refactor: Use chainman() helper consistently in ChainImpl

This commit is contained in:
MacroFake 2022-07-19 10:00:44 +02:00
parent 47c86a023d
commit fa32b1bbfd
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@ -507,7 +507,7 @@ public:
std::optional<int> getHeight() override
{
LOCK(::cs_main);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
const CChain& active = chainman().ActiveChain();
int height = active.Height();
if (height >= 0) {
return height;
@ -517,7 +517,7 @@ public:
uint256 getBlockHash(int height) override
{
LOCK(::cs_main);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
const CChain& active = chainman().ActiveChain();
CBlockIndex* block = active[height];
assert(block);
return block->GetBlockHash();
@ -525,14 +525,14 @@ public:
bool haveBlockOnDisk(int height) override
{
LOCK(::cs_main);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
const CChain& active = chainman().ActiveChain();
CBlockIndex* block = active[height];
return block && ((block->nStatus & BLOCK_HAVE_DATA) != 0) && block->nTx > 0;
}
CBlockLocator getTipLocator() override
{
LOCK(::cs_main);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
const CChain& active = chainman().ActiveChain();
return active.GetLocator();
}
CBlockLocator getActiveChainLocator(const uint256& block_hash) override
@ -545,7 +545,7 @@ public:
std::optional<int> findLocatorFork(const CBlockLocator& locator) override
{
LOCK(::cs_main);
const CChainState& active = Assert(m_node.chainman)->ActiveChainstate();
const CChainState& active = chainman().ActiveChainstate();
if (const CBlockIndex* fork = active.FindForkInGlobalIndex(locator)) {
return fork->nHeight;
}
@ -554,20 +554,20 @@ public:
bool findBlock(const uint256& hash, const FoundBlock& block) override
{
WAIT_LOCK(cs_main, lock);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
return FillBlock(m_node.chainman->m_blockman.LookupBlockIndex(hash), block, lock, active);
const CChain& active = chainman().ActiveChain();
return FillBlock(chainman().m_blockman.LookupBlockIndex(hash), block, lock, active);
}
bool findFirstBlockWithTimeAndHeight(int64_t min_time, int min_height, const FoundBlock& block) override
{
WAIT_LOCK(cs_main, lock);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
const CChain& active = chainman().ActiveChain();
return FillBlock(active.FindEarliestAtLeast(min_time, min_height), block, lock, active);
}
bool findAncestorByHeight(const uint256& block_hash, int ancestor_height, const FoundBlock& ancestor_out) override
{
WAIT_LOCK(cs_main, lock);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
if (const CBlockIndex* block = m_node.chainman->m_blockman.LookupBlockIndex(block_hash)) {
const CChain& active = chainman().ActiveChain();
if (const CBlockIndex* block = chainman().m_blockman.LookupBlockIndex(block_hash)) {
if (const CBlockIndex* ancestor = block->GetAncestor(ancestor_height)) {
return FillBlock(ancestor, ancestor_out, lock, active);
}
@ -577,18 +577,18 @@ public:
bool findAncestorByHash(const uint256& block_hash, const uint256& ancestor_hash, const FoundBlock& ancestor_out) override
{
WAIT_LOCK(cs_main, lock);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
const CBlockIndex* block = m_node.chainman->m_blockman.LookupBlockIndex(block_hash);
const CBlockIndex* ancestor = m_node.chainman->m_blockman.LookupBlockIndex(ancestor_hash);
const CChain& active = chainman().ActiveChain();
const CBlockIndex* block = chainman().m_blockman.LookupBlockIndex(block_hash);
const CBlockIndex* ancestor = chainman().m_blockman.LookupBlockIndex(ancestor_hash);
if (block && ancestor && block->GetAncestor(ancestor->nHeight) != ancestor) ancestor = nullptr;
return FillBlock(ancestor, ancestor_out, lock, active);
}
bool findCommonAncestor(const uint256& block_hash1, const uint256& block_hash2, const FoundBlock& ancestor_out, const FoundBlock& block1_out, const FoundBlock& block2_out) override
{
WAIT_LOCK(cs_main, lock);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
const CBlockIndex* block1 = m_node.chainman->m_blockman.LookupBlockIndex(block_hash1);
const CBlockIndex* block2 = m_node.chainman->m_blockman.LookupBlockIndex(block_hash2);
const CChain& active = chainman().ActiveChain();
const CBlockIndex* block1 = chainman().m_blockman.LookupBlockIndex(block_hash1);
const CBlockIndex* block2 = chainman().m_blockman.LookupBlockIndex(block_hash2);
const CBlockIndex* ancestor = block1 && block2 ? LastCommonAncestor(block1, block2) : nullptr;
// Using & instead of && below to avoid short circuiting and leaving
// output uninitialized. Cast bool to int to avoid -Wbitwise-instead-of-logical
@ -701,7 +701,7 @@ public:
bool havePruned() override
{
LOCK(::cs_main);
return m_node.chainman->m_blockman.m_have_pruned;
return chainman().m_blockman.m_have_pruned;
}
bool isReadyToBroadcast() override { return !node::fImporting && !node::fReindex && !isInitialBlockDownload(); }
bool isInitialBlockDownload() override {
@ -723,7 +723,7 @@ public:
{
if (!old_tip.IsNull()) {
LOCK(::cs_main);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
const CChain& active = chainman().ActiveChain();
if (old_tip == active.Tip()->GetBlockHash()) return;
}
SyncWithValidationInterfaceQueue();
@ -777,7 +777,7 @@ public:
}
bool hasAssumedValidChain() override
{
return Assert(m_node.chainman)->IsSnapshotActive();
return chainman().IsSnapshotActive();
}
NodeContext& m_node;