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refactor: use GetWalletTx in SelectCoins instead of access mapWallet
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commit
8dea74a8ff
1 changed files with 5 additions and 6 deletions
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@ -441,15 +441,14 @@ std::optional<SelectionResult> SelectCoins(const CWallet& wallet, const std::vec
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for (const COutPoint& outpoint : vPresetInputs) {
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int input_bytes = -1;
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CTxOut txout;
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std::map<uint256, CWalletTx>::const_iterator it = wallet.mapWallet.find(outpoint.hash);
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if (it != wallet.mapWallet.end()) {
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const CWalletTx& wtx = it->second;
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auto ptr_wtx = wallet.GetWalletTx(outpoint.hash);
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if (ptr_wtx) {
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// Clearly invalid input, fail
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if (wtx.tx->vout.size() <= outpoint.n) {
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if (ptr_wtx->tx->vout.size() <= outpoint.n) {
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return std::nullopt;
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}
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input_bytes = GetTxSpendSize(wallet, wtx, outpoint.n, false);
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txout = wtx.tx->vout.at(outpoint.n);
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input_bytes = GetTxSpendSize(wallet, *ptr_wtx, outpoint.n, false);
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txout = ptr_wtx->tx->vout.at(outpoint.n);
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} else {
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// The input is external. We did not find the tx in mapWallet.
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if (!coin_control.GetExternalOutput(outpoint, txout)) {
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