core-lightning/gossipd/seeker.c

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/* This contains the code which actively seeks out gossip from peers */
#include <bitcoin/short_channel_id.h>
#include <ccan/list/list.h>
#include <ccan/tal/tal.h>
#include <common/memleak.h>
#include <common/status.h>
#include <common/timeout.h>
#include <common/type_to_string.h>
#include <gossipd/gossipd.h>
#include <gossipd/queries.h>
#include <gossipd/routing.h>
#include <gossipd/seeker.h>
#include <wire/gen_peer_wire.h>
#define GOSSIP_SEEKER_INTERVAL(seeker) \
DEV_FAST_GOSSIP((seeker)->daemon->rstate->dev_fast_gossip, 5, 60)
enum seeker_state {
/* First initialized, no peers. */
STARTING_UP_NEED_PEER,
/* Still streaming gossip from single peer. */
STARTING_UP_FIRSTPEER,
/* Probing scids: need peer to check startup really finished. */
PROBING_SCIDS_NEED_PEER,
/* Probing: checking our startup really is finished. */
PROBING_SCIDS,
/* Normal running. */
NORMAL,
};
/* Passthrough helper for HTABLE_DEFINE_TYPE */
static const struct short_channel_id *scid_pass(const struct short_channel_id *s)
{
return s;
}
HTABLE_DEFINE_TYPE(struct short_channel_id,
scid_pass, hash_scid, short_channel_id_eq, scid_map);
/* Gossip we're seeking at the moment. */
struct seeker {
struct daemon *daemon;
enum seeker_state state;
/* Timer which checks on progress every minute */
struct oneshot *check_timer;
/* Channels we've heard about, but don't know. */
struct scid_map unknown_scids;
/* Range of scid blocks we've probed. */
size_t scid_probe_start, scid_probe_end;
/* Timestamp of gossip store (or 0). */
u32 last_gossip_timestamp;
/* During startup, we ask a single peer for gossip. */
struct peer *random_peer_softref;
/* This checks progress of our random peer during startup */
size_t prev_gossip_count;
};
/* Mutual recursion */
static void seeker_check(struct seeker *seeker);
static void begin_check_timer(struct seeker *seeker)
{
const u32 polltime = GOSSIP_SEEKER_INTERVAL(seeker);
seeker->check_timer = new_reltimer(&seeker->daemon->timers,
seeker,
time_from_sec(polltime),
seeker_check, seeker);
}
#if DEVELOPER
static void memleak_help_seeker(struct htable *memtable,
struct seeker *seeker)
{
memleak_remove_htable(memtable, &seeker->unknown_scids.raw);
}
#endif /* DEVELOPER */
struct seeker *new_seeker(struct daemon *daemon, u32 timestamp)
{
struct seeker *seeker = tal(daemon, struct seeker);
seeker->daemon = daemon;
scid_map_init(&seeker->unknown_scids);
seeker->last_gossip_timestamp = timestamp;
seeker->state = STARTING_UP_NEED_PEER;
begin_check_timer(seeker);
memleak_add_helper(seeker, memleak_help_seeker);
return seeker;
}
/* Set this peer as our random peer; return false if NULL. */
static bool selected_peer(struct seeker *seeker, struct peer *peer)
{
if (!peer)
return false;
set_softref(seeker, &seeker->random_peer_softref, peer);
/* Give it some grace in case we immediately hit timer */
seeker->prev_gossip_count
= peer->gossip_counter - GOSSIP_SEEKER_INTERVAL(seeker);
return true;
}
static bool peer_made_progress(struct seeker *seeker)
{
const struct peer *peer = seeker->random_peer_softref;
/* Has it made progress (at least one valid update per second)? If
* not, we assume it's finished, and if it hasn't, we'll end up
* querying backwards in next steps. */
if (peer->gossip_counter
>= seeker->prev_gossip_count + GOSSIP_SEEKER_INTERVAL(seeker)) {
seeker->prev_gossip_count = peer->gossip_counter;
return true;
}
return false;
}
static void normal_gossip_start(struct seeker *seeker, struct peer *peer)
{
u32 start;
u8 *msg;
/* FIXME: gets the last minute of gossip, works around our current
* lack of discovery if we're missing gossip. */
if (peer->gossip_enabled)
start = time_now().ts.tv_sec - 60;
else
start = UINT32_MAX;
status_debug("seeker: starting %s from %s",
peer->gossip_enabled ? "gossip" : "disabled gossip",
type_to_string(tmpctx, struct node_id, &peer->id));
/* This is allowed even if they don't understand it (odd) */
msg = towire_gossip_timestamp_filter(NULL,
&seeker->daemon->chain_hash,
start,
