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seeker: take over gossip control.
The seeker starts by asking a peer (the first peer!) for all gossip since a minute before the modified time of the gossip store. This algorithm is enhanced in successive patches. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This commit is contained in:
parent
55323ec385
commit
521c7f7121
5 changed files with 222 additions and 169 deletions
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@ -72,13 +72,6 @@
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static bool suppress_gossip = false;
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#endif
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/* What are our targets for each gossip level? (including levels above).
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*
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* If we're missing gossip: 3 high.
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* Otherwise, 2 medium, and 8 low. Rest no limit..
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*/
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static const size_t gossip_level_targets[] = { 3, 2, 8, SIZE_MAX };
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/*~ A channel consists of a `struct half_chan` for each direction, each of
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* which has a `flags` word from the `channel_update`; bit 1 is
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* ROUTING_FLAGS_DISABLED in the `channel_update`. But we also keep a local
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@ -156,55 +149,6 @@ void queue_peer_from_store(struct peer *peer,
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queue_peer_msg(peer, take(gossip_store_get(NULL, gs, bcast->index)));
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}
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/*~ We have different levels of gossipiness, depending on our needs. */
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static u32 gossip_start(const struct routing_state *rstate,
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enum gossip_level gossip_level)
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{
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switch (gossip_level) {
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case GOSSIP_HIGH:
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return 0;
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case GOSSIP_MEDIUM:
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return gossip_time_now(rstate).ts.tv_sec - 24 * 3600;
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case GOSSIP_LOW:
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return gossip_time_now(rstate).ts.tv_sec;
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case GOSSIP_NONE:
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return UINT32_MAX;
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}
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abort();
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}
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/* BOLT #7:
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*
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* A node:
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* - if the `gossip_queries` feature is negotiated:
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* - MUST NOT relay any gossip messages unless explicitly requested.
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*/
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void setup_gossip_range(struct peer *peer)
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{
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u8 *msg;
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/*~ Without the `gossip_queries` feature, gossip flows automatically. */
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if (!peer->gossip_queries_feature) {
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/* This peer is gossipy whether we want it or not! */
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return;
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}
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status_debug("Setting peer %s to gossip level %s",
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type_to_string(tmpctx, struct node_id, &peer->id),
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peer->gossip_level == GOSSIP_HIGH ? "HIGH"
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: peer->gossip_level == GOSSIP_MEDIUM ? "MEDIUM"
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: peer->gossip_level == GOSSIP_LOW ? "LOW"
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: peer->gossip_level == GOSSIP_NONE ? "NONE"
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: "INVALID");
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/*~ We need to ask for something to start the gossip flowing. */
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msg = towire_gossip_timestamp_filter(peer,
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&peer->daemon->chain_hash,
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gossip_start(peer->daemon->rstate,
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peer->gossip_level),
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UINT32_MAX);
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queue_peer_msg(peer, take(msg));
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}
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/*~ We don't actually keep node_announcements in memory; we keep them in
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* a file called `gossip_store`. If we need some node details, we reload
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* and reparse. It's slow, but generally rare. */
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@ -557,39 +501,22 @@ done:
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return daemon_conn_read_next(conn, peer->dc);
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}
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/* What gossip level do we set for this to meet our target? */
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enum gossip_level peer_gossip_level(const struct daemon *daemon,
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bool gossip_queries_feature)
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/* If we have many peers, we don't ask them all to gossip. */
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static bool peer_should_gossip(const struct daemon *daemon)
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{
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struct peer *peer;
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size_t gossip_levels[ARRAY_SIZE(gossip_level_targets)];
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enum gossip_level glevel;
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/* Old peers always give us a flood. */
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if (!gossip_queries_feature)
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return GOSSIP_HIGH;
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size_t n_gossipers = 0;
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#if DEVELOPER
