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util: Explain why the path is cached
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@ -1,5 +1,5 @@
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// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2018 The Bitcoin Core developers
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// Copyright (c) 2009-2019 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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@ -705,19 +705,16 @@ fs::path GetDefaultDataDir()
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static fs::path g_blocks_path_cache_net_specific;
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static fs::path pathCached;
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static fs::path pathCachedNetSpecific;
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static CCriticalSection csPathCached;
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static RecursiveMutex csPathCached;
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const fs::path &GetBlocksDir()
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{
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LOCK(csPathCached);
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fs::path &path = g_blocks_path_cache_net_specific;
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// This can be called during exceptions by LogPrintf(), so we cache the
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// value so we don't have to do memory allocations after that.
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if (!path.empty())
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return path;
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// Cache the path to avoid calling fs::create_directories on every call of
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// this function
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if (!path.empty()) return path;
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if (gArgs.IsArgSet("-blocksdir")) {
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path = fs::system_complete(gArgs.GetArg("-blocksdir", ""));
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@ -737,15 +734,12 @@ const fs::path &GetBlocksDir()
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const fs::path &GetDataDir(bool fNetSpecific)
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{
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LOCK(csPathCached);
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fs::path &path = fNetSpecific ? pathCachedNetSpecific : pathCached;
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// This can be called during exceptions by LogPrintf(), so we cache the
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// value so we don't have to do memory allocations after that.
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if (!path.empty())
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return path;
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// Cache the path to avoid calling fs::create_directories on every call of
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// this function
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if (!path.empty()) return path;
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if (gArgs.IsArgSet("-datadir")) {
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path = fs::system_complete(gArgs.GetArg("-datadir", ""));
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@ -1,5 +1,5 @@
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// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2018 The Bitcoin Core developers
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// Copyright (c) 2009-2019 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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@ -20,18 +20,16 @@
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#include <fs.h>
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#include <logging.h>
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#include <sync.h>
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#include <util/threadnames.h>
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#include <tinyformat.h>
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#include <util/memory.h>
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#include <util/threadnames.h>
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#include <util/time.h>
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#include <atomic>
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#include <exception>
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#include <map>
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#include <set>
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#include <stdint.h>
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#include <string>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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@ -85,6 +83,7 @@ fs::path GetDefaultDataDir();
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// The blocks directory is always net specific.
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const fs::path &GetBlocksDir();
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const fs::path &GetDataDir(bool fNetSpecific = true);
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/** Tests only */
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void ClearDatadirCache();
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fs::path GetConfigFile(const std::string& confPath);
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#ifdef WIN32
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