Change all calls to use the correct serialization and deserialization
functions, include the correct headers and remove the control
messages.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This is mainly used to filter for transactions that may be of interest
to us, i.e., whether one of our keys is the recipient. It currently
does onyl simple scriptpubkey checks, but will eventually be extended
to use bloomfilters and add more sophisticated checks.
For now the goal is to speed up the processing of blocks during startup.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
In future it will have TOR support, so the name will be awkward.
We collect the to/fromwire functions in common/wireaddr.c, and the
parsing functions in lightningd/netaddress.c.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This fixes the only case where the master currently has to write directly
to the peer: re-sending an error. We make gossipd do it, by adding
a new gossipctl_fail_peer message.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
In particular, the main daemon needs to pass it about (marshal/unmarshal)
but it won't need to actually use it after the next patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
You will want to 'make distclean' after this.
I also removed libsecp; we use the one in in libwally anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Also, we split the more sophisticated json_add helpers to avoid pulling in
everything into lightning-cli, and unify the routines to print struct
short_channel_id (it's ':', not '/' too).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
To avoid everything pulling in HTLCs stuff to the opening daemon, we
split the channel and commit_tx routines into initial_channel and
initial_commit_tx (no HTLC support) and move full HTLC supporting versions
into channeld.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We're very simple about it: if there's a reorganization, we restart. Otherwise
we tell it about everything.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We use a file descriptor, so when we consume an entry, we move past it
(and everyone shares a file offset, so this works).
The file contains packet names prefixed by - (treat fd as closed when
we try to write this packet), + (write the packet then ensure the file
descriptor fails), or @ ("lose" the packet then ensure the file
descriptor fails).
The sync and async peer-write functions hook this in automatically.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Header from folded patch 'test-run-cryptomsg__fix_compilation.patch':
test/run-cryptomsg: fix compilation.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently create a peer struct, then complete handshake to find out
who it is. This means we have a half-formed peer, and worse: if it's
a reconnect we get two peers the same.
Add an explicit 'struct connection' for the handshake phase, and
construct a 'struct peer' once that's done.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This lets us link HTLCs from one peer to another; but for the moment it
simply means we can adjust balance when an HTLC is fulfilled.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This uses a single fd for both status and control.
To make this work, we enforce the convention that replies are the same
as requests + 100, and that their name ends in "_REPLY".
This also means that various daemons can simply exit when done; there's
no race between reading request and closing status fds.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
All the daemons will use a common seed for point derivation, so drag
it out of lightningd/opening.
This also provide a nice struct wrapper to reduce argument count.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Or for blackbox tests --gdb1=<subdaemon> / --gdb2=<subdaemon>.
This makes the subdaemon wait as soon as it's execed, so we can attach
the debugger.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This object is basically the embodyment of BOLT #2. Each HTLC already
knows its own state; this moves them between states and keeps them
consistent.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Moved the broadcast functionality to broadcast.[ch]. So far this
includes only the enqueuing side of broadcasts, the dequeuing and
actual push to the peer is daemon dependent. This also adds the
broadcast_state to the routing_state and the last broadcast index to
the peer for the legacy daemon.
The problem with wire headers not being generated in time before stuff
depended on it turns out to be related with inclusion order of
sub-makefiles. The inclusions must preceed the use of
LIGHTNINGD_HEADERS since they append to that variable.
Now we hand peers off to the gossip daemon, to do the INIT handshake and
re-transmit/receive gossip. They may stay there forever if neither we nor
them wants to open a channel.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>