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/* Don't ask new peers for new gossip is dev-suppress-gossip has been set*/
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if (suppress_gossip)
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return GOSSIP_NONE;
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return false;
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#endif
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/* Figure out how many we have at each level. */
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memset(gossip_levels, 0, sizeof(gossip_levels));
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list_for_each(&daemon->peers, peer, list)
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gossip_levels[peer->gossip_level]++;
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n_gossipers += peer->gossip_enabled;
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/* If we're missing gossip, try to fill GOSSIP_HIGH */
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if (seeker_gossip(daemon->seeker))
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glevel = GOSSIP_HIGH;
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else
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glevel = GOSSIP_MEDIUM;
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while (gossip_levels[glevel] >= gossip_level_targets[glevel])
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glevel++;
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return glevel;
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return n_gossipers < 8;
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}
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/*~ This is where connectd tells us about a new peer, and we hand back an fd for
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@ -648,8 +575,9 @@ static struct io_plan *connectd_new_peer(struct io_conn *conn,
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peer->query_channel_blocks = NULL;
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peer->query_channel_range_cb = NULL;
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peer->num_pings_outstanding = 0;
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peer->gossip_level = peer_gossip_level(daemon,
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peer->gossip_queries_feature);
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/* We can't disable gossip if it doesn't support queries! */
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peer->gossip_enabled = peer_should_gossip(daemon)
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|| !peer->gossip_queries_feature;
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/* We keep a list so we can find peer by id */
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list_add_tail(&peer->daemon->peers, &peer->list);
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@ -665,7 +593,7 @@ static struct io_plan *connectd_new_peer(struct io_conn *conn,
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/* This sends the initial timestamp filter (wait until we're synced!). */
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if (daemon->current_blockheight)
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setup_gossip_range(peer);
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seeker_setup_peer_gossip(daemon->seeker, peer);
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/* BOLT #7:
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*
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@ -911,9 +839,6 @@ static struct io_plan *gossip_init(struct io_conn *conn,
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/* Load stored gossip messages */
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timestamp = gossip_store_load(daemon->rstate, daemon->rstate->gs);
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/* If gossip_store less than 24 hours old, say we're OK. */
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if (timestamp < gossip_time_now(daemon->rstate).ts.tv_sec - 24*3600)
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gossip_missing(daemon, daemon->seeker);
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/* Now disable all local channels, they can't be connected yet. */
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gossip_disable_local_channels(daemon);
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@ -927,6 +852,9 @@ static struct io_plan *gossip_init(struct io_conn *conn,
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time_from_sec(GOSSIP_PRUNE_INTERVAL(daemon->rstate->dev_fast_gossip_prune) / 4),
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gossip_refresh_network, daemon));
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/* Fire up the seeker! */
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daemon->seeker = new_seeker(daemon, timestamp);
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return daemon_conn_read_next(conn, daemon->master);
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}
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@ -1354,7 +1282,7 @@ static struct io_plan *new_blockheight(struct io_conn *conn,
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struct peer *peer;
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list_for_each(&daemon->peers, peer, list)
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setup_gossip_range(peer);
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seeker_setup_peer_gossip(daemon->seeker, peer);
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}
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return daemon_conn_read_next(conn, daemon->master);
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@ -1724,7 +1652,6 @@ int main(int argc, char *argv[])
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daemon = tal(NULL, struct daemon);
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list_head_init(&daemon->peers);
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daemon->seeker = new_seeker(daemon);
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daemon->deferred_txouts = tal_arr(daemon, struct short_channel_id, 0);
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daemon->node_announce_timer = NULL;
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daemon->current_blockheight = 0; /* i.e. unknown */
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@ -64,18 +64,6 @@ struct daemon {
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struct seeker *seeker;
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};
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/*~ How gossipy do we ask a peer to be? */
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enum gossip_level {
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/* Give us everything since epoch */
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GOSSIP_HIGH,
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/* Give us everything from 24 hours ago. */
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GOSSIP_MEDIUM,
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/* Give us everything from now. */
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GOSSIP_LOW,
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/* Give us nothing. */
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GOSSIP_NONE,
