We support the old commando.py plugin, which stores a random secret,
as well as a more modern approach which uses makesecret.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is needed for invoice, which can be asked to commit to giant descriptions
(though that's antisocial!).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au
Changelog-Added: Plugins: `commando` a new builtin plugin to send/recv peer commands over the lightning network, using runes.
Plugins are supposed to store their data in the datastore, and commando does so:
let's make it easier for them by providing convenience APIs.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Rather than a generic "add member", provide two routines: one which
doesn't quote, and one which does.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
There are hardly any lightningd-specific JSON functions: all that's left
are the feerate ones, and there's already a comment that we should have
a lightningd/feerate.h.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We have them split over common/param.c, common/json.c,
common/json_helpers.c, common/json_tok.c and common/json_stream.c.
Change that to:
* common/json_parse (all the json_to_xxx routines)
* common/json_parse_simple (simplest the json parsing routines, for cli too)
* common/json_stream (all the json_add_xxx routines)
* common/json_param (all the param and param_xxx routines)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This was introduced to allow creating a shared secret, but it's better to use
makesecret which creates unique secrets. getsharedsecret being a generic ECDH
function allows the caller to initiate conversations as if it was us; this
is generally OK, since we don't allow untrusted API access, but the commando
plugin had to blacklist this for read-only runes explicitly.
Since @ZmnSCPxj never ended up using this after introducing it, simply
remove it.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Removed: JSONRPC: `getsharedsecret` API: use `makesecret`
We do smoothing, waiting for this to hit the target (50k+) was taking
longer than my TIMEOUT=15; here we increase the speed at which it hits
exit velocity, so to speak.
We cleanup our output tracking for timeout txs when the peer's
htlc_timeout self-expiry is hit; we'd also log its spend if happen to
see it get spent.
This is a bit of a race as they can't spend it until the locktime is
available. Hence the flakiness in tests that expected the `htlc_timeout`
to *not* be spent.
Instead, we only log an external's `htlc_timeout` spend in the case
where we also immediately register another output to track for it (only
happens when said htlc is stealable)
Fixes#5405
In-Collab-With: @ddustin
LND and us send 0xFFFFFFFF to turn off gossip. LDK and Eclair don't
seem to turn off gossip at all, but that's OK.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This has been replaced with better rust bindings that can then be
consumed via pyo3, consolidating the C interface in a portable
wrapper.
Changelog-Removed: libhsmd: Removed the `libhsmd_python` wrapper as it was unused
Previously we wouldn't notify when a channel moves into state
"CHANNELD_AWAITING_LOCKIN", as this is the original state (so there's
no movement btw states). This meant that it's impossible to track when a
channel's commitment txs have been exchanged and we're waiting for
onchain confirmation.
It's useful to have notice of this initialization though, all in one
place so that the `channel_state_changed` notification can successfully
track the entire lifecycle of a channel, from inception to close.
Note that for v2 "dual-funded" channels, we already notify at the same place, at
"DUALOPEND_AWAITING_LOCKIN" (the initial state for a dualopend channel
is "DUALOPEND_OPEN_INIT" -- this is the only state we don't get notified
at now...)
Changelog-Added: Plugins: `channel_state_changed` now triggers for a v1 channel's initial "CHANNELD_AWAITING_LOCKIN" state transition (from prior state "unknown")