The idea is that gossipd can give us the cupdate we need for an error, and
we wire things up so that we ask for it (async) just before we send the
error to the subdaemon.
I tried many other things, but they were all too high-risk.
1. We need to ask gossipd every time, since it produces these lazily
(in particular, it doesn't actually generate an offline update unless
the channel is used).
2. We can't do async calls in random places, since we'll end up with
an HTLC in limbo. What if another path tries to fail it at the same time?
3. This allows us to use a temporary_node_failure error, and upgrade it
when gossipd replies. This doesn't change any existing assumptions.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a common thing to do, so create a macro.
Unfortunately, it still needs the type arg, because the paramter may
be const, and the return cannot be, and C doesn't have a general
"(-const)" cast.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
common should not include specific per-daemon files. Turns out this
caused a lot of indirect includes to be exposed.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Before this patch we used to send `double`s over the wire by just
copying them. This is not portable because the internal represenation
of a `double` is implementation specific.
Instead of this, multiply any floating-point numbers that come from
the outside (e.g. JSONs) by 1 million and round them to integers when
handling them.
* Introduce a new param_millionths() that expects a floating-point
number and returns it multipled by 1000000 as an integer.
* Replace param_double() and param_percent() with param_millionths()
* Previously the riskfactor would be allowed to be negative, which must
have been unintentional. This patch changes that to require a
non-negative number.
Changelog-None
I hadn't realized that lightningd asks gossipd every time we forward
a payment. But I'm going to abuse it here to get the latest channel_update,
otherwise (as lightningd takes over error message generation) lightningd
needs to do an async request at various painful points.
So have gossipd tell us the lastest update (stripped so compatible with
the strange in-onion-error format).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now that we have json_stream in common/, we can move all the related
helpers from lightningd/json to common/json. This way everyone can
benefit of them (including libplugin, the plugins themselves,
potentially lightning-cli), not lightningd alone!
Note that the Makefile of the common/test/ had to be modified, because
the new helpers make use of common/wireaddr... Which turns out to
\#include <lightingd/lightningd.h> ! So we couldnt just include the .c
and add mocks if we redefined some structs (hello run-param).
This makes it clear we're dealing with a message which is a wrapped error
reply (needing unwrap_onionreply), not an already-wrapped one.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This lets us do more flexible filtering in the next patch. But it also
keeps some weird logic out of gossipd.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We've been sending them errors for invalid replies; instead, this works
around it.
Changelog-Added: Workaround LND's reply_channel_range issues instead of sending error.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is ignored in subdaemons which are per-peer, but very useful for
multi-peer daemons like connectd and gossipd.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It really, really doesn't matter. But we were dramatically reducing
our view of the network:
In my gossip_store (mainnet):
channel_announcement: 30349
channel_update: 55119
node_announcment: 1783
Changelog-Fixed: No longer discard most node_announcements (fixes#3194)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The flat feature PR changes the rules so these are OK to propagate.
That makes sense: the unsupported features means there's something
unsupported about the *node* or *channel*, not the msg itself
(for that we'd use a different message type).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This prevents a gratuitous lookup of we get a late channel_announce,
but even better, it suppresses the "bad gossip" messages in case of
a late channel_update, which have plagued Travis (especially since we
got aggressive in pushing our own updates).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a better fix than doing it manually, which turned out
to do it in the wrong order (node_announcement followed by
channel_announcement) anyway.
Should fix many "Bad gossip" messages.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I was wondering why TAGS was missing some functions, and finally
tracked it down: PRINTF_FMT() confuses etags if it's at the start
of a function, and it ignores the rest of the file.
So we put PRINTF_FMT at the end, but that doesn't work for
*definitions*, only *declarations*. So we remove it from definitions
and add gratuitous declarations in the few static places.1
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Asking for the last few blocks was logical, but my node is missing
most gossip in practice.
For the moment, simply ask a peer for every channel it knows, once
we're started up.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When probing, no point probing for before lightning became cool. Current
logic means we often probe below block 500,000, and think things are OK
because there are no short_channel_ids.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We always ended up sending an empty query when we had stale scids!
And it turns out we consider such a query invalid:
Bad query_short_channel_ids query_flags 010506226e46111a0b59caaf126043eb5bbf28c34f3a5e332a1fc7b2b73cf188910f000100010100
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We only chose 3 peers to gossip with us (down from 8 last release).
There's no justification for this number, or reason to believe that
it is sufficient to keep us in sync.
Be more conservative for now; we can always decrease it later once
we have more data.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
polling the last 32 is fairly useless in practice, since they tend to
be recent nodes; it won't detect long-forgotten ones.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we get a channel_update while we're still verifying the channel_announcement
we didn't set the peer pointer, so it didn't get credit. As a result, the
seeker tended to think we were done gossiping sooner than we were.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I had a report of a 0.7.2 user whose node hadn't appeared on 1ml. Their
node_announcement wasn't visible to my node, either.
I suspect this is a consequence of recent version reducing the amount of
gossip they send, as well as large nodes increasingly turning off gossip
altogether from some peers (as we do). We should ignore timestamp filters
for our own channels: the easiest way to do this is to push them out
directly from gossipd (other messages are sent via the store).
We change channeld to wrap the local channel_announcements: previously
we just handed it to gossipd as for any other gossip message we received
from our peer. Now gossipd knows to push it out, as it's local.
This interferes with the logic in tests/test_misc.py::test_htlc_send_timeout
which expects the node_announcement message last, so we generalize
that too.
[ Thanks to @trueptolmy for bugfix! ]
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is mainly an internal-only change, especially since we don't
offer any globalfeatures.
However, LND (as of next release) will offer global features, and also
expect option_static_remotekey to be a *global* feature. So we send
our (merged) feature bitset as both global and local in init, and fold
those bitsets together when we get an init msg.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I thought LND had a bug, but turns out it doesn't like out-of-order
short_channel_ids: in fact, the spec says they have to be in order!
This means we use uintmap instead of a htable for unknown_scids and
stale_scids so they're nicely ordered.