UINT32_MAX);
queue_peer_msg(peer, take(msg));
}
/* Turn unknown_scids map into a flat array. */
static struct short_channel_id *unknown_scids_arr(const tal_t *ctx,
const struct seeker *seeker)
{
const struct scid_map *map = &seeker->unknown_scids;
struct short_channel_id *scids, *s;
size_t i, max;
struct scid_map_iter it;
/* Marshal into an array: we can fit 8000 comfortably. */
if (scid_map_count(map) < 8000)
max = scid_map_count(map);
else
max = 8000;
scids = tal_arr(ctx, struct short_channel_id, max);
i = 0;
for (s = scid_map_first(map, &it); i < max; s = scid_map_next(map, &it))
scids[i++] = *s;
assert(i == tal_count(scids));
return scids;
}
/* We have selected this peer to stream us startup gossip */
static void peer_gossip_startup(struct seeker *seeker, struct peer *peer)
{
const u32 polltime = GOSSIP_SEEKER_INTERVAL(seeker);
u8 *msg;
u32 start;
if (seeker->last_gossip_timestamp < polltime)
start = 0;
else
start = seeker->last_gossip_timestamp - polltime;
selected_peer(seeker, peer);
status_debug("seeker: startup gossip from t=%u from %s",
start, type_to_string(tmpctx, struct node_id, &peer->id));
msg = towire_gossip_timestamp_filter(NULL,
&peer->daemon->chain_hash,
start, UINT32_MAX);
queue_peer_msg(peer, take(msg));
}
static bool peer_has_gossip_queries(const struct peer *peer)
{
return peer->gossip_queries_feature;
}
static bool peer_can_take_range_query(const struct peer *peer)
{
return peer->gossip_queries_feature
&& !peer->query_channel_blocks;
}
static void seek_any_unknown_scids(struct seeker *seeker)
{
/* FIXME: implement! */
}
/* Returns true and sets first_blocknum and number_of_blocks if
* there's more to find. */
static bool next_block_range(struct seeker *seeker,
u32 prev_num_blocks,
u32 *first_blocknum, u32 *number_of_blocks)
{
const u32 current_height = seeker->daemon->current_blockheight;
/* We always try to get twice as many as last time. */
*number_of_blocks = prev_num_blocks * 2;
if (seeker->scid_probe_start > 0) {
/* Enlarge probe to cover prior blocks, but twice as many. */
if (*number_of_blocks > seeker->scid_probe_start) {
*number_of_blocks = seeker->scid_probe_start;
*first_blocknum = 0;
} else {
*first_blocknum
= seeker->scid_probe_start - *number_of_blocks;
}
seeker->scid_probe_start = *first_blocknum;
return true;
}
/* We allow 6 new blocks since we started; they should be empty anyway */
if (seeker->scid_probe_end + 6 < current_height) {
if (seeker->scid_probe_end + *number_of_blocks > current_height)
*number_of_blocks
= current_height - seeker->scid_probe_end;
*first_blocknum = seeker->scid_probe_end + 1;
seeker->scid_probe_end = *first_blocknum + *number_of_blocks - 1;
return true;
}
/* No more to find. */
return false;
}
static void process_scid_probe(struct peer *peer,
u32 first_blocknum, u32 number_of_blocks,
const struct short_channel_id *scids,
bool complete)
{
struct seeker *seeker = peer->daemon->seeker;
bool new_unknown_scids = false;
assert(seeker->random_peer_softref == peer);
clear_softref(seeker, &seeker->random_peer_softref);
for (size_t i = 0; i < tal_count(scids); i++) {
struct chan *c = get_channel(seeker->daemon->rstate, &scids[i]);
if (c)
continue;
new_unknown_scids |= add_unknown_scid(seeker, &scids[i]);
}
/* No new unknown scids, or no more to ask? We give some wiggle
* room in case blocks came in since we started. */
if (new_unknown_scids
&& next_block_range(seeker, number_of_blocks,
&first_blocknum, &number_of_blocks)) {
/* This must return a peer, since we have the current peer! */
peer = random_peer(seeker->daemon, peer_can_take_range_query);
assert(peer);
selected_peer(seeker, peer);
query_channel_range(seeker->daemon, peer,
first_blocknum, number_of_blocks,
process_scid_probe);
return;
}
/* Probe finished. */
seeker->state = NORMAL;
seek_any_unknown_scids(seeker);
return;
}
/* Pick a peer, ask it for a few scids, to check. */
static void peer_gossip_probe_scids(struct seeker *seeker)
{
struct peer *peer;
peer = random_peer(seeker->daemon, peer_can_take_range_query);
if (!peer)
return;
selected_peer(seeker, peer);
