Merge bitcoin/bitcoin#25325: Add pool based memory resource

9f947fc3d4 Use PoolAllocator for CCoinsMap (Martin Leitner-Ankerl)
5e4ac5abf5 Call ReallocateCache() on each Flush() (Martin Leitner-Ankerl)
1afca6b663 Add PoolResource fuzzer (Martin Leitner-Ankerl)
e19943f049 Calculate memory usage correctly for unordered_maps that use PoolAllocator (Martin Leitner-Ankerl)
b8401c3281 Add pool based memory resource & allocator (Martin Leitner-Ankerl)

Pull request description:

  A memory resource similar to `std::pmr::unsynchronized_pool_resource`, but optimized for node-based containers. The goal is to be able to cache more coins with the same memory usage, and allocate/deallocate faster.

  This is a reimplementation of #22702. The goal was to implement it in a way that is simpler to review & test

  * There is now a generic `PoolResource` for allocating/deallocating memory. This has practically the same API as `std::pmr::memory_resource`. (Unfortunately I cannot use std::pmr because libc++ simply doesn't implement that API).
  * Thanks to sipa there is now a fuzzer for PoolResource! On a fast machine I ran it for ~770 million executions without finding any issue.

  * The estimation of the correct node size is now gone, PoolResource now has multiple pools and just needs to be created large enough to have space for the unordered_map nodes.

  I ran benchmarks with #22702, mergebase, and this PR. Frequency locked Intel i7-8700, clang++ 13.0.1 to reindex up to block 690000.

  ```sh
  bitcoind -dbcache=5000 -assumevalid=00000000000000000002a23d6df20eecec15b21d32c75833cce28f113de888b7 -reindex-chainstate -printtoconsole=0 -stopatheight=690000
  ```

  The performance is practically identical with #22702, just 0.4% slower. It's ~21% faster than master:

  ![Progress in Million Transactions over Time(2)](https://user-images.githubusercontent.com/14386/173288685-91952ade-f304-4825-8bfb-0725a71ca17b.png)

  ![Size of Cache in MiB over Time](https://user-images.githubusercontent.com/14386/173291421-e6b410be-ac77-479b-ad24-5fafcebf81eb.png)
  Note that on cache drops mergebase's memory doesnt go so far down because it does not free the `CCoinsMap` bucket array.

  ![Size of Cache in Million tx over Time(1)](https://user-images.githubusercontent.com/14386/173288703-a80c9c9e-93c8-4a16-9df8-610c89c61cc4.png)

ACKs for top commit:
  LarryRuane:
    ACK 9f947fc3d4
  achow101:
    re-ACK 9f947fc3d4
  john-moffett:
    ACK 9f947fc3d4
  jonatack:
    re-ACK 9f947fc3d4

Tree-SHA512: 48caf57d1775875a612b54388ef64c53952cd48741cacfe20d89049f2fb35301b5c28e69264b7d659a3ca33d4c714d47bafad6fd547c4075f08b45acc87c0f45
This commit is contained in:
Andrew Chow 2023-04-20 16:11:17 -04:00
commit 5aa0c82ccd
No known key found for this signature in database
GPG key ID: 17565732E08E5E41
16 changed files with 1004 additions and 24 deletions

View file

@ -260,6 +260,7 @@ BITCOIN_CORE_H = \
shutdown.h \
signet.h \
streams.h \
support/allocators/pool.h \
support/allocators/secure.h \
support/allocators/zeroafterfree.h \
support/cleanse.h \

View file

@ -42,6 +42,7 @@ bench_bench_bitcoin_SOURCES = \
bench/nanobench.h \
bench/peer_eviction.cpp \
bench/poly1305.cpp \
bench/pool.cpp \
bench/prevector.cpp \
bench/rollingbloom.cpp \
bench/rpc_blockchain.cpp \

View file

@ -116,6 +116,7 @@ BITCOIN_TESTS =\
test/pmt_tests.cpp \
test/policy_fee_tests.cpp \
test/policyestimator_tests.cpp \
test/pool_tests.cpp \
test/pow_tests.cpp \
test/prevector_tests.cpp \
test/raii_event_tests.cpp \
@ -301,6 +302,7 @@ test_fuzz_fuzz_SOURCES = \
test/fuzz/partially_downloaded_block.cpp \
test/fuzz/policy_estimator.cpp \
test/fuzz/policy_estimator_io.cpp \
test/fuzz/poolresource.cpp \
test/fuzz/pow.cpp \
test/fuzz/prevector.cpp \
test/fuzz/primitives_transaction.cpp \

