net: use clientInterface rather than uiInterface

This commit is contained in:
fanquake 2021-08-18 13:37:27 +08:00
parent b5c468cfe3
commit f68c6cebe6
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@ -1304,8 +1304,9 @@ void CConnman::NotifyNumConnectionsChanged()
}
if(vNodesSize != nPrevNodeCount) {
nPrevNodeCount = vNodesSize;
if(clientInterface)
if (clientInterface) {
clientInterface->NotifyNumConnectionsChanged(vNodesSize);
}
}
}
@ -2448,7 +2449,9 @@ void CConnman::SetNetworkActive(bool active)
fNetworkActive = active;
uiInterface.NotifyNetworkActiveChanged(fNetworkActive);
if (clientInterface) {
clientInterface->NotifyNetworkActiveChanged(fNetworkActive);
}
}
CConnman::CConnman(uint64_t nSeed0In, uint64_t nSeed1In, CAddrMan& addrman_in, bool network_active)
@ -2556,7 +2559,9 @@ bool CConnman::Start(CScheduler& scheduler, const Options& connOptions)
LogPrintf("%i block-relay-only anchors will be tried for connections.\n", m_anchors.size());
}
uiInterface.InitMessage(_("Starting network threads…").translated);
if (clientInterface) {
clientInterface->InitMessage(_("Starting network threads…").translated);
}
fAddressesInitialized = true;