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256 lines
12 KiB
Markdown
256 lines
12 KiB
Markdown
# BOLT #1: Base Protocol
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## Overview
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This protocol assumes an underlying authenticated and ordered transport mechanism that takes care of framing individual messages.
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[BOLT #8](08-transport.md) specifies the canonical transport layer used in Lightning, though it can be replaced by any transport that fulfills the above guarantees.
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The default TCP port is 9735. This corresponds to hexadecimal `0x2607`, the Unicode code point for LIGHTNING.<sup>[1](#reference-1)</sup>
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All data fields are big-endian unless otherwise specified.
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## Table of Contents
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* [Connection Handling and Multiplexing](#connection-handling-and-multiplexing)
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* [Lightning Message Format](#lightning-message-format)
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* [Setup Messages](#setup-messages)
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* [The `init` Message](#the-init-message)
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* [The `error` Message](#the-error-message)
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* [Control Messages](#control-messages)
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* [The `ping` and `pong` Messages](#the-ping-and-pong-messages)
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* [Acknowledgments](#acknowledgments)
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* [References](#references)
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* [Authors](#authors)
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## Connection Handling and Multiplexing
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Implementations MUST use one connection per peer, channel messages (which include a channel id) are multiplexed over this single connection.
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## Lightning Message Format
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After decryption, all lightning messages are of the form:
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1. `type`: 2 byte big-endian field indicating the type of message.
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2. `payload`: variable length payload which comprises the remainder of
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the message and conforms to the format matching the `type`.
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The `type` field indicates how to interpret the `payload` field.
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The format for each individual type is specified in a specification in this repository.
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The type follows the _it's ok to be odd_ rule, so nodes MAY send odd-numbered types without ascertaining that the recipient understands it.
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A node MUST NOT send an evenly-typed message not listed here without prior negotiation.
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A node MUST ignore a received message of unknown type, if that type is odd.
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A node MUST fail the channels if it receives a message of unknown type, if that type is even.
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The messages are grouped logically into 4 groups, ordered by their most significant set bit:
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- Setup & Control (types `0`-`31`): messages related to connection setup, control, supported features, and error reporting. These are described below.
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- Channel (types `32`-`127`): messages used to setup and tear down micropayment channels. These are described in [BOLT #2](02-peer-protocol.md).
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- Commitment (types `128`-`255`): messages related to updating the current commitment transaction, which includes adding, revoking, and settling HTLCs, as well as updating fees and exchanging signatures. These are described in [BOLT #2](02-peer-protocol.md).
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- Routing (types `256`-`511`): node and channel announcements, as well as any active route exploration. These are described in [BOLT #7](07-routing-gossip.md).
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The size of the message is required to fit into a 2 byte unsigned int by the transport layer, therefore the maximum possible size is 65535 bytes.
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A node MUST ignore any additional data within a message, beyond the length it expects for that type.
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A node MUST fail the channels if it receives a known message with insufficient length for the contents.
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### Rationale
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The standard endian of `SHA2` and the encoding of Bitcoin public keys
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are big endian, thus it would be unusual to use a different endian for
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other fields.
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Length is limited to 65535 bytes by the cryptographic wrapping, and
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messages in the protocol are never more than that length anyway.
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The "it's OK to be odd" rule allows for future optional extensions
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without negotiation or special coding in clients. The "ignore
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additional data" rule similarly allows for future expansion.
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Implementations may prefer to have message data aligned on an 8 byte
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boundary (the largest natural alignment requirement of any type here),
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but adding a 6 byte padding after the type field was considered
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wasteful: alignment may be achieved by decrypting the message into
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a buffer with 6 bytes of pre-padding.
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## Setup Messages
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### The `init` Message
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Once authentication is complete, the first message reveals the features supported or required by this node, even if this is a reconnection.
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[BOLT #9](09-features.md) specifies lists of global and local features. Each feature is generally represented in `globalfeatures` or `localfeatures` by 2 bits. The least-significant bit is numbered 0, which is even, and the next most significant bit is numbered 1, which is odd.
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Both fields `globalfeatures` and `localfeatures` MUST be padded to bytes with zeros.
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1. type: 16 (`init`)
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2. data:
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* [`2`:`gflen`]
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* [`gflen`:`globalfeatures`]
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* [`2`:`lflen`]
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* [`lflen`:`localfeatures`]
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The 2 byte `gflen` and `lflen` fields indicate the number of bytes in the immediately following field.
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#### Requirements
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Each node MUST send `init` as the first lightning message for any
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connection.
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The sending node SHOULD use the minimum lengths required to represent
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the feature fields.
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The sender MUST set feature bits as defined in [BOLT #9](09-features.md)
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and MUST set to zero any feature bits that are not defined.
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The receiver MUST respond to known feature bits as specified in
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[BOLT #9](09-features.md). For unknown feature bits which are
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non-zero, the receiver MUST ignore the bit if the bit number is odd
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and MUST fail the connection if the bit number is even.
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Each node MUST wait to receive `init` before sending any other messages.
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#### Rationale
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This semantic allows future incompatible changes and/or backward
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compatible changes. Bits should generally be assigned in pairs, so
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that optional features can later become compulsory.
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Nodes wait for receipt of the other's features to simplify error
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diagnosis, where features are incompatible.
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The feature masks are split into local features, which only affect the
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protocol between these two nodes, and global features, which can affect
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HTLCs and thus are also advertised to other nodes.
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### The `error` Message
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For simplicity of diagnosis, it is often useful to tell the peer that something is incorrect.
