.FailExpiryTooSoon:
r.applyChannelUpdate(&onionErr.Update, errSource)
paySession.ReportVertexFailure(errVertex)
continue
// processChannelUpdateAndRetry is a closure that
// handles a failure message containing a channel
// update. This function always tries to apply the
// channel update and passes on the result to the
// payment session to adjust its view on the reliability
// of the network.
//
// As channel id, the locally determined channel id is
// used. It does not rely on the channel id that is part
// of the channel update message, because the remote
// node may lie to us or the update may be corrupt.
processChannelUpdateAndRetry := func(
update *lnwire.ChannelUpdate,
pubKey *btcec.PublicKey) {
// If we hit an instance of onion payload corruption or
// an invalid version, then we'll exit early as this
// shouldn't happen in the typical case.
case *lnwire.FailInvalidOnionVersion:
return preImage, nil, sendError
case *lnwire.FailInvalidOnionHmac:
return preImage, nil, sendError
case *lnwire.FailInvalidOnionKey:
return preImage, nil, sendError
// Try to apply the channel update.
updateOk := r.applyChannelUpdate(update, pubKey)
// If we get a failure due to violating the minimum
// amount, we'll apply the new minimum amount and retry
// routing.
case *lnwire.FailAmountBelowMinimum:
processChannelUpdateAndRetry(
&onionErr.Update, errSource,
)
continue
// If we get a failure due to a fee, we'll apply the
// new fee update, and retry our attempt using the
// newly updated fees.
case *lnwire.FailFeeInsufficient:
processChannelUpdateAndRetry(
&onionErr.Update, errSource,
)
continue
// If we get the failure for an intermediate node that
// disagrees with our time lock values, then we'll
// apply the new delta value and try it once more.
case *lnwire.FailIncorrectCltvExpiry:
processChannelUpdateAndRetry(
&onionErr.Update, errSource,
)
continue
// The outgoing channel that this node was meant to
// forward one is currently disabled, so we'll apply
// the update and continue.
case *lnwire.FailChannelDisabled:
r.applyChannelUpdate(&onionErr.Update, errSource)
paySession.ReportEdgeFailure(failedEdge)
continue
// It's likely that the outgoing channel didn't have
// sufficient capacity, so we'll prune this edge for
// now, and continue onwards with our path finding.
case *lnwire.FailTemporaryChannelFailure:
r.applyChannelUpdate(onionErr.Update, errSource)
paySession.ReportEdgeFailure(failedEdge)
continue
// If the send fail due to a node not having the
// required features, then we'll note this error and
// continue.
case *lnwire.FailRequiredNodeFeatureMissing:
paySession.ReportVertexFailure(errVertex)
continue
// If the send fail due to a node not having the
// required features, then we'll note this error and
// continue.
case *lnwire.FailRequiredChannelFeatureMissing:
paySession.ReportVertexFailure(errVertex)
continue
// If the next hop in the route wasn't known or
// offline, we'll only the channel which we attempted
// to route over. This is conservative, and it can
// handle faulty channels between nodes properly.
// Additionally, this guards against routing nodes
// returning errors in order to attempt to black list
// another node.
case *lnwire.FailUnknownNextPeer:
paySession.ReportEdgeFailure(failedEdge)
continue
// If the node wasn't able to forward for which ever
// reason, then we'll note this and continue with the
// routes.
case *lnwire.FailTemporaryNodeFailure:
paySession.ReportVertexFailure(errVertex)
continue
case *lnwire.FailPermanentNodeFailure:
paySession.ReportVertexFailure(errVertex)
continue
// If we crafted a route that contains a too long time
// lock for an intermediate node, we'll prune the node.
// As there currently is no way of knowing that node's
// maximum acceptable cltv, we cannot take this
// constraint into account during routing.
//
// TODO(joostjager): Record the rejected cltv and use
// that as a hint during future path finding through
// that node.
case *lnwire.FailExpiryTooFar:
paySession.ReportVertexFailure(errVertex)
continue
// If we get a permanent channel or node failure, then
// we'll prune the channel in both directions and
// continue with the rest of the routes.
case *lnwire.FailPermanentChannelFailure:
paySession.ReportEdgeFailure(&edgeLocator{
channelID: failedEdge.channelID,
direction: 0,
})
paySession.ReportEdgeFailure(&edgeLocator{
channelID: failedEdge.channelID,
direction: 1,
})
continue
default:
return preImage, nil, sendError
}
// If the update could not be applied, prune the
// edge. There is no reason to continue trying
// this channel.
//
// TODO: Could even prune the node completely?
