This allows us to only use logback.xml to control the log level.
From akka docs [1]:
> If you set the loglevel to a higher level than DEBUG, any DEBUG events
will be filtered out already at the source and will never reach the
logging backend, regardless of how the backend is configured.
> You can enable DEBUG level for akka.loglevel and control the actual
level in the SLF4J backend without any significant overhead, also for
production.
[1] https://doc.akka.io/docs/akka/current/logging.html
Using the `max()` aggregating function on outgoing payments'
timestamps, we can ensure that the non-aggregated columns
for the outgoing payments contain the most recent/pertinent data.
If a chain re-org happens and a new ShortChannelId is assigned,
the `Relayer` kept both entries (new and old).
This resulted in an incorrect balance because we effectively counted this channel twice.
While #1222 was being reviewed, a new unit test was added to OnionCodecsSpec.
It didn't cause any file conflict so Github didn't warn about merging #1222.
However this test needed to be updated to the new truncated int format.
The spec defines tu64 (and friends) without the length prefix.
Multi-part uses a tu64 without a length prefix inside the PaymentData record.
Our previous implementation only supported using tu64 alone in a TLV record.
We make this more flexible by separating the length encoding.
MPP implies payment secret.
Avoid raising exceptions in PaymentInitiator: validate invoice instead of using a require.
This way senders always get a response.
We previously had some logic where we would fail incoming HTLCs
for which we were the final recipient when a channel would come online.
That made sense when we didn't have MPP, but with MPP we cannot do that.
There is a risk that we would be failing HTLCs that are considered received by the MPP FSM.
Instead we need to use the CommandBuffer when we are the final recipient.
This way pending commands cannot be lost and HTLCs are cleaned-up on restart.
This includes a bit of refactoring in `MultiPartPaymentLifecycle`. Note
that we can't use the `onTermination` handler to finish the spans,
because it is asynchronous and may not be called after a long time.
That's why we use a dedicated `myStop` function.
In Kamon 2.0, by default spans are automatically generated for tracked
actors, which we don't want because we define our own spans. That's why
there is an additional configuration in `application.conf`.
MPP split/retry improvements:
* Only use public channels when sending to remote node
* Don't retry when sending to direct peer
* Blacklist channels that are a bad route prefix
When paying a multi-part payment, we tell the PaymentLifecycle to use a route prefix that contains the first hop (for example a -> b via channel 1).
We need to also tell the router to ignore the nodes that are in the route prefix, otherwise when retrying it may try some completely dumb routes that have no chance of succeeding.
* Fix `allUpdates` API when used with the public key filter, the API now returns all updates that involve a channel of which the filter key has made an update
This is due to a callback being executed after the parent actor has been
cleaned up. We don't really care about the result anyway, so we can
safely ignore, even if the issue only arises in tests.
The root problem here is that we are making references to actor methods
from a callback, which we shouldn't do, because whatever we reference
may have disappeared by the time the callback tries to access it. A
better pattern would be to `pipe` the results of the `Future` to
oneself, but that would require more work and possibly change the FSM,
which seems overkill for the issue at hand.
When an actor sends a message to itself as part of its class definition,
there is no guarantee that this message will be processed first. Relying
on that to set the default payment handler is problematic and causes
race conditions in tests.
Add support for multi-part payments (MPP).
We can now send and receive multi-part payments, with a somewhat basic splitting algorithm that will be refined based on real-world usage.
Compatibility with other implementations hasn't been tested yet as they don't have a branch ready.
This compatibility testing may reveal small details that need to be changed and may invalidate pending multi-part invoices.
* Check configuration for obsolete keys on startup
We now check the loaded configuration for obsolete keys (that have been moved to a new section) and throw an error if any are found, which will prevent eclair from starting.
When sending a payment, if a node on the route answers with an
`UPDATE`-type error, we update our routing table with the new
`channel_update` that is attached to the error message.
But additional routing info (provided by receiver in payment requests)
take precedence over whatever data is in the routing table. If one of
the nodes contained in the routing info replies with a newer
`channel_update`, we will indeed update our routing table, before
retrying, but then we will override it by the (untouched) assisted routes.
We know also update the assisted routes.
* SqliteNetworkDb: add failing test
If a txid starts with 0, it will be stored as NUMERIC, leading 0s will be stripped, and we won't be able to read it back as a ByteVector32
* Sqlite: use TEXT type for strings
* Check that creating a table that already exists with different column types is a NOOP
* Activate extended channel range queries
By default we now set the `gossip_queries_ex` feature bit.
We also change how we compare feature bits, and will use channel queries (or extended queries) only if the corresponding feature bit is set in both local and remote init messages.
We had 2 open PRs, one that added new tests using the 0.API, one that switched to 0.18.1, when they were merged the new tests failed since they had not been upgraded....
Our random funding key path is now 8 * 32 bits plus a 1' (funder) or 0' (fundee).
Channel key paths are computed from the sha256 of the funding public key (we take all 256 bits).
* Electrum wallet: improve coin selection (fixes#1146)
Our previous coin selection would sometimes fail when there was one wallet utxo and and low
feerate, because our first pass used a fee estimate that was too high and could sometimes not be met.
Our balance computation was slightly incorrect. If you want to know how much you can send (or receive), you need to take into account the fact that you'll add a new HTLC which adds weight to the commit tx (and thus adds fees).
* Fix funding pubkey to channel key path computation
Channel key path is generated from 8 bytes computed from our funding pubkey, but we extracted 4 uint32 values instead of 2 (last 2 were always 0). We now use 128 bits to derive channel key paths.
* Add a channel key path compatibility test
This test will fail if we change the way we compute channel key paths, which would break existing channels.
If the sender of an htlc isn't the funder, then both sides will have to afford the payment:
- the sender needs to be able to afford the htlc amount
- the funder needs to be able to afford the greater commit tx fee incurred by the additional htlc output.
Fixes#1081.
Co-Authored-By: Pierre-Marie Padiou <pm47@users.noreply.github.com>
* Derive channel keys from funding pubkey
We now generate a random funding key for each new channel, and use its public key to deterministically derive all channel keys and secrets. This will let us easily recover funds using DLP even if we've lost everything but our seed: we just need to connect to the node we had a channel with, ask them to publish their commit tx, and once we see it on the blockchain we can extract our funding pubkey, recompute channel keys and spend our output.
* Add rationale for new channel derivation scheme
* Add a "funding pubkey path" option to the channel version field
This option is checked when we need to compute channel keys. For old channels it won't be set, and we always set it for new ones.
* ChannelVersion: make sure that all bits are set to 0 for legacy channels
* ChannelVersion: USE_PUBKEY_KEYPATH is set by default
* Move recovery test out of OfflineStateSpec
* Handle feerate changes when OFFLINE, SYNCING
* Add 'close-on-offline-feerate-mismatch' configuration to avoid closing offline channel when the feerate mismatch if over the threshold.