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https://github.com/lightningnetwork/lnd.git
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Merge pull request #2690 from cfromknecht/hwsc-fndg-priority-queue
peer: deprioritize gossip traffic
This commit is contained in:
commit
c853555d1b
@ -358,7 +358,7 @@ func (d *AuthenticatedGossiper) SynchronizeNode(syncPeer lnpeer.Peer) error {
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// With all the announcement messages gathered, send them all in a
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// single batch to the target peer.
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return syncPeer.SendMessage(false, announceMessages...)
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return syncPeer.SendMessageLazy(false, announceMessages...)
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}
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// PropagateChanPolicyUpdate signals the AuthenticatedGossiper to update the
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@ -1111,7 +1111,7 @@ func (d *AuthenticatedGossiper) InitSyncState(syncPeer lnpeer.Peer,
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encodingType: encoding,
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chunkSize: encodingTypeToChunkSize[encoding],
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sendToPeer: func(msgs ...lnwire.Message) error {
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return syncPeer.SendMessage(false, msgs...)
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return syncPeer.SendMessageLazy(false, msgs...)
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},
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})
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copy(syncer.peerPub[:], nodeID[:])
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@ -35,6 +35,11 @@ func (p *mockPeer) SendMessage(_ bool, msgs ...lnwire.Message) error {
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return nil
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}
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func (p *mockPeer) SendMessageLazy(sync bool, msgs ...lnwire.Message) error {
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return p.SendMessage(sync, msgs...)
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}
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func (p *mockPeer) AddNewChannel(_ *channeldb.OpenChannel, _ <-chan struct{}) error {
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return nil
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}
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@ -170,6 +170,10 @@ func (n *testNode) SendMessage(_ bool, msg ...lnwire.Message) error {
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return n.sendMessage(msg[0])
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}
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func (n *testNode) SendMessageLazy(sync bool, msgs ...lnwire.Message) error {
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return n.SendMessage(sync, msgs...)
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}
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func (n *testNode) WipeChannel(_ *wire.OutPoint) error {
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return nil
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}
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@ -1549,6 +1549,9 @@ func (m *mockPeer) SendMessage(sync bool, msgs ...lnwire.Message) error {
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}
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return nil
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}
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func (m *mockPeer) SendMessageLazy(sync bool, msgs ...lnwire.Message) error {
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return m.SendMessage(sync, msgs...)
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}
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func (m *mockPeer) AddNewChannel(_ *channeldb.OpenChannel,
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_ <-chan struct{}) error {
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return nil
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@ -502,6 +502,10 @@ func (s *mockServer) SendMessage(sync bool, msgs ...lnwire.Message) error {
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return nil
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}
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func (s *mockServer) SendMessageLazy(sync bool, msgs ...lnwire.Message) error {
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panic("not implemented")
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}
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func (s *mockServer) readHandler(message lnwire.Message) error {
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var targetChan lnwire.ChannelID
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@ -12,10 +12,17 @@ import (
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// Peer is an interface which represents the remote lightning node inside our
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// system.
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type Peer interface {
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// SendMessage sends a variadic number of message to remote peer. The
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// first argument denotes if the method should block until the message
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// has been sent to the remote peer.
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SendMessage(sync bool, msg ...lnwire.Message) error
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// SendMessage sends a variadic number of high-priority message to
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// remote peer. The first argument denotes if the method should block
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// until the messages have been sent to the remote peer or an error is
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// returned, otherwise it returns immediately after queuing.
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SendMessage(sync bool, msgs ...lnwire.Message) error
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// SendMessageLazy sends a variadic number of low-priority message to
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// remote peer. The first argument denotes if the method should block
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// until the messages have been sent to the remote peer or an error is
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// returned, otherwise it returns immediately after queueing.
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SendMessageLazy(sync bool, msgs ...lnwire.Message) error
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// AddNewChannel adds a new channel to the peer. The channel should fail
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// to be added if the cancel channel is closed.