But our nodes-missing-announcements probe is harder since they can
also contain duplicates: we switch that to iterate through channels
rather than nodes.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We weren't supposed to do any gossiping until we were synced (and thus
knew blockheight), but our seeker_check() didn't wait for it! Move the
waiting all into seeker.c, so it can handle it all consistently.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
On testing, I found a node which would hang up every time we asked it
for query_short_channel_ids (despite it offering features 0x81, meaning
it should handle this message).
Then it would reconnect, and we'd choose it again as our
PROBING_NANNOUNCES peer!
Instead, leave finding another peer to the once-a-minute
seeker_check() function.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
By combining set_state() with selected_peer() we can give a single log
line describing what we're asking for, from whom.
We also add more verbosity to a few key areas, such as gossip rotation
and when gossipd tells a peer to send an error. And move a comment which
was above the wrong function (due to rebase?).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It usually means we're missing something, but there's no way to ask what.
Simply start a broad scid probe.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This should give more reliable results, though it risks us getting
suckered into always consulting the same peer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We assume that the time for gossip propagation is < 10 minutes, so by
going back that far from last gossip we won't miss anything,
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's simple: if we wouldn't accept the timestamp we see, don't put
the channel in the stale_scid_map.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Just try to choose another. Under Travis, this causes many failures due
to slowness (they only get 10 seconds in -dev mode).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We eliminate the "need peer" states and instead check if the
random_peer_softref has been cleared.
We can also unify our restart handlers for all these cases; even the
probe_scids case, by giving gossip credit for the scids as they come
in (at a discount, since scids are 8 bytes vs the ~200 bytes for
normal gossip messages).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Build up a map of short_channel_ids which we have old info for (only
if peer supports gossip_query_ex).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This asks peers to append the timestamps or checksums: if it has
gossip_query_ex support, it will, otherwise it's ignored.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If the peer supports `gossip_query_ex` we can use query_flags to simply
request the node_announcements when probing for nodes, rather than
getting everything. If a peer doesn't support `gossip_query_ex` then
it's harmless to add it.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We pick some nodes which don't seem to have node_announcements and we
ask a channel associated with them. Again, if this reveals more
node_announcements, we probe for twice as many next time.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we have any unknown short_channel_ids, we ask a random peer for
those channels. Once it responds, we probe again for a small random
range in case more are missing, again enlarging if we find some.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Instead of a linear array which is fairly inefficient if it turns out
we know nothing at all.
We remove the gossip_missing() call by changing the api to
remove_unknown_scid() to include a flag as to whether the scid turned
out to be real or not.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Once we've finished streaming gossip from the first peer, we ask a
random peer (maybe the same one) for all short_channel_ids in the last
6 blocks from the latest channel we know about.
If this reveals new channels we didn't know about, we expand the probe
by a factor of 2 each time.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The seeker starts by asking a peer (the first peer!) for all gossip
since a minute before the modified time of the gossip store.
This algorithm is enhanced in successive patches.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Since we have to validate, there can be a delay (and peer might
vanish) between receiving the gossip and actually confirming it, hence
the use of softref.
We will use this information to check that the peers are making progress
as we start asking them for specific information.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is the modified-time of the file. We have to store it internally
since we overwrite the gossip file with compaction on startup.
This means the "are we behind on gossip?" heuristic is no longer inside
gossip_store.c, which is cleaner.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We now have a pointer to chainparams, that fails valgrind if we do anything
chain-specific before setting it.
Suggested-by: Rusty Russell <@rustyrussell>
We do this by keeping a current and an old map, and moving the current to old
every hour or 10,000 entries.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This encoding scheme is no longer just used for short_channel_ids, so make
the names more generic.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I was seeing some accidental pruning under load / Travis, and in
particular we stopped accepting channel_updates because they were 103
seconds old. But making it too long makes the prune test untenable,
so restore a separate flag that this test can use.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The only real change is dump_gossip() used to call
maybe_create_next_scid_reply(), but now I've simply renamed
that to maybe_send_query_responses() and we call it directly.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we queue them, we should place a limit. It's not the worst thing in
the world if we discard them (we'll catch up eventually), but we should
try not to in case we're just a bit behind.
Our behaviour here is also O(n^2) so we don't want a massive queue
anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The first one means we don't discard channels just because we're not
synced, and the second is implied by the spec: don't accept
channel_announcement if the channel isn't 6 deep. Since LND defers in
such cases, we do too (unless it's newer than the current block, in
which case we simply discard). Otherwise there's a risk that a slow
node might discard valid gossip.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This will let gossipd be more intelligent about gossiping before we're
synced, and also it might know how far behind we are.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Happened under Travis with --dev-fast-gossip (90 second prune time), but can
happen anyway if gossip is almost 2 weeks old when we receive it:
2019-09-20T19:16:51.367Z DEBUG lightning_gossipd(20972): Received node_announcement for node 022d223620a359a47ff7f7ac447c85c46c923da53389221a0054c11c1e3ca31d59
2019-09-20T19:16:51.376Z DEBUG lightning_gossipd(20972): Ignoring node_announcement timestamp 1569006918 for 022d223620a359a47ff7f7ac447c85c46c923da53389221a0054c11c1e3ca31d59
2019-09-20T19:16:51.669Z **BROKEN** lightning_gossipd(20972): pending node_announcement 01013094af771d60f4de69bb39ce045e4edf4a06fe6c80078dfa4fab58ab5617d6ad4fa34b6d3437380db0a8293cea348bbc77f714ef71fcd8515bfc82336667441f00005d852546022d223620a359a47ff7f7ac447c85c46c923da53389221a0054c11c1e3ca31d59022d2253494c454e544152544953542d633961313734610000000000000000000000000000 malformed? (version c9a174a)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's generally clearer to have simple hardcoded numbers with an
#if DEVELOPER around it, than apparent variables which aren't, really.
Interestingly, our pruning test was always kinda broken: we have to pass
two cycles, since l2 will refresh the channel once to avoid pruning.
