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refactor: Fixup uint64_t-cast style in touched line
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@ -218,8 +218,8 @@ void CRollingBloomFilter::insert(Span<const unsigned char> vKey)
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/* FastMod works with the upper bits of h, so it is safe to ignore that the lower bits of h are already used for bit. */
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uint32_t pos = FastRange32(h, data.size());
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/* The lowest bit of pos is ignored, and set to zero for the first bit, and to one for the second. */
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data[pos & ~1U] = (data[pos & ~1U] & ~(((uint64_t)1) << bit)) | ((uint64_t)(nGeneration & 1)) << bit;
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data[pos | 1] = (data[pos | 1] & ~(((uint64_t)1) << bit)) | ((uint64_t)(nGeneration >> 1)) << bit;
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data[pos & ~1U] = (data[pos & ~1U] & ~(uint64_t{1} << bit)) | (uint64_t(nGeneration & 1)) << bit;
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data[pos | 1] = (data[pos | 1] & ~(uint64_t{1} << bit)) | (uint64_t(nGeneration >> 1)) << bit;
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}
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}
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