net: wait until the node is destroyed to delete its recv buffer

when vRecvMsg becomes a private buffer, it won't make sense to allow other
threads to mess with it anymore.
This commit is contained in:
Cory Fields 2016-12-31 02:05:13 -05:00
parent f6315e07f9
commit 60425870d7

View File

@ -437,11 +437,6 @@ void CNode::CloseSocketDisconnect()
LogPrint("net", "disconnecting peer=%d\n", id);
CloseSocket(hSocket);
}
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
}
void CConnman::ClearBanned()