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};
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/* This represents each peer we're gossiping with */
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struct peer {
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/* daemon->peers */
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@ -120,8 +108,8 @@ struct peer {
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const struct short_channel_id *scids,
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bool complete);
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/* Are we asking this peer to give us lot of gossip? */
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enum gossip_level gossip_level;
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/* Are we asking this peer to give us gossip? */
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bool gossip_enabled;
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/* The daemon_conn used to queue messages to/from the peer. */
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struct daemon_conn *dc;
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@ -137,10 +125,6 @@ void peer_supplied_good_gossip(struct peer *peer);
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struct peer *random_peer(struct daemon *daemon,
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bool (*check_peer)(const struct peer *peer));
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/* Extract gossip level for this peer */
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enum gossip_level peer_gossip_level(const struct daemon *daemon,
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bool gossip_queries_feature);
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/* Queue a gossip message for the peer: the subdaemon on the other end simply
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* forwards it to the peer. */
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void queue_peer_msg(struct peer *peer, const u8 *msg TAKES);
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@ -153,4 +137,7 @@ void queue_peer_from_store(struct peer *peer,
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/* Reset gossip range for this peer. */
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void setup_gossip_range(struct peer *peer);
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/* A peer has given us these short channel ids: see if we need to catch up */
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void process_scids(struct daemon *daemon, const struct short_channel_id *scids);
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#endif /* LIGHTNING_GOSSIPD_GOSSIPD_H */
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254
gossipd/seeker.c
254
gossipd/seeker.c
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@ -7,88 +7,231 @@
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#include <common/type_to_string.h>
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#include <gossipd/gossipd.h>
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#include <gossipd/queries.h>
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#include <gossipd/routing.h>
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#include <gossipd/seeker.h>
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#include <wire/gen_peer_wire.h>
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#define GOSSIP_SEEKER_INTERVAL(seeker) \
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DEV_FAST_GOSSIP((seeker)->daemon->rstate->dev_fast_gossip, 5, 60)
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enum seeker_state {
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/* First initialized, no peers. */
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STARTING_UP_NEED_PEER,
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/* Still streaming gossip from single peer. */
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STARTING_UP_FIRSTPEER,
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/* Normal running. */
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NORMAL,
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};
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/* Gossip we're seeking at the moment. */
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struct seeker {
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/* Do we think we're missing gossip? Contains timer to re-check */
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struct oneshot *gossip_missing;
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struct daemon *daemon;
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enum seeker_state state;
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/* Timer which checks on progress every minute */
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struct oneshot *check_timer;
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/* Channels we've heard about, but don't know. */
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struct short_channel_id *unknown_scids;
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/* Timestamp of gossip store (or 0). */
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u32 last_gossip_timestamp;
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/* During startup, we ask a single peer for gossip. */
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struct peer *random_peer_softref;
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/* This checks progress of our random peer during startup */
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size_t prev_gossip_count;
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};
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struct seeker *new_seeker(struct daemon *daemon)
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/* Mutual recursion */
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static void seeker_check(struct seeker *seeker);
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static void begin_check_timer(struct seeker *seeker)
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{
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const u32 polltime = GOSSIP_SEEKER_INTERVAL(seeker);
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seeker->check_timer = new_reltimer(&seeker->daemon->timers,
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seeker,
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time_from_sec(polltime),
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seeker_check, seeker);
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}
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struct seeker *new_seeker(struct daemon *daemon, u32 timestamp)
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{
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struct seeker *seeker = tal(daemon, struct seeker);
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seeker->gossip_missing = NULL;
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seeker->unknown_scids = tal_arr(seeker, struct short_channel_id, 0);
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seeker->daemon = daemon;
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seeker->unknown_scids = tal_arr(seeker, struct short_channel_id, 0);
