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net: use Sock::SetSockOpt() instead of standalone SetSocketNoDelay()
Since the former is mockable, this makes it easier to test higher level code that sets the TCP_NODELAY flag.
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3 changed files with 9 additions and 11 deletions
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@ -1190,7 +1190,11 @@ void CConnman::CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
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// According to the internet TCP_NODELAY is not carried into accepted sockets
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// on all platforms. Set it again here just to be sure.
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SetSocketNoDelay(sock->Get());
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const int on{1};
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if (sock->SetSockOpt(IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)) == SOCKET_ERROR) {
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LogPrint(BCLog::NET, "connection from %s: unable to set TCP_NODELAY, continuing anyway\n",
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addr.ToString());
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}
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// Don't accept connections from banned peers.
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bool banned = m_banman && m_banman->IsBanned(addr);
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@ -519,7 +519,10 @@ std::unique_ptr<Sock> CreateSockTCP(const CService& address_family)
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#endif
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// Set the no-delay option (disable Nagle's algorithm) on the TCP socket.
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SetSocketNoDelay(sock->Get());
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const int on{1};
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if (sock->SetSockOpt(IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)) == SOCKET_ERROR) {
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LogPrint(BCLog::NET, "Unable to set TCP_NODELAY on a newly created socket, continuing anyway\n");
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}
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// Set the non-blocking option on the socket.
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if (!SetSocketNonBlocking(sock->Get())) {
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@ -729,13 +732,6 @@ bool SetSocketNonBlocking(const SOCKET& hSocket)
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return true;
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}
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bool SetSocketNoDelay(const SOCKET& hSocket)
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{
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int set = 1;
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int rc = setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, (const char*)&set, sizeof(int));
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return rc == 0;
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}
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void InterruptSocks5(bool interrupt)
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{
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interruptSocks5Recv = interrupt;
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@ -223,8 +223,6 @@ bool ConnectThroughProxy(const Proxy& proxy, const std::string& strDest, uint16_
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/** Enable non-blocking mode for a socket */
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bool SetSocketNonBlocking(const SOCKET& hSocket);
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/** Set the TCP_NODELAY flag on a socket */
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bool SetSocketNoDelay(const SOCKET& hSocket);
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void InterruptSocks5(bool interrupt);
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/**
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