Do the more obvious thing, and cut the network in half and check that
l1 and l3 time out.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If you send a message which simply changes timestamp and signature, we
drop it. You shouldn't be doing that, and the door to ignoring them
was opened by by option_gossip_query_ex, which would allow clients to
ignore updates with the same checksum.
This is more aggressive at reducing spam messages, but we allow refreshes
(to be conservative, we allow them even when 1/2 of the way through the
refresh period).
I dropped the now-unnecessary sleep from test_gossip_pruning, too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Make update_local_channel use a timer if it's too soon to make another
update.
1. Implement cupdate_different() which compares two updates.
2. make update_local_channel() take a single arg for timer usage.
3. Set timestamp of non-disable update back 5 minutes, so we can
always generate a disable update if we need to.
4. Make update_local_channel() itself do the "unchanged update" suppression.
gossipd: clean up local channel updates.
5. Keep pointer to the current timer so we override any old updates with
a new one, to avoid a race.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Normally we'd put a pointer into struct half_chan for local
information, but it would be NULL on 99.99% of nodes. Instead, keep a
separate hash table.
This immediately subsumes the previous "map of local-disabled
channels", and will be enhanced further.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Write helpers to split it into non-timestamp, non-signature parts,
and simply compare those. We extract a helper to do channel_update, too.
This is more generic than our previous approach, and simpler.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
For memory-usage reasons, struct chan doesn't use a tal destructor, in
favor of us calling free_chan in the right places.
In DEVELOPER mode, we should check that is the case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We've been slack, but it's going to be important for testing
ratelimiting. And it currently has a minor memory leak.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Rather than reaching into data structures, let them register their own
callbacks. This avoids us having to expose "memleak_remove_xxx"
functions, and call them manually.
Under the hood, this is done by having a specially-named tal child of
the thing we want to assist, containing the callback.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
`make update-mocks` is usually run in DEVELOPER mode, but then it includes
definitions for functions which aren't declared in non-DEVELOPER mode.
We hacked this in a few places, but it's fragile, and worst, now we
have EXPERIMENTAL_FEATURES as well, it's complex.
Instead, declare developer-only functions (but don't define them).
This is a bit more awkward if you accidentally use one in
non-DEVELOPER code (link error rather than compile error), but makes
autogenerating test mocks much easier.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Fortunately, again, only happens with EXPERIMENTAL_FEATURES.
If the query causes us not to actually send anything, we won't
get called again. This can validly happen if they only asked for
the node_announcements, for example.
(Found by protocol tests).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Our "are we finished?" logic was wrong: it tested if there are no more
node_announcements, but it's possible that there were no node_announcements
for either end of the channel whose information we sent.
This is actually quite unusual on the real network: looking at mainnet
statis from last May, 4301 of 4337 nodes have node_announcements.
However, with query flags it's much more likely, since they might not
ask for node announcements at all.
(Found by gossip protocol tests)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
These both allow us to reproduce the test vectors in the next patch. But
using Z_DEFAULT_COMPRESSION is a reasonable idea anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Make the TLV element a simple array. This is a bit neater, in fact, and
makes the test vectors in that 557 PR work.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
In fact, we always generate them, we only send them if asked. And we set
the flags to 0 if not --enable-experimental-features, so we never send in
that case.
Generating checksums involves pulling the channel_update from the
gossip_store, which is suboptimal: there's a FIXME to store the
checksum in memory.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We're about to use the for gossip extended info too, which *don't* put
the encoding byte at the beginning of the data stream. So this removes
some "scids" from function names and separates out the "prepend a byte"
case from the "external encoding_type" case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
These indicate what fields we are to return. If there's now TLV, or we
haven't got --enable-experimental-features, it's set to all 1s so behaviour
is unchanged.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We ignored this before, which meant that the DEVELOPER-mode check that we
delete the correct record didn't check that it wasn't already deleted.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We always know the length, so we don't need it. It causes much extra work
when we want to delete a record, which I suspect may cause issues amongst
some users who've been seeing gossip_store corruption.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We added a random channel to the list, but we can just free it immediately
(since traversal of a uintmap isn't altered by deletion).
This was introduced in d1f43d993a where we explicitly call free_chan
rather than relying on destructors.
Fixes: #2837
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
==1503== Use of uninitialised value of size 8
==1503== at 0x566786B: _itoa_word (_itoa.c:179)
==1503== by 0x566AF0D: vfprintf (vfprintf.c:1642)
==1503== by 0x569790F: vsnprintf (vsnprintf.c:114)
==1503== by 0x156CCB: do_vfmt (str.c:66)
==1503== by 0x156DB1: tal_vfmt_ (str.c:92)
==1503== by 0x1289CD: status_vfmt (status.c:141)
==1503== by 0x128AAC: status_fmt (status.c:151)
==1503== by 0x118E05: route_prune (routing.c:2495)
==1503== by 0x11DE2D: gossip_refresh_network (gossipd.c:1997)
==1503== by 0x1292B8: timer_expired (timeout.c:39)
==1503== by 0x12088C: main (gossipd.c:3075)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
updates the bolt version to 6639cef095a2ecc7b8f0c48c6e7f2f906fbfbc58.
this requires us to use the new bolt parser at generate-bolt.py
and updates to all of the type specifications (ie. from u8 -> byte)
Rewriting the gossip_store is much more trivial when we don't have
any pointers into it, so add some simple offline compaction code
and disable the automatic compaction code.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The crashes in #2750 are mostly caused by us trying to partially truncate
the store. The simplest fix for release is to discard the whole thing if
we detect a problem.
This is a workaround: it'd be far nicer to try to recover.
Fixes: #2750
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We hit the timestamp assert on #2750; it shouldn't happen, but crashing
doesn't leave much information.
Reported-by: @m-schmook
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If something went wrong and there was an old one, we were
appending to it!
Reported-by: @SimonVrouwe
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We might have channel_announcements which have no channel_update: normally
these don't get written into the store until there is one, but if the
store was truncated it can happen. We then get upset on compaction, since
we don't have an in-memory representation of the channel_announcement.