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105
peer.go
105
peer.go
@ -64,8 +64,9 @@ const (
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// a buffered channel which will be sent upon once the write is complete. This
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// buffered channel acts as a semaphore to be used for synchronization purposes.
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type outgoingMsg struct {
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msg lnwire.Message
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errChan chan error // MUST be buffered.
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priority bool
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msg lnwire.Message
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errChan chan error // MUST be buffered.
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}
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// newChannelMsg packages a channeldb.OpenChannel with a channel that allows
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@ -1479,24 +1480,45 @@ out:
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func (p *peer) queueHandler() {
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defer p.wg.Done()
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// pendingMsgs will hold all messages waiting to be added
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// to the sendQueue.
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pendingMsgs := list.New()
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// priorityMsgs holds an in order list of messages deemed high-priority
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// to be added to the sendQueue. This predominately includes messages
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// from the funding manager and htlcswitch.
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priorityMsgs := list.New()
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// lazyMsgs holds an in order list of messages deemed low-priority to be
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// added to the sendQueue only after all high-priority messages have
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// been queued. This predominately includes messages from the gossiper.
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lazyMsgs := list.New()
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for {
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// Examine the front of the queue.
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elem := pendingMsgs.Front()
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// Examine the front of the priority queue, if it is empty check
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// the low priority queue.
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elem := priorityMsgs.Front()
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if elem == nil {
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elem = lazyMsgs.Front()
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}
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if elem != nil {
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front := elem.Value.(outgoingMsg)
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// There's an element on the queue, try adding
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// it to the sendQueue. We also watch for
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// messages on the outgoingQueue, in case the
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// writeHandler cannot accept messages on the
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// sendQueue.
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select {
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case p.sendQueue <- elem.Value.(outgoingMsg):
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pendingMsgs.Remove(elem)
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case p.sendQueue <- front:
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if front.priority {
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priorityMsgs.Remove(elem)
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} else {
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lazyMsgs.Remove(elem)
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}
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case msg := <-p.outgoingQueue:
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pendingMsgs.PushBack(msg)
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if msg.priority {
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priorityMsgs.PushBack(msg)
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} else {
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lazyMsgs.PushBack(msg)
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}
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case <-p.quit:
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return
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}
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@ -1506,7 +1528,11 @@ func (p *peer) queueHandler() {
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// into the queue from outside sub-systems.
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select {
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case msg := <-p.outgoingQueue:
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pendingMsgs.PushBack(msg)
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if msg.priority {
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priorityMsgs.PushBack(msg)
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} else {
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lazyMsgs.PushBack(msg)
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}
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case <-p.quit:
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return
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}
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@ -1544,13 +1570,26 @@ func (p *peer) PingTime() int64 {
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return atomic.LoadInt64(&p.pingTime)
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}
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// queueMsg queues a new lnwire.Message to be eventually sent out on the
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// wire. It returns an error if we failed to queue the message. An error
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// is sent on errChan if the message fails being sent to the peer, or
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// nil otherwise.
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// queueMsg adds the lnwire.Message to the back of the high priority send queue.
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// If the errChan is non-nil, an error is sent back if the msg failed to queue
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// or failed to write, and nil otherwise.
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func (p *peer) queueMsg(msg lnwire.Message, errChan chan error) {
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p.queue(true, msg, errChan)
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}
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// queueMsgLazy adds the lnwire.Message to the back of the low priority send
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// queue. If the errChan is non-nil, an error is sent back if the msg failed to
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// queue or failed to write, and nil otherwise.
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func (p *peer) queueMsgLazy(msg lnwire.Message, errChan chan error) {
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p.queue(false, msg, errChan)
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}
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// queue sends a given message to the queueHandler using the passed priority. If
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// the errChan is non-nil, an error is sent back if the msg failed to queue or
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// failed to write, and nil otherwise.