// Or is there a valid reason for the channel
// update to fail?
if !updateOk {
paySession.ReportEdgeFailure(
failedEdge,
)
}
return preImage, route, nil
paySession.ReportEdgePolicyFailure(
NewVertex(errSource), failedEdge,
)
}
switch onionErr := fErr.FailureMessage.(type) {
// If the end destination didn't know the payment
// hash or we sent the wrong payment amount to the
// destination, then we'll terminate immediately.
case *lnwire.FailUnknownPaymentHash:
return true
// If we sent the wrong amount to the destination, then
// we'll exit early.
case *lnwire.FailIncorrectPaymentAmount:
return true
// If the time-lock that was extended to the final node
// was incorrect, then we can't proceed.
case *lnwire.FailFinalIncorrectCltvExpiry:
return true
// If we crafted an invalid onion payload for the final
// node, then we'll exit early.
case *lnwire.FailFinalIncorrectHtlcAmount:
return true
// Similarly, if the HTLC expiry that we extended to
// the final hop expires too soon, then will fail the
// payment.
//
// TODO(roasbeef): can happen to to race condition, try
// again with recent block height
case *lnwire.FailFinalExpiryTooSoon:
return true
// If we erroneously attempted to cross a chain border,
// then we'll cancel the payment.
case *lnwire.FailInvalidRealm:
return true
// If we get a notice that the expiry was too soon for
// an intermediate node, then we'll prune out the node
// that sent us this error, as it doesn't now what the
// correct block height is.
case *lnwire.FailExpiryTooSoon:
r.applyChannelUpdate(&onionErr.Update, errSource)
paySession.ReportVertexFailure(errVertex)
return false
// If we hit an instance of onion payload corruption or
// an invalid version, then we'll exit early as this
// shouldn't happen in the typical case.
case *lnwire.FailInvalidOnionVersion:
return true
case *lnwire.FailInvalidOnionHmac:
return true
case *lnwire.FailInvalidOnionKey:
return true
// If we get a failure due to violating the minimum
// amount, we'll apply the new minimum amount and retry
// routing.
case *lnwire.FailAmountBelowMinimum:
processChannelUpdateAndRetry(
&onionErr.Update, errSource,
)
return false
// If we get a failure due to a fee, we'll apply the
// new fee update, and retry our attempt using the
// newly updated fees.
case *lnwire.FailFeeInsufficient:
processChannelUpdateAndRetry(
&onionErr.Update, errSource,
)
return false
// If we get the failure for an intermediate node that
// disagrees with our time lock values, then we'll
// apply the new delta value and try it once more.
case *lnwire.FailIncorrectCltvExpiry:
processChannelUpdateAndRetry(
&onionErr.Update, errSource,
)
return false
// The outgoing channel that this node was meant to
// forward one is currently disabled, so we'll apply
// the update and continue.
case *lnwire.FailChannelDisabled:
r.applyChannelUpdate(&onionErr.Update, errSource)
paySession.ReportEdgeFailure(failedEdge)
return false
// It's likely that the outgoing channel didn't have
// sufficient capacity, so we'll prune this edge for
// now, and continue onwards with our path finding.
case *lnwire.FailTemporaryChannelFailure:
r.applyChannelUpdate(onionErr.Update, errSource)
paySession.ReportEdgeFailure(failedEdge)
return false
// If the send fail due to a node not having the
// required features, then we'll note this error and
// continue.
case *lnwire.FailRequiredNodeFeatureMissing:
paySession.ReportVertexFailure(errVertex)
return false
// If the send fail due to a node not having the
// required features, then we'll note this error and
// continue.
case *lnwire.FailRequiredChannelFeatureMissing:
paySession.ReportVertexFailure(errVertex)
return false
// If the next hop in the route wasn't known or
// offline, we'll only the channel which we attempted
// to route over. This is conservative, and it can
// handle faulty channels between nodes properly.
// Additionally, this guards against routing nodes
// returning errors in order to attempt to black list
// another node.
case *lnwire.FailUnknownNextPeer:
paySession.ReportEdgeFailure(failedEdge)
return false
// If the node wasn't able to forward for which ever
// reason, then we'll note this and continue with the
// routes.
case *lnwire.FailTemporaryNodeFailure:
paySession.ReportVertexFailure(errVertex)
return false
case *lnwire.FailPermanentNodeFailure:
paySession.ReportVertexFailure(errVertex)
return false
// If we crafted a route that contains a too long time
// lock for an intermediate node, we'll prune the node.
// As there currently is no way of knowing that node's
// maximum acceptable cltv, we cannot take this
// constraint into account during routing.
//
// TODO(joostjager): Record the rejected cltv and use
// that as a hint during future path finding through
// that node.
case *lnwire.FailExpiryTooFar:
paySession.ReportVertexFailure(errVertex)
return false
// If we get a permanent channel or node failure, then
// we'll prune the channel in both directions and
// continue with the rest of the routes.
case *lnwire.FailPermanentChannelFailure:
paySession.ReportEdgeFailure(&edgeLocator{
channelID: failedEdge.channelID,
direction: 0,
})
paySession.ReportEdgeFailure(&edgeLocator{
channelID: failedEdge.channelID,
direction: 1,
})
return false
default:
return true
}
}