Similarly, we leave the node_announcement pending until after that
channel_announcement, leading to a similar case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We can't continue, since we've moved the indexes. We'll just crash
anyway, as seen from bugs #2742 and #2743.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We catch node_announcements for nodes where we haven't finished
analyzing the channel_announcement yet (either because we're still
checking UTXO, or in this case, because we're waiting for a channel_update).
But we reference count the pending_node_announce, so if we have
multiple channels pending, we might try to insert it twice. Clear it
so this doesn't happen.
There's a second bug where we continue to catch node_announcements
until *all* the channel_announcements are no longer pending; this is fixed
by removing it from the map.
Fixes: #2735
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We seek a certain number of peers at each level of gossip; 3 "flood"
if we're missing gossip, 2 at 24 hours past to catch recent gossip, and
8 with current gossip. The rest are given a filter which causes them
not to gossip to us at all.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The first sign that we're missing gossip is that we get a channel_update
for an unknown channel. The peer might be wrong (or lying), but if it turns
out to be a real channel, we were definitely missing something.
This patch does two things: queries when we get an unknown channel_update,
and then notes that a channel_announcement was from such an update when
it's finally processed.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
In particular, we'll need to know the short_channel_id if a
channel_update is unknown (implies we're missing a channel), and whether
processing a pending channel_announcement was successful (implies that
the channel was real).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Up until now we only generated these in dev mode for testing. Hoist
into common code, turn counter into a flag (we're only allowed one!)
and note if query is internal or not.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I decided to try a faster implementation, only to find our crc32c was
not correct! Ouch.
I removed the crc32c functions from ccan/crc, and added a new crc32c
module which has the Mark Adler x86-64-optimized variants.
We bump gossip_store version again, since csums have changed.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means there's now a semantic difference between the default `fromid`
and setting `fromid` explicitly to our own node_id. In the default case,
it means we don't charge ourselves fees on the route.
This means we can spend the full channel balance.
We still want to consider the pricing of local channels, however:
there's a *reason* to discount one over another, and that is to bias
things. So we add the first-hop fee to the *risk* value instead.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
(Or, if we crashed before we got to write out the channel_update).
It's a corner case, but one reported by @darosior and reproduced
on my test node (both with bad gossip_store due to previous iterations
of this patchset!).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Triggered by a previous variant of this PR, but a goo1d idea to simply
discard the store in general when we get a duplicate entry.
We crash trying to delete old ones, which means writing to the store.
But they should have already been deleted.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This clarifies things a fair bit: we simply add and remove from the
gossip_store directly.
Before this series: (--disable-developer, -Og)
store_load_msec:20669-20902(20822.2+/-82)
vsz_kb:439704-439712(439706+/-3.2)
listnodes_sec:0.890000-1.000000(0.92+/-0.04)
listchannels_sec:11.960000-13.380000(12.576+/-0.49)
routing_sec:3.070000-5.970000(4.814+/-1.2)
peer_write_all_sec:28.490000-30.580000(29.532+/-0.78)
After: (--disable-developer, -Og)
store_load_msec:19722-20124(19921.6+/-1.4e+02)
vsz_kb:288320
listnodes_sec:0.860000-0.980000(0.912+/-0.056)
listchannels_sec:10.790000-12.260000(11.65+/-0.5)
routing_sec:2.540000-4.950000(4.262+/-0.88)
peer_write_all_sec:17.570000-19.500000(18.048+/-0.73)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We have a problem: if we get halfway through writing the compacted store
and run out of disk space, we've already changed half the indexes.
This changes it so we do nothing until writing is finished: then we
iterate through and update indexes. It also weans us off broadcast
ordering, which we can now eliminated.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We didn't count some records before, so we could compare the two counters.
This is much simpler, and avoids reliance on bs.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means we intercept the peer's gossip_timestamp_filter request
in the per-peer subdaemon itself. The rest of the semantics are fairly
simple however.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
(We don't increment the gossip_store version, since there are only a
few commits since the last time we did this).
This lets the reader simply filter messages; this is especially nice since
the channel_announcement timestamp is *derived*, not in the actual message.
This also creates a 'struct gossip_hdr' which makes the code a bit
clearer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Keeping the uintmap ordering all the broadcastable messages is expensive:
130MB for the million-channels project. But now we delete obsolete entries
from the store, we can have the per-peer daemons simply read that sequentially
and stream the gossip itself.
This is the most primitive version, where all gossip is streamed;
successive patches will bring back proper handling of timestamp filtering
and initial_routing_sync.
We add a gossip_state field to track what's happening with our gossip
streaming: it's initialized in gossipd, and currently always set, but
once we handle timestamps the per-peer daemon may do it when the first
filter is sent.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
There's a corner case where otherwise a reader could see the header and
not the body of a message. It could handle that in various ways,
but simplest (and most efficient) is to avoid it happening.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
They already send *us* gossip messages, so they have to be distinct anyway.
Why make us both do extra work?
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We use the high bit of the length field: this way we can still check
that the checksums are valid on deleted fields.
Once this is done, serially reading the gossip_store file will result
in a complete, ordered, minimal gossip broadcast. Also, the horrible
corner case where we might try to delete things from the store during
load time is completely gone: we only load non-deleted things.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We're about to bump version again, and the code to upgrade it was
quite hairy (and buggy!). It's not worthwhile for such a
poorly-tested path: I will just add code to limit how much incoming
gossip we get to avoid flooding when we upgrade, however.
I also use a modern gossip_store version in our test_gossip_store_load
test, instead of relying on the upgrade path.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
They're really gossipd-internal, and we don't want per-peer daemons
to confuse them with normal updates.
I don't bump the gossip_store version; that's coming with another update
anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we handle node_announcements properly, we have a failure case where we
try to move them when a channel is deleted while loading the store.