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func (p *peer) queue(priority bool, msg lnwire.Message, errChan chan error) {
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select {
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case p.outgoingQueue <- outgoingMsg{msg, errChan}:
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case p.outgoingQueue <- outgoingMsg{priority, msg, errChan}:
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case <-p.quit:
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peerLog.Tracef("Peer shutting down, could not enqueue msg.")
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if errChan != nil {
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@ -2312,16 +2351,38 @@ func (p *peer) resendChanSyncMsg(cid lnwire.ChannelID) error {
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return nil
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}
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// SendMessage sends a variadic number of message to remote peer. The first
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// argument denotes if the method should block until the message has been sent
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// to the remote peer.
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// SendMessage sends a variadic number of high-priority message to remote peer.
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// The first argument denotes if the method should block until the messages have
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// been sent to the remote peer or an error is returned, otherwise it returns
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// immediately after queuing.
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//
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// NOTE: Part of the lnpeer.Peer interface.
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func (p *peer) SendMessage(sync bool, msgs ...lnwire.Message) error {
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return p.sendMessage(sync, true, msgs...)
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}
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// SendMessageLazy sends a variadic number of low-priority message to remote
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// peer. The first argument denotes if the method should block until the
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// messages have been sent to the remote peer or an error is returned, otherwise
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// it returns immediately after queueing.
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//
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// NOTE: Part of the lnpeer.Peer interface.
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func (p *peer) SendMessageLazy(sync bool, msgs ...lnwire.Message) error {
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return p.sendMessage(sync, false, msgs...)
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}
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// sendMessage queues a variadic number of messages using the passed priority
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// to the remote peer. If sync is true, this method will block until the
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// messages have been sent to the remote peer or an error is returned, otherwise
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// it returns immediately after queueing.
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func (p *peer) sendMessage(sync, priority bool, msgs ...lnwire.Message) error {
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// Add all incoming messages to the outgoing queue. A list of error
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// chans is populated for each message if the caller requested a sync
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// send.
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var errChans []chan error
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if sync {
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errChans = make([]chan error, 0, len(msgs))
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}
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for _, msg := range msgs {
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// If a sync send was requested, create an error chan to listen
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// for an ack from the writeHandler.
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@ -2331,7 +2392,11 @@ func (p *peer) SendMessage(sync bool, msgs ...lnwire.Message) error {
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errChans = append(errChans, errChan)
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}
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p.queueMsg(msg, errChan)
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if priority {
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p.queueMsg(msg, errChan)
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} else {
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p.queueMsgLazy(msg, errChan)
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}
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}
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// Wait for all replies from the writeHandler. For async sends, this
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106
server.go
106
server.go
@ -1884,6 +1884,8 @@ func (s *server) prunePersistentPeerConnection(compressedPubKey [33]byte) {
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// BroadcastMessage sends a request to the server to broadcast a set of
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// messages to all peers other than the one specified by the `skips` parameter.
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// All messages sent via BroadcastMessage will be queued for lazy delivery to
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// the target peers.
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//
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// NOTE: This function is safe for concurrent access.
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func (s *server) BroadcastMessage(skips map[routing.Vertex]struct{},
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@ -1916,7 +1918,12 @@ func (s *server) BroadcastMessage(skips map[routing.Vertex]struct{},
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// Dispatch a go routine to enqueue all messages to this peer.
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wg.Add(1)
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s.wg.Add(1)
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go s.sendPeerMessages(sPeer, msgs, &wg)
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go func(p lnpeer.Peer) {
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defer s.wg.Done()
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defer wg.Done()
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p.SendMessageLazy(false, msgs...)
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}(sPeer)
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}
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// Wait for all messages to have been dispatched before returning to
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@ -1926,53 +1933,6 @@ func (s *server) BroadcastMessage(skips map[routing.Vertex]struct{},
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return nil
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}
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// SendToPeer send a message to the server telling it to send the specific set
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// of message to a particular peer. If the peer connect be found, then this
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// method will return a non-nil error.
