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CAddrInfo objects are an implementation detail of how AddrMan manages and adds metadata to different records. Encapsulate this logic by updating Select & SelectTriedCollision to return the additional info that the callers need.
212 lines
7.8 KiB
C++
212 lines
7.8 KiB
C++
// Copyright (c) 2012 Pieter Wuille
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// Copyright (c) 2012-2020 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_ADDRMAN_H
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#define BITCOIN_ADDRMAN_H
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#include <fs.h>
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#include <logging.h>
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#include <netaddress.h>
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#include <protocol.h>
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#include <sync.h>
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#include <timedata.h>
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#include <cstdint>
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#include <optional>
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#include <set>
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#include <unordered_map>
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#include <vector>
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class AddrManImpl;
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/** Default for -checkaddrman */
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static constexpr int32_t DEFAULT_ADDRMAN_CONSISTENCY_CHECKS{0};
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/**
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* Extended statistics about a CAddress
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*/
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class CAddrInfo : public CAddress
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{
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public:
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//! last try whatsoever by us (memory only)
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int64_t nLastTry{0};
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//! last counted attempt (memory only)
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int64_t nLastCountAttempt{0};
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private:
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//! where knowledge about this address first came from
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CNetAddr source;
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//! last successful connection by us
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int64_t nLastSuccess{0};
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//! connection attempts since last successful attempt
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int nAttempts{0};
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//! reference count in new sets (memory only)
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int nRefCount{0};
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//! in tried set? (memory only)
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bool fInTried{false};
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//! position in vRandom
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mutable int nRandomPos{-1};
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friend class AddrManImpl;
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friend class CAddrManDeterministic;
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public:
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SERIALIZE_METHODS(CAddrInfo, obj)
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{
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READWRITEAS(CAddress, obj);
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READWRITE(obj.source, obj.nLastSuccess, obj.nAttempts);
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}
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CAddrInfo(const CAddress &addrIn, const CNetAddr &addrSource) : CAddress(addrIn), source(addrSource)
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{
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}
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CAddrInfo() : CAddress(), source()
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{
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}
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//! Calculate in which "tried" bucket this entry belongs
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int GetTriedBucket(const uint256 &nKey, const std::vector<bool> &asmap) const;
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//! Calculate in which "new" bucket this entry belongs, given a certain source
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int GetNewBucket(const uint256 &nKey, const CNetAddr& src, const std::vector<bool> &asmap) const;
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//! Calculate in which "new" bucket this entry belongs, using its default source
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int GetNewBucket(const uint256 &nKey, const std::vector<bool> &asmap) const
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{
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return GetNewBucket(nKey, source, asmap);
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}
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//! Calculate in which position of a bucket to store this entry.
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int GetBucketPosition(const uint256 &nKey, bool fNew, int nBucket) const;
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//! Determine whether the statistics about this entry are bad enough so that it can just be deleted
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bool IsTerrible(int64_t nNow = GetAdjustedTime()) const;
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//! Calculate the relative chance this entry should be given when selecting nodes to connect to
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double GetChance(int64_t nNow = GetAdjustedTime()) const;
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};
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/** Stochastic address manager
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*
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* Design goals:
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* * Keep the address tables in-memory, and asynchronously dump the entire table to peers.dat.
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* * Make sure no (localized) attacker can fill the entire table with his nodes/addresses.
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*
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* To that end:
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* * Addresses are organized into buckets that can each store up to 64 entries.
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* * Addresses to which our node has not successfully connected go into 1024 "new" buckets.
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* * Based on the address range (/16 for IPv4) of the source of information, or if an asmap is provided,
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* the AS it belongs to (for IPv4/IPv6), 64 buckets are selected at random.
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* * The actual bucket is chosen from one of these, based on the range in which the address itself is located.
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* * The position in the bucket is chosen based on the full address.
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* * One single address can occur in up to 8 different buckets to increase selection chances for addresses that
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* are seen frequently. The chance for increasing this multiplicity decreases exponentially.
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* * When adding a new address to an occupied position of a bucket, it will not replace the existing entry
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* unless that address is also stored in another bucket or it doesn't meet one of several quality criteria
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* (see IsTerrible for exact criteria).