/* This calls process_scid_probe when we get the reply. */
query_channel_range(seeker->daemon, peer,
seeker->scid_probe_start,
seeker->scid_probe_end - seeker->scid_probe_start + 1,
process_scid_probe);
seeker->state = PROBING_SCIDS;
}
static void check_firstpeer(struct seeker *seeker)
{
struct chan *c;
u64 index;
struct peer *peer = seeker->random_peer_softref, *p;
/* It might have died, pick another. */
if (!peer) {
status_debug("seeker: startup peer died, re-choosing");
peer = random_peer(seeker->daemon, peer_has_gossip_queries);
/* No peer? Wait for a new one to join. */
if (!peer) {
status_debug("seeker: no peers, waiting");
seeker->state = STARTING_UP_NEED_PEER;
return;
}
peer_gossip_startup(seeker, peer);
return;
}
/* If no progress, we assume it's finished, and if it hasn't,
* we'll end up querying backwards in next steps. */
if (peer_made_progress(seeker))
return;
/* Other peers can gossip now. */
status_debug("seeker: startup peer finished");
clear_softref(seeker, &seeker->random_peer_softref);
list_for_each(&seeker->daemon->peers, p, list) {
if (p == peer)
continue;
normal_gossip_start(seeker, p);
}
/* We always look up 6 prior to last we have */
c = uintmap_last(&seeker->daemon->rstate->chanmap, &index);
if (c && short_channel_id_blocknum(&c->scid) > 6) {
seeker->scid_probe_start = short_channel_id_blocknum(&c->scid) - 6;
} else {
seeker->scid_probe_start = 0;
}
seeker->scid_probe_end = seeker->daemon->current_blockheight;
seeker->state = PROBING_SCIDS_NEED_PEER;
peer_gossip_probe_scids(seeker);
}
static void check_scid_probing(struct seeker *seeker)
{
/* FIXME: Time them out of they don't respond to gossip */
struct peer *peer = seeker->random_peer_softref;
/* It might have died, pick another. */
if (!peer) {
status_debug("seeker: scid probing peer died, re-choosing");
seeker->state = PROBING_SCIDS_NEED_PEER;
peer_gossip_probe_scids(seeker);
return;
}
}
/* Periodic timer to see how our gossip is going. */
static void seeker_check(struct seeker *seeker)
{
switch (seeker->state) {
case STARTING_UP_NEED_PEER:
break;
case STARTING_UP_FIRSTPEER:
check_firstpeer(seeker);
break;
case PROBING_SCIDS_NEED_PEER:
peer_gossip_probe_scids(seeker);
break;
case PROBING_SCIDS:
check_scid_probing(seeker);
break;
case NORMAL:
seek_any_unknown_scids(seeker);
break;
}
begin_check_timer(seeker);
}
/* We get this when we have a new peer. */
void seeker_setup_peer_gossip(struct seeker *seeker, struct peer *peer)
{
/* Can't do anything useful with these peers. */
if (!peer->gossip_queries_feature)
return;
switch (seeker->state) {
case STARTING_UP_NEED_PEER:
peer_gossip_startup(seeker, peer);
seeker->state = STARTING_UP_FIRSTPEER;
return;
case STARTING_UP_FIRSTPEER:
/* Waiting for seeker_check to release us */
return;
/* In these states, we set up peers to stream gossip normally */
case PROBING_SCIDS_NEED_PEER:
peer_gossip_probe_scids(seeker);
/* fall thru */
case PROBING_SCIDS:
case NORMAL:
normal_gossip_start(seeker, peer);
return;
}
abort();
}
bool remove_unknown_scid(struct seeker *seeker,
const struct short_channel_id *scid,
bool found /*FIXME: use this info!*/)
{
struct short_channel_id *unknown;
unknown = scid_map_get(&seeker->unknown_scids, scid);
if (unknown) {
scid_map_del(&seeker->unknown_scids, unknown);
tal_free(unknown);
return true;
}
return false;
}
bool add_unknown_scid(struct seeker *seeker,
const struct short_channel_id *scid)
{
/* Check we're not already getting this one. */
if (scid_map_get(&seeker->unknown_scids, scid))
return false;
scid_map_add(&seeker->unknown_scids,
tal_dup(seeker, struct short_channel_id, scid));
return true;
}
/* This peer told us about an update to an unknown channel. Ask it for a
* channel_announcement. */
void query_unknown_channel(struct daemon *daemon,
struct peer *peer,
const struct short_channel_id *id)
{
/* Too many, or duplicate? */
if (!add_unknown_scid(daemon->seeker, id))
return;
/* This is best effort: if peer is busy, we'll try next time. */
query_short_channel_ids(daemon, peer,
unknown_scids_arr(tmpctx, daemon->seeker),
NULL);
}