We're going to remove this soon, in favor of in-place delete, so
workaround this for now to avoid an assert() when we try to write to
the store while loading.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When we first receive a channel_update, we write both the
channel_announcement and that channel_update to the store: we need
that first update so we can set the channel_announcement timestamp.
However, the channel_update can be replaced later. This means we can
have a channel_announcement, a node_update which relies on it, then
the channel_update later.
So move the "this applies to a pending announcement" check lower, where
gossip_store can use it too. Has a nice side-effect of avoiding
one lookup of the node id.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It turns out that we don't look at type when we return 0, but gcc isn't
quite smart enough for that. Initializing to -1 is good practice anyway
for the failure path.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Fix a path where tal_free is called on an uninitialized variable
If the first `goto bad_total` executes, then that path has
uninitialized `short_route` but bad_total passes through to `out`
whose first call is tal_free(short_route).
This was noticed by a maybe-uninitialized heuristic on gcc 7.4.0:
gossipd/routing.c: In function ‘find_shorter_route’:
gossipd/routing.c:1096:2: error: ‘short_route’ may be used
uninitialized in this function [-Werror=maybe-uninitialized]
tal_free(short_route);
Reported-by: @ZmnSCPxj <https://github.com/ElementsProject/lightning/pull/2674#issuecomment-495617253>
Signed-off-by: William Casarin <jb55@jb55.com>
Each destructor2 costs 40 bytes, and struct chan is only 120 bytes. So
this drops our memory usage quite a bit:
MCP bench results change:
-vsz_kb:580004-580016(580006+/-4.8)
+vsz_kb:533148
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This has two effects: most importantly, it avoids the problem where
lightningd creates a 800MB JSON blob in response to listchannels,
which causes OOM on the Raspberry Pi (our previous max allocation was
832MB). This is because lightning-cli can start draining the JSON
while we're filling the buffer, so we end up with a max allocation of
68MB.
But despite being less efficient (multiple queries to gossipd), it
actually speeds things up due to the parallelism:
MCP with -O3 -flto before vs after:
-listchannels_sec:8.980000-9.330000(9.206+/-0.14)
+listchannels_sec:7.500000-7.830000(7.656+/-0.11)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We now have a test blockchain for MCP which has the correct channels,
so this is not needed.
Also fix a benchmark script bug where 'mv "$DIR"/log
"$DIR"/log.old.$$' would fail if you log didn't exist from a previous run.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Instead of reading the store ourselves, we can just send them an
offset. This saves gossipd a lot of work, putting it where it belongs
(in the daemon responsible for the specific peer).
MCP bench results:
store_load_msec:28509-31001(29206.6+/-9.4e+02)
vsz_kb:580004-580016(580006+/-4.8)
store_rewrite_sec:11.640000-12.730000(11.908+/-0.41)
listnodes_sec:1.790000-1.880000(1.83+/-0.032)
listchannels_sec:21.180000-21.950000(21.476+/-0.27)
routing_sec:2.210000-11.160000(7.126+/-3.1)
peer_write_all_sec:36.270000-41.200000(38.168+/-1.9)
Signficant savings in streaming gossip:
-peer_write_all_sec:48.160000-51.480000(49.608+/-1.1)
+peer_write_all_sec:35.780000-37.980000(36.43+/-0.81)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need to store the channel capacity for channel_announcement: hand it
in directly rather than having the gossip_store code do a lookup.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Save some overhead, plus gets us ready for giving subdaemons direct
store access. This is the first time we *upgrade* the gossip_store,
rather than just discarding.
The downside is that we need to add an extra message after each
channel_announcement, containing the channel capacity.
After:
store_load_msec:28337-30288(28975+/-7.4e+02)
vsz_kb:582304-582316(582306+/-4.8)
store_rewrite_sec:11.240000-11.800000(11.55+/-0.21)
listnodes_sec:1.800000-1.880000(1.84+/-0.028)
listchannels_sec:22.690000-26.260000(23.878+/-1.3)
routing_sec:2.280000-9.570000(6.842+/-2.8)
peer_write_all_sec:48.160000-51.480000(49.608+/-1.1)
Differences:
-vsz_kb:582320
+vsz_kb:582316
-listnodes_sec:2.100000-2.170000(2.118+/-0.026)
+listnodes_sec:1.800000-1.880000(1.84+/-0.028)
-peer_write_all_sec:51.600000-52.550000(52.188+/-0.34)
+peer_write_all_sec:48.160000-51.480000(49.608+/-1.1)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We know exactly how many there will be, so allocate an entire array up-front.
-listnodes_sec:2.540000-2.610000(2.584+/-0.029)
+listnodes_sec:2.100000-2.170000(2.118+/-0.026)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Entries we've already loaded expect to exist in the store. We could go
back and remove them all, but instead just truncate at the known-good
point.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Some tests require dev support, but the rest can run. We simplify
the gossip_store output so it's the same in non-dev mode too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we can benchmark, and remove 500 bytes per node.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:35093-37907(36146+/-1.1e+03)
vsz_kb:555168
store_rewrite_sec:12.120000-13.750000(12.7+/-0.6)
listnodes_sec:1.270000-1.370000(1.322+/-0.039)
listchannels_sec:29.770000-31.600000(30.82+/-0.64)
routing_sec:0.00
peer_write_all_sec:63.630000-67.850000(65.432+/-1.7)
MCP notable changes from pre-Dijkstra (>1 stddev):
-vsz_kb:577456
+vsz_kb:555168
-routing_sec:60.70
+routing_sec:12.04
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Do it inside the can_reach() function, which is less optimal for BFG
which does 20 ops on the same channel, but fine for Dijkstra.
This does have a measurable cost, so we might want to use
non-cryptographic fuzz in future:
$ gossipd/test/run-bench-find_route 100000 100:
Before:
100 (100 succeeded) routes in 100000 nodes in 97346 msec (973461784 nanoseconds per route)
After:
100 (100 succeeded) routes in 100000 nodes in 113381 msec (1133813412 nanoseconds per route)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If a route is too long, we try to bias Dijkstra towards choosing a
shorter route by adding a per-hop cost. We do a naive "shortest path"
pass, then using that cost as a ceiling on per-hop cost, we do a
binary search.