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seeker->last_gossip_timestamp = timestamp;
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seeker->state = STARTING_UP_NEED_PEER;
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begin_check_timer(seeker);
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return seeker;
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}
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/*~ This is a timer, which goes off 10 minutes after the last time we noticed
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* that gossip was missing. */
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static void gossip_not_missing(struct daemon *daemon)
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/* Set this peer as our random peer; return false if NULL. */
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static bool selected_peer(struct seeker *seeker, struct peer *peer)
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{
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struct seeker *seeker = daemon->seeker;
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if (!peer)
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return false;
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/* Corner case: no peers, try again! */
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if (list_empty(&daemon->peers))
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gossip_missing(daemon, daemon->seeker);
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else {
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struct peer *peer;
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set_softref(seeker, &seeker->random_peer_softref, peer);
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seeker->gossip_missing = tal_free(seeker->gossip_missing);
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status_info("We seem to be caught up on gossip messages");
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/* Free any lagging/stale unknown scids. */
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seeker->unknown_scids = tal_free(seeker->unknown_scids);
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/* Give it some grace in case we immediately hit timer */
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seeker->prev_gossip_count
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= peer->gossip_counter - GOSSIP_SEEKER_INTERVAL(seeker);
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return true;
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}
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/* Reset peers we marked as HIGH */
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list_for_each(&daemon->peers, peer, list) {
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if (peer->gossip_level != GOSSIP_HIGH)
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continue;
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if (!peer->gossip_queries_feature)
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continue;
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peer->gossip_level = peer_gossip_level(daemon, true);
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setup_gossip_range(peer);
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static bool peer_made_progress(struct seeker *seeker)
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{
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const struct peer *peer = seeker->random_peer_softref;
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/* Has it made progress (at least one valid update per second)? If
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* not, we assume it's finished, and if it hasn't, we'll end up
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* querying backwards in next steps. */
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if (peer->gossip_counter
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>= seeker->prev_gossip_count + GOSSIP_SEEKER_INTERVAL(seeker)) {
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seeker->prev_gossip_count = peer->gossip_counter;
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return true;
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}
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return false;
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}
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static void normal_gossip_start(struct seeker *seeker, struct peer *peer)
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{
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u32 start;
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u8 *msg;
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/* FIXME: gets the last minute of gossip, works around our current
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* lack of discovery if we're missing gossip. */
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if (peer->gossip_enabled)
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start = time_now().ts.tv_sec - 60;
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else
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start = UINT32_MAX;
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status_debug("seeker: starting %s from %s",
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peer->gossip_enabled ? "gossip" : "disabled gossip",
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type_to_string(tmpctx, struct node_id, &peer->id));
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/* This is allowed even if they don't understand it (odd) */
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msg = towire_gossip_timestamp_filter(NULL,
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&seeker->daemon->chain_hash,
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start,
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UINT32_MAX);
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queue_peer_msg(peer, take(msg));
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}
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/* We have selected this peer to stream us startup gossip */
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static void peer_gossip_startup(struct seeker *seeker, struct peer *peer)
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{
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const u32 polltime = GOSSIP_SEEKER_INTERVAL(seeker);
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u8 *msg;
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u32 start;
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if (seeker->last_gossip_timestamp < polltime)
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start = 0;
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else
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start = seeker->last_gossip_timestamp - polltime;
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selected_peer(seeker, peer);
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status_debug("seeker: startup gossip from t=%u from %s",
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start, type_to_string(tmpctx, struct node_id, &peer->id));
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msg = towire_gossip_timestamp_filter(NULL,
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&peer->daemon->chain_hash,
