In contrib/bootstrap-node.sh line 7:
if type lightning-cli >/dev/null 2>&1; then
^-- SC2039: In POSIX sh, 'type' is undefined.
In contrib/startup_regtest.sh line 41:
type lightning-cli || return
^-- SC2039: In POSIX sh, 'type' is undefined.
In contrib/startup_regtest.sh line 42:
type lightningd || return
^-- SC2039: In POSIX sh, 'type' is undefined.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently end up sleeping for 1 second for channeld and gossipd:
better to use a normal blocking waitpid and an alarm to wake us in
case they don't exit.
This speeds up `lightning-cli stop` on my machine from 2.008s to 0.008s:
a 286 times speedup!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Because it required update-mocks, which is a hack which relies on the
format of linker errors (!) I'd prefer to make this --enable-developer
only.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need to tell it that the tmp file is an intermediate, so doesn't need
remaking if it doesn't exist.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Our TLV serializer relies on TLV outputs to be ordered by type
number. Prior to this commit we relied on 1) the ordering in the
RFC to be correct and 2) users to be using a version of Python that
respects stable ordering of dicts (i.e. Python 3.7+)
Instead of relying on these implicitly, we now explicitly sort messages
by type number when the TLV sets.
Resolves#2956.
Thanks-To: @ScottTre for the sort function
Reported-By: @ZmnSCPxj
During sync it is highly likely that we can coalesce multiple calls and share
results among them. We also report back failures for non-existing blocks early
on, so we don't run into issues with blocks that our bitcoind doesn't have
yet.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This was caused by us not checking against the max_blockheight, but rather the
min_blockheight which can be negative with a newly created node. This is still
safe since we check for duplicates anyway in `wallet_filteredblock_add`.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
1. These days we delete the [Unreleased] tag during rcs.
2. Make sure we test the release build process during rc1, since I
screwed that up last release.
3. Add a section on rc2, etc.
4. Do final release via a github PR, since I screwed that up on the
prior release.
5. Update `tools/build-release.sh` and instructions to show that we now
make a reproducible build for Ubuntu 18.04 x86-64.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Our reproducibile builds use the dirname to get version, but they have
a v in them (the tools/repro-build.sh script gets this right, so I
copied that).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is more reliable under load now: shorten the times so it is
likely to run in a single timeslice, and add a nanosleep so it's
likely to be at the start of the timeslice.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This simplifies the dependencies:
1. Objs depend on headers, not other objs.
2. Programs depend on objs.
3. A .o file will generally implicitly depend on the .c file it's built from.
4. If a file has a build line, it's often better to list all deps there.
5. I spotted some missing 'make clean' files.
The particular problem in this case seems to be that make would use
tools/test/gen_test.c before it was ready. It's probably confused by
the use of recursive make via update-mocks, so explicitly split that
into two stages.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Dynamic plugins were keeping fds open; they should not have these
at all anyway, but worse, they interfere with operation because
we don't notice they're closed.
The symptom was that shutdown of the test_plugin_slowinit and
test_plugin_command was 30 seconds (10 seconds grace to kill each daemon).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I don't remember ever seeing a bug which only showed up in VALGRIND=1 with developer
mode disabled, so don't test that, and spread out the other test more evenly.
In addition, disable the worst-performing tests in DEVELOPER=0 mode.
Here timings from my build machine: the worst 6 (- DEVELOPER=0 VALGRIND=0)
with the same tests (+ DEVELOPER=1 VALGRIND=1)
-452.42s call tests/test_pay.py::test_channel_spendable
+87.69s call tests/test_pay.py::test_channel_spendable
-335.66s call tests/test_gossip.py::test_gossip_store_compact_on_load
+47.41s call tests/test_gossip.py::test_gossip_store_compact_on_load
-332.07s call tests/test_connection.py::test_opening_tiny_channel
+89.71s call tests/test_connection.py::test_opening_tiny_channel
-331.97s call tests/test_pay.py::test_channel_spendable_large
+56.23s call tests/test_pay.py::test_channel_spendable_large
-305.28s call tests/test_invoices.py::test_invoice_routeboost
+37.57s call tests/test_invoices.py::test_invoice_routeboost
-284.28s call tests/test_plugin.py::test_htlc_accepted_hook_forward_restart
+49.12s call tests/test_plugin.py::test_htlc_accepted_hook_forward_restart
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>