There are some subtleties: we use risk rather than total as our
counter field (we normally bias this by 1 anyway, so it's easy to make
that a variable), and we set riskfactor to a mimimal value once we're
iterating. It's good enough to get a solution, we don't need to do a
2-dimensional search on riskfactor and riskbias.
Of course, this is extremely slow if we hit it on our benchmark,
though it doesn't happen in a more realistic network:
$ gossipd/test/run-bench-find_route 100000 100:
Before:
100 (79 succeeded) routes in 100000 nodes in 25341 msec (253412314 nanoseconds per route)
After:
100 (100 succeeded) routes in 100000 nodes in 97346 msec (973461784 nanoseconds per route)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Our uintmap can be a little slow with all the reallocation, so leave
NULL entries and walk to find the first one. Since we don't clean
them up, keep a cache of where the min non-all-NULL value is in the
heap.
It's clearer benefit on really large tests, so here's 1M nodes:
Comparison using gossipd/test/run-bench-find_route 1000000 10:
Before:
10 (10 succeeded) routes in 1000000 nodes in 91995 msec (9199532898 nanoseconds per route)
After:
10 (10 succeeded) routes in 1000000 nodes in 20605 msec (2060539287 nanoseconds per route)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Use a uintmap as our minheap.
Note that Dijkstra can give overlength routes, so some checks are disabled.
Comparison using gossipd/test/run-bench-find_route 100000 10:
Before:
10 (10 succeeded) routes in 100000 nodes in 120087 msec (12008708402 nanoseconds per route)
After:
10 (10 succeeded) routes in 100000 nodes in 2269 msec (226925462 nanoseconds per route)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a weakness with Dijkstra, so write an explicit unit test that
we can find a short enough (but more expensive) route.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When we compact the store, we need to adjust the broadast index for
peers so they know where they're up to.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This requires some trickiness when we want to re-add unannounced channels
to the store after compaction, so we extract a common "copy_message" to
transfer from old store to new.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:36034-37853(37109.8+/-5.9e+02)
vsz_kb:577456
store_rewrite_sec:12.490000-13.250000(12.862+/-0.27)
listnodes_sec:1.250000-1.480000(1.364+/-0.09)
listchannels_sec:30.820000-31.480000(31.068+/-0.24)
routing_sec:26.940000-27.990000(27.616+/-0.39)
peer_write_all_sec:65.690000-68.600000(66.698+/-0.99)
MCP notable changes from previous patch (>1 stddev):
-vsz_kb:1202316
+vsz_kb:577456
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The next patch causes us to access the store while loading (we read
channel_updates for local peers), which messes up loading due to the
lseek involved.
Using pread() is atomic with seek & read, and also a bit more
efficient. Make the header contiguous too, while we're here.
We don't need pwrite: we always open with O_APPEND which means the
seek-to-end is implicit.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:36771-38289(37529.6+/-5.3e+02)
vsz_kb:1202316
store_rewrite_sec:12.460000-13.280000(12.784+/-0.29)
listnodes_sec:1.240000-1.410000(1.34+/-0.058)
listchannels_sec:29.850000-31.840000(30.908+/-0.69)
routing_sec:27.800000-31.790000(28.822+/-1.5)
peer_write_all_sec:66.200000-68.720000(67.44+/-0.84)
MCP notable changes from previous patch (>1 stddev):
-store_load_msec:39207-45089(41374.6+/-2.2e+03)
+store_load_msec:36771-38289(37529.6+/-5.3e+02)
-store_rewrite_sec:15.090000-16.790000(15.654+/-0.63)
+store_rewrite_sec:12.460000-13.280000(12.784+/-0.29)
-peer_write_all_sec:66.830000-76.850000(71.976+/-3.6)
+peer_write_all_sec:66.200000-68.720000(67.44+/-0.84)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When we no longer keep channel_updates in memory, there's a path where
we access them on load: when we promote a local channel to an
announced channel.
This breaks at the moment, since gs->fd == -1; change it to a writable
flag instead.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The txout_script field is unused; the local_disable only applies to
the handful of local channels, so move that into a hash table.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:39207-45089(41374.6+/-2.2e+03)
vsz_kb:1202316
store_rewrite_sec:15.090000-16.790000(15.654+/-0.63)
listnodes_sec:1.290000-3.790000(1.938+/-0.93)
listchannels_sec:30.190000-32.120000(31.31+/-0.69)
routing_sec:28.220000-31.340000(29.314+/-1.2)
peer_write_all_sec:66.830000-76.850000(71.976+/-3.6)
MCP notable changes from previous patch (>1 stddev):
-store_load_msec:35107-37944(36686+/-1e+03)
+store_load_msec:39207-45089(41374.6+/-2.2e+03)
-vsz_kb:1218036
+vsz_kb:1202316
-listchannels_sec:28.510000-30.270000(29.6+/-0.6)
+listchannels_sec:30.190000-32.120000(31.31+/-0.69)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We used to have a `struct chan` while we're waiting for an update; now we
keep that internally. So a `struct chan` without a channel_announcement
in the store is private, and other is public.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Reload them from disk if they do listnodes.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:35390-38659(37336.4+/-1.3e+03)
vsz_kb:1780516
store_rewrite_sec:13.800000-16.800000(15.02+/-0.98)
listnodes_sec:1.280000-1.530000(1.382+/-0.096)
listchannels_sec:28.700000-30.440000(29.34+/-0.68)
routing_sec:30.120000-31.080000(30.526+/-0.35)
peer_write_all_sec:65.910000-76.850000(69.462+/-4.1)
MCP notable changes from previous patch (>1 stddev):
-vsz_kb:1792996
+vsz_kb:1780516
-listnodes_sec:1.030000-1.120000(1.068+/-0.032)
+listnodes_sec:1.280000-1.530000(1.382+/-0.096)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently create a struct chan when we receive a `channel_announcement`,
but we can only broadcast once we have a `channel_update` (since that
provides the timestamp).
