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Make CTxMemPool::remove more effecient by avoiding recursion
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@ -427,26 +427,32 @@ bool CTxMemPool::addUnchecked(const uint256& hash, const CTxMemPoolEntry &entry)
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}
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void CTxMemPool::remove(const CTransaction &tx, std::list<CTransaction>& removed, bool fRecursive)
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void CTxMemPool::remove(const CTransaction &origTx, std::list<CTransaction>& removed, bool fRecursive)
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{
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// Remove transaction from memory pool
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{
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LOCK(cs);
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uint256 hash = tx.GetHash();
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if (fRecursive) {
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for (unsigned int i = 0; i < tx.vout.size(); i++) {
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std::map<COutPoint, CInPoint>::iterator it = mapNextTx.find(COutPoint(hash, i));
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if (it == mapNextTx.end())
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continue;
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remove(*it->second.ptx, removed, true);
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}
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}
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if (mapTx.count(hash))
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std::deque<uint256> txToRemove;
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txToRemove.push_back(origTx.GetHash());
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while (!txToRemove.empty())
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{
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removed.push_front(tx);
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uint256 hash = txToRemove.front();
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txToRemove.pop_front();
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if (!mapTx.count(hash))
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continue;
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const CTransaction& tx = mapTx[hash].GetTx();
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if (fRecursive) {
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for (unsigned int i = 0; i < tx.vout.size(); i++) {
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std::map<COutPoint, CInPoint>::iterator it = mapNextTx.find(COutPoint(hash, i));
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if (it == mapNextTx.end())
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continue;
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txToRemove.push_back(it->second.ptx->GetHash());
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}
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}
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BOOST_FOREACH(const CTxIn& txin, tx.vin)
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mapNextTx.erase(txin.prevout);
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removed.push_back(tx);
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totalTxSize -= mapTx[hash].GetTxSize();
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mapTx.erase(hash);
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nTransactionsUpdated++;
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