This commit changes all code which deals with extracting addresses from
scripts to use the btcscript API ExtractPkScriptAddrs which in turn makes
use of the new btcutil.Address interface.
This provides much cleaner code for dealing with arbitrary script
destinations which is extensible without having to churn the APIs if new
destination types are added.
This implements --onion (and --onionuser/--onionpass) that enable a
different proxy to be used to connect to .onion addresses. If no main
proxy is supplied then no proxy will be used for non-onion addresses.
Additionally we add --noonion that blocks connection attempts to .onion
addresses entirely (and avoids using tor for proxy dns lookups).
the --tor option has been supersceded and thus removed.
Closes#47
This commit modifies the new valid peer message to display the useragent.
Previously this information was only available by setting the PEER
subsystem debuglevel to debug or lower.
This was prompted by #64.
The name handlers for a package level is a bit too generic and could
easily cause a name collision. Even though the compiler would catch it,
use something a bit more descriptive.
Since the command to handler mappings are the most often modified and
referenced code in rpcserver.go and rpcwebsocket.go, move them near the
top of their respective files.
This commit cleans up the standard RPC command hanlding a bit by removing
the websocket specific notification channel from the handlers. This was
previously required because the sendrawtransaction, when called from a
websocket enabled connection, needs to add a notification for when the
transaction is mined.
This commit modifies that to instead implement a websocket extended
version of sendrawtransaction which invokes the standard handler and adds
the notification. In addition, the main send was modified to first look
if the command has a websocket specific handler first, and then falls back
to standard commands, rather than the previous approach of first checking
for a standard command and falling through to websocket commands. This
essentially allows websockets connections to extend commands with the same
name with additional functionality such as what was done in this commit.
The rpcserver.go file is starting to get a bit unwieldy. This commit
moves the separable websocket specific bits into a separate file named
rpcwebsocket.go.
Added error checking for script disassembley
Changed vout to handle errors in processing the way bitcoind does: the
type displayed is "nonstandard" when the calculated type is nonstandard
or nulltype and also when there is an error getting the address.
Still doesn't properly support multisig addresses, but now it should
return "nonstandard" since since address lookup fails for those cases.
Since the decoderawtransaction result makes use of the same vin and vout
lists, this commit also factors the logic for those out into separate
functions.
The fields of the PeerInfo should not have been marked omit as the only
ones that should be omitted to for compatibility are the SyncNode and
BanScore fields.
In order to match the Satohsi client, the return is supposed to be an
8-digit string representation of the services instead of the actual
services numeric value.
The ScriptSig field of the Vin type for TxRawResult is now a pointer in
btcjson so it can be properly omitted. This commit updates the code to
create the new ScriptSig object as needed.
The getrawtransaction RPC call should return a hex-encoded string of the
transaction when verbose is false instead of a TxRawResult object with the
Hex field set to be compatible with the Sathoshi client. This commit,
along with a recent commit to btcjson corrects this.
Also, while here, do a bit of cleanup, finish a TODO to check for an
invalid hash, and optimize the handling of non-verbose slightly.
The getblock RPC call should return a hex-encoded string of the block when
verbose is false instead of a BlockResult object with a Hex field set to
be compatible with the Sathoshi client. This commit, along with a recent
commit to btcjson corrects this.
Also, while here, move code which only applies to verbose mode after the
call which handles the non-verbose logic. This saves a few cycles since
the non-verbose logic doesn't need the extra information.
This commit adds a new function to btcctl that shows the results as
properly indented JSON instead of relying on spew and changes all of the
commands that used spew to the new function. The output of btcctl
should be more user-facing than developer-facing.
This commit modifies btcctl to show float values with %f instead of the
default %v. This means the values will show similar to 1180923195.260000
instead of 1.18092319526e+09 (scientific notation).
The fee field of the getrawmempool RPC JSON response should be in Bitcoins
instead of Satoshi. This commit corrects that issue.
Also, add a couple of comments and fix a comment typo while here.
Since there is already a variable for the current block height in addition
to the next block height, use the existing curHeight variable instead
doing nextBlockHeight-1 in mempool add.
This commit does some housekeeping on peer.go to make the code more
consistent, correct a few comments, and add new comments to explain the
peer data flow. A couple of examples are variables not using the standard
Go style (camelCase) and comments that don't match the style of other
comments.
Instead of one thread that queues and writes, we move to a two queue
model. The queueHandler muxes all the sources of outgoung packets and
drips them to the actual sender. This is done so that a large send
doesnt' allow the channels to fillup and cause blockmanager and server
to block, which delays other peers.
Most messages we handle as is. However, for getdata we do some manual
limiting and pipelining, we queue up three and then we load the next
into memory, not sending it until the otherp ackets have been sent. We
may want to change this later to queue the packet *then* wait so that we
don't completely drain the pipe.
A few misc tweaks to avoid deadlocking by ensuring the all channels will
always drain. mostly this relates to ensuring that we know no more data
will be coming before we drain the channel, and not queueing after we
are marked to disconnect.
Discussed heavily with drahn@ and davec@.