This means a `struct chan` can be in a weird state where it exists,
but is unusable (can't use without an update), and also means we need to
keep the channel_announcement message around until an update arrives, so
we can put it in the gossip_store.
Instead, keep track of these "unupdated" channels separately, and check
for them in all the places we search for a specific channel to update.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:30640-33236(32202+/-8.7e+02)
vsz_kb:1812956
store_rewrite_sec:13.410000-16.970000(14.438+/-1.3)
listnodes_sec:0.590000-0.660000(0.62+/-0.033)
listchannels_sec:28.140000-29.560000(28.816+/-0.56)
routing_sec:29.530000-32.590000(30.352+/-1.1)
peer_write_all_sec:60.380000-61.320000(60.836+/-0.37)
MCP notable changes from previous patch (>1 stddev):
-vsz_kb:1812904
+vsz_kb:1812956
-store_rewrite_sec:21.390000-27.070000(23.596+/-2.4)
+store_rewrite_sec:13.410000-16.970000(14.438+/-1.3)
-listnodes_sec:1.120000-1.230000(1.176+/-0.044)
+listnodes_sec:0.590000-0.660000(0.62+/-0.033)
-listchannels_sec:38.900000-50.580000(44.716+/-3.9)
+listchannels_sec:28.140000-29.560000(28.816+/-0.56)
-routing_sec:45.080000-48.160000(46.814+/-1.1)
+routing_sec:29.530000-32.590000(30.352+/-1.1)
-peer_write_all_sec:58.780000-87.150000(72.278+/-9.7)
+peer_write_all_sec:60.380000-61.320000(60.836+/-0.37)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we have a channel_announcement, we catch any node_announcement for
either end while we validate the channel_announcement. But if we have
multiple channel_announcements and the first one failed to verify, it
would remove this catch, meaning we'd discard following node_announcements
even though there was a pending channel_announcement.
The answer is to use a simple reference count, and as a further
optimization, only place the `pending_node_announce` if there's no
node already.
We also move the process_pending_node_announcement() calls lower down,
so *any* new channel creation checks it. This is more robust, and
will prove useful for the next patch, where we can use the same
mechanism to handle node_announcements on channel_announcements which
are verified, but don't yet have a channel_update.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is currently done higher up, in handle_channel_update(), but
that's one reason why handle_channel_update() has to do a channel
lookup. Moving the check down means handle_channel_update() can do a
minimal "get node id for this channel" so it can check the signature.
This helps, because the chan lookup semantics are changing in the next
few patches.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we need the payload, pull it from the gossip store.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:30189-52561(39416.4+/-8.8e+03)
vsz_kb:1812904
store_rewrite_sec:21.390000-27.070000(23.596+/-2.4)
listnodes_sec:1.120000-1.230000(1.176+/-0.044)
listchannels_sec:38.900000-50.580000(44.716+/-3.9)
routing_sec:45.080000-48.160000(46.814+/-1.1)
peer_write_all_sec:58.780000-87.150000(72.278+/-9.7)
MCP notable changes from previous patch (>1 stddev):
-vsz_kb:2288784
+vsz_kb:1812904
-store_rewrite_sec:38.060000-39.130000(38.426+/-0.39)
+store_rewrite_sec:21.390000-27.070000(23.596+/-2.4)
-listnodes_sec:0.750000-0.850000(0.794+/-0.042)
+listnodes_sec:1.120000-1.230000(1.176+/-0.044)
-listchannels_sec:30.740000-31.760000(31.096+/-0.35)
+listchannels_sec:38.900000-50.580000(44.716+/-3.9)
-routing_sec:29.600000-33.560000(30.472+/-1.5)
+routing_sec:45.080000-48.160000(46.814+/-1.1)
-peer_write_all_sec:49.220000-52.690000(50.892+/-1.3)
+peer_write_all_sec:58.780000-87.150000(72.278+/-9.7)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Instead of an arbitrary counter, we can use the file offset for our
partial ordering, removing a field. It takes some care when we compact
the store, however, as this field changes.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:34271-35283(34789.6+/-3.3e+02)
vsz_kb:2288784
store_rewrite_sec:38.060000-39.130000(38.426+/-0.39)
listnodes_sec:0.750000-0.850000(0.794+/-0.042)
listchannels_sec:30.740000-31.760000(31.096+/-0.35)
routing_sec:29.600000-33.560000(30.472+/-1.5)
peer_write_all_sec:49.220000-52.690000(50.892+/-1.3)
MCP notable changes from previous patch (>1 stddev):
-store_load_msec:35685-38538(37090.4+/-9.1e+02)
+store_load_msec:34271-35283(34789.6+/-3.3e+02)
-vsz_kb:2288768
+vsz_kb:2288784
-peer_write_all_sec:51.140000-58.350000(55.69+/-2.4)
+peer_write_all_sec:49.220000-52.690000(50.892+/-1.3)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is more compact, but also required once we replace the arbitrary
"index" with an actual offset into the gossip store. That will let us
remove the in-memory variants entirely.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:35685-38538(37090.4+/-9.1e+02)
vsz_kb:2288768
store_rewrite_sec:35.530000-41.230000(37.904+/-2.3)
listnodes_sec:0.720000-0.810000(0.762+/-0.041)
listchannels_sec:30.750000-35.990000(32.704+/-2)
routing_sec:29.570000-34.010000(31.374+/-1.8)
peer_write_all_sec:51.140000-58.350000(55.69+/-2.4)
MCP notable changes from previous patch (>1 stddev):
-vsz_kb:2621808
+vsz_kb:2288768
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We used an s64 so we could use -1 and save a check, but that's just
silly as we have adjacent non-u64 fields: wastes 7 bytes per node
and 16 per channel.