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start, UINT32_MAX);
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queue_peer_msg(peer, take(msg));
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}
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static bool peer_has_gossip_queries(const struct peer *peer)
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{
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return peer->gossip_queries_feature;
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}
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static void check_firstpeer(struct seeker *seeker)
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{
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struct peer *peer = seeker->random_peer_softref, *p;
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/* It might have died, pick another. */
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if (!peer) {
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status_debug("seeker: startup peer died, re-choosing");
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peer = random_peer(seeker->daemon, peer_has_gossip_queries);
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/* No peer? Wait for a new one to join. */
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if (!peer) {
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status_debug("seeker: no peers, waiting");
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seeker->state = STARTING_UP_NEED_PEER;
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return;
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}
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peer_gossip_startup(seeker, peer);
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return;
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}
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/* If no progress, we assume it's finished, and if it hasn't,
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* we'll end up querying backwards in next steps. */
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if (peer_made_progress(seeker))
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return;
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/* Begin normal gossip regime */
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status_debug("seeker: startup peer finished");
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clear_softref(seeker, &seeker->random_peer_softref);
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seeker->state = NORMAL;
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list_for_each(&seeker->daemon->peers, p, list) {
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if (p == peer)
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continue;
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normal_gossip_start(seeker, p);
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}
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}
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static bool peer_is_not_gossip_high(const struct peer *peer)
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/* Periodic timer to see how our gossip is going. */
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static void seeker_check(struct seeker *seeker)
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{
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return peer->gossip_level != GOSSIP_HIGH;
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switch (seeker->state) {
|
||||
case STARTING_UP_NEED_PEER:
|
||||
break;
|
||||
case STARTING_UP_FIRSTPEER:
|
||||
check_firstpeer(seeker);
|
||||
break;
|
||||
case NORMAL:
|
||||
/* FIXME: Check! */
|
||||
break;
|
||||
}
|
||||
|
||||
begin_check_timer(seeker);
|
||||
}
|
||||
|
||||
/* We get this when we have a new peer. */
|
||||
void seeker_setup_peer_gossip(struct seeker *seeker, struct peer *peer)
|
||||
{
|
||||
/* Can't do anything useful with these peers. */
|
||||
if (!peer->gossip_queries_feature)
|
||||
return;
|
||||
|
||||
switch (seeker->state) {
|
||||
case STARTING_UP_NEED_PEER:
|
||||
peer_gossip_startup(seeker, peer);
|
||||
seeker->state = STARTING_UP_FIRSTPEER;
|
||||
return;
|
||||
case STARTING_UP_FIRSTPEER:
|
||||
/* Waiting for seeker_check to release us */
|
||||
return;
|
||||
case NORMAL:
|
||||
normal_gossip_start(seeker, peer);
|
||||
return;
|
||||
}
|
||||
abort();
|
||||
}
|
||||
|
||||
/* We've found gossip is missing. */
|
||||
void gossip_missing(struct daemon *daemon, struct seeker *seeker)
|
||||
{
|
||||
if (!seeker->gossip_missing) {
|
||||
status_info("We seem to be missing gossip messages");
|
||||
/* FIXME: we could use query_channel_range. */
|
||||
/* Make some peers gossip harder. */
|
||||
for (size_t i = 0; i < 3; i++) {
|
||||
struct peer *peer = random_peer(daemon,
|
||||
peer_is_not_gossip_high);
|
||||
|
||||
if (!peer)
|
||||
break;
|
||||
|
||||
status_info("%s: gossip harder!",
|
||||
type_to_string(tmpctx, struct node_id,
|
||||
&peer->id));
|
||||
peer->gossip_level = GOSSIP_HIGH;
|
||||
setup_gossip_range(peer);
|
||||
}
|
||||
}
|
||||
|
||||
tal_free(seeker->gossip_missing);
|
||||
/* Check again in 10 minutes. */
|
||||
seeker->gossip_missing = new_reltimer(&daemon->timers, daemon,
|
||||
time_from_sec(600),
|
||||
gossip_not_missing, daemon);
|
||||
/* FIXME */
|
||||
}
|
||||
|
||||
bool remove_unknown_scid(struct seeker *seeker,
|
||||
|
@ -103,11 +246,6 @@ bool remove_unknown_scid(struct seeker *seeker,
|
|||
return false;
|
||||
}
|
||||
|
||||
bool seeker_gossip(const struct seeker *seeker)
|
||||
{
|
||||
return seeker->gossip_missing != NULL;
|
||||
}
|
||||
|
||||
bool add_unknown_scid(struct seeker *seeker,
|
||||
const struct short_channel_id *scid)
|
||||
{
|
||||
|
|
|
@ -6,19 +6,17 @@ struct daemon;
|
|||
struct peer;
|
||||
struct short_channel_id;
|
||||
|
||||
struct seeker *new_seeker(struct daemon *daemon);
|
||||
|
||||
void gossip_missing(struct daemon *daemon, struct seeker *seeker);
|
||||
struct seeker *new_seeker(struct daemon *daemon, u32 timestamp);
|
||||
|
||||
void query_unknown_channel(struct daemon *daemon,
|
||||
struct peer *peer,
|
||||
const struct short_channel_id *id);
|
||||
|
||||
void seeker_setup_peer_gossip(struct seeker *seeker, struct peer *peer);
|
||||
|
||||
void gossip_missing(struct daemon *daemon, struct seeker *seeker);
|
||||
bool remove_unknown_scid(struct seeker *seeker,
|
||||
const struct short_channel_id *scid);
|
||||
bool add_unknown_scid(struct seeker *seeker,
|
||||
const struct short_channel_id *scid);
|
||||
|
||||
bool seeker_gossip(const struct seeker *seeker);
|
||||
|
||||
#endif /* LIGHTNING_GOSSIPD_SEEKER_H */
|
||||
|
|
|
@ -47,6 +47,9 @@ const u8 *gossip_store_get(const tal_t *ctx UNNEEDED,
|
|||
/* Generated stub for master_badmsg */
|
||||
void master_badmsg(u32 type_expected UNNEEDED, const u8 *msg)
|
||||
{ fprintf(stderr, "master_badmsg called!\n"); abort(); }
|
||||
/* Generated stub for process_scids */
|
||||
void process_scids(struct daemon *daemon UNNEEDED, const struct short_channel_id *scids UNNEEDED)
|
||||
{ fprintf(stderr, "process_scids called!\n"); abort(); }
|
||||
/* Generated stub for queue_peer_from_store */
|
||||
void queue_peer_from_store(struct peer *peer UNNEEDED,
|
||||
const struct broadcastable *bcast UNNEEDED)
|
||||
|
|
Loading…
Add table
Reference in a new issue