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* * Addresses of nodes that are known to be accessible go into 256 "tried" buckets.
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* * Each address range selects at random 8 of these buckets.
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* * The actual bucket is chosen from one of these, based on the full address.
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* * When adding a new good address to an occupied position of a bucket, a FEELER connection to the
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* old address is attempted. The old entry is only replaced and moved back to the "new" buckets if this
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* attempt was unsuccessful.
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* * Bucket selection is based on cryptographic hashing, using a randomly-generated 256-bit key, which should not
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* be observable by adversaries.
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* * Several indexes are kept for high performance. Setting m_consistency_check_ratio with the -checkaddrman
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* configuration option will introduce (expensive) consistency checks for the entire data structure.
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*/
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/** Total number of buckets for tried addresses */
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static constexpr int32_t ADDRMAN_TRIED_BUCKET_COUNT_LOG2{8};
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static constexpr int ADDRMAN_TRIED_BUCKET_COUNT{1 << ADDRMAN_TRIED_BUCKET_COUNT_LOG2};
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/** Total number of buckets for new addresses */
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static constexpr int32_t ADDRMAN_NEW_BUCKET_COUNT_LOG2{10};
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static constexpr int ADDRMAN_NEW_BUCKET_COUNT{1 << ADDRMAN_NEW_BUCKET_COUNT_LOG2};
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/** Maximum allowed number of entries in buckets for new and tried addresses */
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static constexpr int32_t ADDRMAN_BUCKET_SIZE_LOG2{6};
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static constexpr int ADDRMAN_BUCKET_SIZE{1 << ADDRMAN_BUCKET_SIZE_LOG2};
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/**
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* Stochastical (IP) address manager
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*/
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class CAddrMan
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{
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const std::unique_ptr<AddrManImpl> m_impl;
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public:
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explicit CAddrMan(std::vector<bool> asmap, bool deterministic, int32_t consistency_check_ratio);
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~CAddrMan();
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template <typename Stream>
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void Serialize(Stream& s_) const;
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template <typename Stream>
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void Unserialize(Stream& s_);
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//! Return the number of (unique) addresses in all tables.
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size_t size() const;
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//! Add addresses to addrman's new table.
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bool Add(const std::vector<CAddress> &vAddr, const CNetAddr& source, int64_t nTimePenalty = 0);
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//! Mark an entry as accessible.
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void Good(const CService &addr, int64_t nTime = GetAdjustedTime());
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//! Mark an entry as connection attempted to.
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void Attempt(const CService &addr, bool fCountFailure, int64_t nTime = GetAdjustedTime());
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//! See if any to-be-evicted tried table entries have been tested and if so resolve the collisions.
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void ResolveCollisions();
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/**
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* Randomly select an address in the tried table that another address is
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* attempting to evict.
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*
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* @return CAddress The record for the selected tried peer.
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* int64_t The last time we attempted to connect to that peer.
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*/
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std::pair<CAddress, int64_t> SelectTriedCollision();
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/**
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* Choose an address to connect to.
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*
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* @param[in] newOnly Whether to only select addresses from the new table.
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* @return CAddress The record for the selected peer.
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* int64_t The last time we attempted to connect to that peer.
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*/
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std::pair<CAddress, int64_t> Select(bool newOnly = false) const;
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/**
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* Return all or many randomly selected addresses, optionally by network.
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*
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* @param[in] max_addresses Maximum number of addresses to return (0 = all).
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* @param[in] max_pct Maximum percentage of addresses to return (0 = all).
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* @param[in] network Select only addresses of this network (nullopt = all).
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*/
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std::vector<CAddress> GetAddr(size_t max_addresses, size_t max_pct, std::optional<Network> network) const;
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//! Outer function for Connected_()
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void Connected(const CService &addr, int64_t nTime = GetAdjustedTime());
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void SetServices(const CService &addr, ServiceFlags nServices);
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const std::vector<bool>& GetAsmap() const;
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friend class CAddrManTest;
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friend class CAddrManDeterministic;
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};
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#endif // BITCOIN_ADDRMAN_H
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