Interestingly, this seemed to make us a little slower for some reason.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:35569-38776(37169.8+/-1.2e+03)
vsz_kb:2621808
store_rewrite_sec:35.870000-40.290000(38.14+/-1.6)
listnodes_sec:0.740000-0.800000(0.768+/-0.023)
listchannels_sec:29.820000-32.730000(30.972+/-0.99)
routing_sec:30.110000-30.590000(30.346+/-0.18)
peer_write_all_sec:52.420000-59.160000(54.692+/-2.5)
MCP notable changes from previous patch (>1 stddev):
-store_load_msec:32825-36365(34615.6+/-1.1e+03)
+store_load_msec:35569-38776(37169.8+/-1.2e+03)
-vsz_kb:2637488
+vsz_kb:2621808
-store_rewrite_sec:35.150000-36.200000(35.59+/-0.4)
+store_rewrite_sec:35.870000-40.290000(38.14+/-1.6)
-listnodes_sec:0.590000-0.710000(0.682+/-0.046)
+listnodes_sec:0.740000-0.800000(0.768+/-0.023)
-peer_write_all_sec:49.020000-52.890000(50.376+/-1.5)
+peer_write_all_sec:52.420000-59.160000(54.692+/-2.5)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We can save significant space by combining both sides: so much that we
can reduce the WIRE_LEN_LIMIT to something sane again.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:34467-36764(35517.8+/-7.7e+02)
vsz_kb:2637488
store_rewrite_sec:35.310000-36.580000(35.816+/-0.44)
listnodes_sec:1.140000-2.780000(1.596+/-0.6)
listchannels_sec:55.390000-58.110000(56.998+/-0.99)
routing_sec:30.330000-30.920000(30.642+/-0.19)
peer_write_all_sec:50.640000-53.360000(51.822+/-0.91)
MCP notable changes from previous patch (>1 stddev):
-store_rewrite_sec:34.720000-35.130000(34.94+/-0.14)
+store_rewrite_sec:35.310000-36.580000(35.816+/-0.44)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Don't turn them to/from pubkeys implicitly. This means nodeids in the store
don't get converted, but bitcoin keys still do.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:33934-35251(34531.4+/-5e+02)
vsz_kb:2637488
store_rewrite_sec:34.720000-35.130000(34.94+/-0.14)
listnodes_sec:1.020000-1.290000(1.146+/-0.086)
listchannels_sec:51.110000-58.240000(54.826+/-2.5)
routing_sec:30.000000-33.320000(30.726+/-1.3)
peer_write_all_sec:50.370000-52.970000(51.646+/-1.1)
MCP notable changes from previous patch (>1 stddev):
-store_load_msec:46184-47474(46673.4+/-4.5e+02)
+store_load_msec:33934-35251(34531.4+/-5e+02)
-vsz_kb:2638880
+vsz_kb:2637488
-store_rewrite_sec:46.750000-48.280000(47.512+/-0.51)
+store_rewrite_sec:34.720000-35.130000(34.94+/-0.14)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I tried to just do gossipd, but it was uncontainable, so this ended up being
a complete sweep.
We didn't get much space saving in gossipd, even though we should save
24 bytes per node.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Allocating a htable is overkill for most nodes; we can fit 11 pointers
in the same space (10, since we use 1 to indicate we're using an array).
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:45947-47016(46683.4+/-4e+02)
vsz_kb:2639240
store_rewrite_sec:46.950000-49.830000(48.048+/-0.95)
listnodes_sec:1.090000-1.350000(1.196+/-0.095)
listchannels_sec:48.960000-57.640000(53.358+/-2.8)
routing_sec:29.990000-33.880000(31.088+/-1.4)
peer_write_all_sec:49.360000-53.210000(51.338+/-1.4)
MCP notable changes from previous patch (>1 stddev):
- vsz_kb:2641316
+ vsz_kb:2639240
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Makes the next step easier.
MCP results from 5 runs, min-max(mean +/- stddev):
store_load_msec:45791-46917(46330.4+/-3.6e+02)
vsz_kb:2641316
store_rewrite_sec:47.040000-48.720000(47.684+/-0.57)
listnodes_sec:1.140000-1.340000(1.2+/-0.072)
listchannels_sec:50.970000-54.250000(52.698+/-1.3)
routing_sec:29.950000-31.010000(30.332+/-0.37)
peer_write_all_sec:51.570000-52.970000(52.1+/-0.54)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Outputs CSV. We add some stats for load times in developer mode, so we can
easily read them out.
peer_read_all_sec doesn't work, since we seem to reject about half the
updates for having bad signatures. It's also very slow...
routing fails, for unknown reasons, so that failure is ignored in routing_sec.
Results from 5 runs, min-max(mean +/- stddev):
store_load_msec,vsz_kb,store_rewrite_sec,listnodes_sec,listchannels_sec,routing_sec,peer_write_all_sec
39275-44779(40466.8+/-2.2e+03),2899248,41.010000-44.970000(41.972+/-1.5),2.280000-2.350000(2.304+/-0.025),49.770000-63.390000(59.178+/-5),33.310000-34.260000(33.62+/-0.35),42.100000-44.080000(43.082+/-0.67)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Header from folded patch 'fixup!_tools-bench-gossipd.sh__rough_benchmark_for_gossipd_and_the_million_channels_project-2.patch':
fixup! tools/bench-gossipd.sh: rough benchmark for gossipd and the million channels project
Suggested-by: @niftynei
Header from folded patch 'fixup!_tools-bench-gossipd.sh__rough_benchmark_for_gossipd_and_the_million_channels_project-1.patch':
fixup! tools/bench-gossipd.sh: rough benchmark for gossipd and the million channels project
MCP filename change.
Header from folded patch 'tools-bench-gossipd.sh__dont_print_csv_by_default.patch':
tools/bench-gossipd.sh: don't print CSV by default.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Header from folded patch 'fixup!_tools-bench-gossipd.sh__rough_benchmark_for_gossipd_and_the_million_channels_project.patch':
fixup! tools/bench-gossipd.sh: rough benchmark for gossipd and the million channels project
Make shellcheck happy.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Either private or simply not enough confirms. They would have been added
on reconnect, but that's not ideal.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>