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//
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// NOTE: This function is safe for concurrent access.
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func (s *server) SendToPeer(target *btcec.PublicKey,
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msgs ...lnwire.Message) error {
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// Compute the target peer's identifier.
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targetPubBytes := target.SerializeCompressed()
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srvrLog.Tracef("Attempting to send msgs %v to: %x",
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len(msgs), targetPubBytes)
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// Lookup intended target in peersByPub, returning an error to the
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// caller if the peer is unknown. Access to peersByPub is synchronized
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// here to ensure we consider the exact set of peers present at the
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// time of invocation.
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s.mu.RLock()
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targetPeer, err := s.findPeerByPubStr(string(targetPubBytes))
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s.mu.RUnlock()
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if err == ErrPeerNotConnected {
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srvrLog.Errorf("unable to send message to %x, "+
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"peer is not connected", targetPubBytes)
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return err
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}
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// Send messages to the peer and get the error channels that will be
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// signaled by the peer's write handler.
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errChans := s.sendPeerMessages(targetPeer, msgs, nil)
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// With the server's shared lock released, we now handle all of the
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// errors being returned from the target peer's write handler.
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for _, errChan := range errChans {
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select {
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case err := <-errChan:
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return err
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case <-targetPeer.quit:
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return ErrPeerExiting
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case <-s.quit:
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return ErrServerShuttingDown
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}
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}
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return nil
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}
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// NotifyWhenOnline can be called by other subsystems to get notified when a
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// particular peer comes online. The peer itself is sent across the peerChan.
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//
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@ -2036,56 +1996,6 @@ func (s *server) NotifyWhenOffline(peerPubKey [33]byte) <-chan struct{} {
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return c
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}
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// sendPeerMessages enqueues a list of messages into the outgoingQueue of the
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// `targetPeer`. This method supports additional broadcast-level
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// synchronization by using the additional `wg` to coordinate a particular
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// broadcast. Since this method will wait for the return error from sending
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// each message, it should be run as a goroutine (see comment below) and
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// the error ignored if used for broadcasting messages, where the result
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// from sending the messages is not of importance.
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//
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// NOTE: This method must be invoked with a non-nil `wg` if it is spawned as a
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// go routine--both `wg` and the server's WaitGroup should be incremented
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// beforehand. If this method is not spawned as a go routine, the provided
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// `wg` should be nil, and the server's WaitGroup should not be tracking this
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// invocation.
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func (s *server) sendPeerMessages(
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targetPeer *peer,
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msgs []lnwire.Message,
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wg *sync.WaitGroup) []chan error {
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// If a WaitGroup is provided, we assume that this method was spawned
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// as a go routine, and that it is being tracked by both the server's
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// WaitGroup, as well as the broadcast-level WaitGroup `wg`. In this
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// event, we defer a call to Done on both WaitGroups to 1) ensure that
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// server will be able to shutdown after its go routines exit, and 2)
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// so the server can return to the caller of BroadcastMessage.
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isBroadcast := wg != nil
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if isBroadcast {
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defer s.wg.Done()
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defer wg.Done()
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}
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// We queue each message, creating a slice of error channels that
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// can be inspected after every message is successfully added to
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// the queue.
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var errChans []chan error
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for _, msg := range msgs {
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// If this is not broadcast, create error channels to provide
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// synchronous feedback regarding the delivery of the message to
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// a specific peer.
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var errChan chan error
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if !isBroadcast {
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errChan = make(chan error, 1)
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errChans = append(errChans, errChan)
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}
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targetPeer.queueMsg(msg, errChan)
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}
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return errChans
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}
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// FindPeer will return the peer that corresponds to the passed in public key.
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// This function is used by the funding manager, allowing it to update the
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// daemon's local representation of the remote peer.
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