depends: make osx output deterministic

ld64 is threaded, and uses a worker for each CPU to parse input files. But
there's a bug in the parser causing dependencies to be calculated differently
based on which files have already been parsed.

As a result, builders with more CPUs are more likely to see non-determinism.

This looks to have been fixed in a newer version of ld64, so just disable
threading for now. There's no noticible slowdown.
This commit is contained in:
Cory Fields 2017-02-28 16:20:07 -05:00
parent 7e2a2212ec
commit 9e4d842afc

View File

@ -38,7 +38,8 @@ $(package)_cxx=$($(package)_extract_dir)/toolchain/bin/clang++
endef
define $(package)_preprocess_cmds
cd $($(package)_build_subdir); ./autogen.sh
cd $($(package)_build_subdir); ./autogen.sh && \
sed -i.old "/define HAVE_PTHREADS/d" ld64/src/ld/InputFiles.h
endef
define $(package)_config_cmds