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htlcswitch: fix possible deadlock bug in packetQueue
This commit fixes a possible deadlock within the packetQueue that could be caused by the following circular waiting dependency: packetCoordinator woken up, grabs lock, queue isn’t empty, attempts to send packet to link (lock still held) -> channelLink has commitment overflow, attempts to add new item to packet queue, in AddPkt grabs Lock -> circular wait. We avoid this scenario by *not* holding the lock within the packetCoordinator when we attempt to send a new packet to the switch. Instead, we release the lock before the second select statement in the main processing loop.
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@ -107,12 +107,15 @@ func (p *packetQueue) packetCoordinator() {
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nextPkt := p.queue[0]
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p.queueCond.L.Unlock()
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// If there aren't any further messages to sent (or the link
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// didn't immediately read our message), then we'll block and
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// wait for a new message to be sent into the overflow queue,
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// or for the link's htlcForwarder to wake up.
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select {
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case <-p.freeSlots:
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select {
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case p.outgoingPkts <- nextPkt:
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// Pop the item off the front of the queue and
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@ -120,22 +123,20 @@ func (p *packetQueue) packetCoordinator() {
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// the head pointer. This will set us up for
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// the next iteration. If the queue is empty
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// at this point, then we'll block at the top.
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p.queueCond.L.Lock()
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p.queue[0] = nil
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p.queue = p.queue[1:]
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p.queueCond.L.Unlock()
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atomic.AddInt32(&p.queueLen, -1)
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case <-p.quit:
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p.queueCond.L.Unlock()
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return
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}
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case <-p.quit:
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p.queueCond.L.Unlock()
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return
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default:
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}
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p.queueCond.L.Unlock()
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}
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}
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