The multisig script generation process currently fails when
the user exceeds 15 keys, even when it shouldn't. The maximum
number of keys allowed for segwit redeem scripts (p2sh-segwit
and bech32) is 20 keys.
This is because the redeem script placed in the witness is not
restricted by the item size limit.
The reason behind this issue is the utilization of the legacy
p2sh redeem script restrictions on segwit ones. Redeem scripts
longer than 520 bytes are blocked from being inserted into the
keystore, which causes the signing process and the descriptor
inference process to fail.
This occurs because the multisig generation flow uses the same
keystore as the legacy spkm (FillableSigningProvider), which
contains the 520-byte limit.
CTxDestination is really our internal representation of an address and
doesn't really have anything to do with standard script types, so move
them to their own file.
Since the removal of NODISCARD in 81d5af42f4,
the only attributes def is LIFETIMEBOUND, and it's included in many more
places that it is used.
This removes all includes which do not have an associated use of LIFETIMEBOUND,
and adds it to the following files, due to their use of the same:
* src/validationinterface.h
* src/script/standard.h
We don't want the legacy wallet to ever have bech32m addresses so don't
allow importing them. This includes addmultisigaddress as that is a
legacy wallet only RPC
Additionally, bech32m multisigs are not available yet, so disallow them
in createmultisig.
Bech32m addresses need their own OutputType
We are not ready to create DescriptorScriptPubKeyMans which produce
bech32m addresses. So don't allow generating them.
Moves all of the various SigningProviders out of sign.{cpp,h} and
keystore.{cpp,h}. As such, keystore.{cpp,h} is also removed.
Includes and the Makefile are updated to reflect this. Includes were largely
changed using:
git grep -l "keystore.h" | xargs sed -i -e 's;keystore.h;script/signingprovider.h;g'
Makes AddAndGetDestinationForScript use a generic CKeyStore rather than
the wallet, and makes it always add the script to the keystore, rather
than only adding related (redeem) scripts.