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Bugfixes: missing == 0 after randrange
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@ -173,7 +173,7 @@ BOOST_AUTO_TEST_CASE(coins_cache_simulation_test)
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}
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// One every 10 iterations, remove a random entry from the cache
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if (insecure_rand() % 10) {
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if (insecure_rand() % 10 == 0) {
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COutPoint out(txids[insecure_rand() % txids.size()], 0);
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int cacheid = insecure_rand() % stack.size();
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stack[cacheid]->Uncache(out);
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@ -422,13 +422,13 @@ BOOST_AUTO_TEST_CASE(updatecoins_simulation_test)
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}
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// One every 10 iterations, remove a random entry from the cache
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if (utxoset.size() > 1 && insecure_rand() % 30) {
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if (utxoset.size() > 1 && insecure_rand() % 30 == 0) {
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stack[insecure_rand() % stack.size()]->Uncache(FindRandomFrom(utxoset)->first);
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}
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if (disconnected_coins.size() > 1 && insecure_rand() % 30) {
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if (disconnected_coins.size() > 1 && insecure_rand() % 30 == 0) {
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stack[insecure_rand() % stack.size()]->Uncache(FindRandomFrom(disconnected_coins)->first);
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}
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if (duplicate_coins.size() > 1 && insecure_rand() % 30) {
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if (duplicate_coins.size() > 1 && insecure_rand() % 30 == 0) {
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stack[insecure_rand() % stack.size()]->Uncache(FindRandomFrom(duplicate_coins)->first);
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}
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