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1. type: 17 (`error`)
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2. data:
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* [`32`:`channel_id`]
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* [`2`:`len`]
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* [`len`:`data`]
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The 2-byte `len` field indicates the number of bytes in the immediately following field.
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#### Requirements
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The channel is referred to by `channel_id`, unless `channel_id` is zero (ie. all bytes are zero), in which case it refers to all channels.
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The funding node MUST use `temporary_channel_id` in lieu of `channel_id` for all error messages sent before (and including) the `funding_created` message. The fundee node MUST use `temporary_channel_id` in lieu of `channel_id` for all error messages sent before (and not including) the `funding_signed` message.
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A node SHOULD send `error` for protocol violations or internal
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errors which make channels unusable or further communication unusable.
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A node MAY send an empty `data` field. A node sending `error` MUST
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fail the channel referred to by the error message; or if `channel_id` is zero, it MUST
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fail all channels and MUST close the connection.
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A node MUST set `len` equal to the length of `data`. A node SHOULD include the raw, hex-encoded transaction in reply to a `funding_created`, `funding_signed`, `closing_signed`, or `commitment_signed` message when failure was caused by an invalid signature check.
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A node receiving `error` MUST fail the channel referred to by the message,
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or if `channel_id` is zero, it MUST fail all channels and MUST close the connection. If no existing channel is referred to by the message, the receiver MUST ignore the message. A receiving node MUST truncate
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`len` to the remainder of the packet if it is larger.
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A receiving node SHOULD only print out `data` verbatim if the string is composed solely of printable ASCII characters.
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For reference, the printable character set includes byte values 32 through 127, inclusive.
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#### Rationale
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There are unrecoverable errors which require an abort of conversations;
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if the connection is simply dropped then the peer may retry the
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connection. It's also useful to describe protocol violations for
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diagnosis, as it indicates that one peer has a bug.
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It may be wise not to distinguish errors in production settings, lest
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it leak information, thus the optional `data` field.
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## Control Messages
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### The `ping` and `pong` Messages
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In order to allow for the existence of very long-lived TCP connections, at
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times it may be required that both ends keep alive the TCP connection at the
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application level. Such messages also allow obfuscation of traffic patterns.
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1. type: 18 (`ping`)
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2. data:
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* [`2`:`num_pong_bytes`]
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* [`2`:`byteslen`]
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* [`byteslen`:`ignored`]
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The `pong` message is to be sent whenever a `ping` message is received. It
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serves as a reply and also serves to keep the connection alive while
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explicitly notifying the other end that the receiver is still active. Within
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the received `ping` message, the sender will specify the number of bytes to be
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included within the data payload of the `pong` message.
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1. type: 19 (`pong`)
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2. data:
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* [`2`:`byteslen`]
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* [`byteslen`:`ignored`]
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#### Requirements
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A node sending `pong` or `ping` SHOULD set `ignored` to zeroes, but MUST NOT
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set `ignored` to sensitive data such as secrets or portions of initialized
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memory.
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A node SHOULD NOT send `ping` messages more often than once every 30 seconds
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and MAY terminate the network connection if it does not receive a corresponding
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`pong`: it MUST NOT fail the channels in this case.
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A node receiving a `ping` message SHOULD fail the channels if it has received
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significantly in excess of one `ping` per 30 seconds; if
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`num_pong_bytes` is less than 65532, it MUST respond by sending a `pong` message
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with `byteslen` equal to `num_pong_bytes`; otherwise it MUST ignore the `ping`.
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A node receiving a `pong` message MAY fail the channels, if `byteslen` does not
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correspond to any `ping` `num_pong_bytes` value it has sent.
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### Rationale
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The largest possible message is 65535 bytes, thus the maximum sensible `byteslen`
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is 65531 in order to account for the type field (`pong`) and the `byteslen` itself. This allows
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a convenient cutoff for `num_pong_bytes` to indicate that no reply should be sent.
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Connections between nodes within the network may be very long lived, as payment
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channels have an indefinite lifetime. However, it's likely that for a
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significant portion of the life-time of a connection, no new data will be
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exchanged. Additionally, on several platforms it's possible that Lightning
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clients will be put to sleep without prior warning. As a result, we use a
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distinct ping message in order to probe for the liveness of the connection on
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the other side as well as to keep the established connection active.
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Additionally, the ability for a sender to request that the receiver send a
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response with a particular number of bytes enables nodes on the network to
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create _synthetic_ traffic. Such traffic can be used to partially defend
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against packet and timing analysis, as nodes can fake the traffic patterns of
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typical exchanges without applying any true updates to their respective
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channels.
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When combined with the onion routing protocol defined in
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[BOLT #4](https://github.com/lightningnetwork/lightning-rfc/blob/master/04-onion-routing.md),
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careful statistically driven synthetic traffic can serve to further bolster the
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privacy of participants within the network.
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Limited precautions are recommended against `ping` flooding, however some
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latitude is given because of network delays. Note that there are other methods
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of incoming traffic flooding (eg. sending odd unknown message types, or padding
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every message maximally).
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Finally, the usage of periodic `ping` messages serves to promote frequent key
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rotations as specified within [BOLT #8](https://github.com/lightningnetwork/lightning-rfc/blob/master/08-transport.md).
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## Acknowledgments
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TODO(roasbeef); fin
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## References
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1. <a id="reference-2">http://www.unicode.org/charts/PDF/U2600.pdf</a>
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## Authors
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FIXME
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![Creative Commons License](https://i.creativecommons.org/l/by/4.0/88x31.png "License CC-BY")
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<br>
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This work is licensed under a [Creative Commons Attribution 4.0 International License](http://creativecommons.org/licenses/by/4.0/).
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