View file

@ -15,6 +15,7 @@ TEST_UTIL_H = \
test/util/logging.h \
test/util/mining.h \
test/util/net.h \
test/util/poolresourcetester.h \
test/util/random.h \
test/util/script.h \
test/util/setup_common.h \

50
src/bench/pool.cpp Normal file
View file

@ -0,0 +1,50 @@
// Copyright (c) 2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <bench/bench.h>
#include <support/allocators/pool.h>
#include <unordered_map>
template <typename Map>
void BenchFillClearMap(benchmark::Bench& bench, Map& map)
{
size_t batch_size = 5000;
// make sure each iteration of the benchmark contains exactly 5000 inserts and one clear.
// do this at least 10 times so we get reasonable accurate results
bench.batch(batch_size).minEpochIterations(10).run([&] {
auto rng = ankerl::nanobench::Rng(1234);
for (size_t i = 0; i < batch_size; ++i) {
map[rng()];
}
map.clear();
});
}
static void PoolAllocator_StdUnorderedMap(benchmark::Bench& bench)
{
auto map = std::unordered_map<uint64_t, uint64_t>();
BenchFillClearMap(bench, map);
}
static void PoolAllocator_StdUnorderedMapWithPoolResource(benchmark::Bench& bench)
{
using Map = std::unordered_map<uint64_t,
uint64_t,
std::hash<uint64_t>,
std::equal_to<uint64_t>,
PoolAllocator<std::pair<const uint64_t, uint64_t>,
sizeof(std::pair<const uint64_t, uint64_t>) + 4 * sizeof(void*),
alignof(void*)>>;
// make sure the resource supports large enough pools to hold the node. We do this by adding the size of a few pointers to it.
auto pool_resource = Map::allocator_type::ResourceType();
auto map = Map{0, std::hash<uint64_t>{}, std::equal_to<uint64_t>{}, &pool_resource};
BenchFillClearMap(bench, map);
}
BENCHMARK(PoolAllocator_StdUnorderedMap, benchmark::PriorityLevel::HIGH);
BENCHMARK(PoolAllocator_StdUnorderedMapWithPoolResource, benchmark::PriorityLevel::HIGH);

View file

@ -34,7 +34,7 @@ size_t CCoinsViewBacked::EstimateSize() const { return base->EstimateSize(); }
CCoinsViewCache::CCoinsViewCache(CCoinsView* baseIn, bool deterministic) :
CCoinsViewBacked(baseIn), m_deterministic(deterministic),
cacheCoins(0, SaltedOutpointHasher(/*deterministic=*/deterministic))
cacheCoins(0, SaltedOutpointHasher(/*deterministic=*/deterministic), CCoinsMap::key_equal{}, &m_cache_coins_memory_resource)
{}
size_t CCoinsViewCache::DynamicMemoryUsage() const {
@ -253,9 +253,12 @@ bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn
bool CCoinsViewCache::Flush() {
bool fOk = base->BatchWrite(cacheCoins, hashBlock, /*erase=*/true);
if (fOk && !cacheCoins.empty()) {
/* BatchWrite must erase all cacheCoins elements when erase=true. */
throw std::logic_error("Not all cached coins were erased");
if (fOk) {
if (!cacheCoins.empty()) {
/* BatchWrite must erase all cacheCoins elements when erase=true. */
throw std::logic_error("Not all cached coins were erased");
}
ReallocateCache();
}
cachedCoinsUsage = 0;
return fOk;
@ -314,7 +317,9 @@ void CCoinsViewCache::ReallocateCache()
// Cache should be empty when we're calling this.
assert(cacheCoins.size() == 0);
cacheCoins.~CCoinsMap();
::new (&cacheCoins) CCoinsMap(0, SaltedOutpointHasher(/*deterministic=*/m_deterministic));
m_cache_coins_memory_resource.~CCoinsMapMemoryResource();
::new (&m_cache_coins_memory_resource) CCoinsMapMemoryResource{};
::new (&cacheCoins) CCoinsMap{0, SaltedOutpointHasher{/*deterministic=*/m_deterministic}, CCoinsMap::key_equal{}, &m_cache_coins_memory_resource};
}
void CCoinsViewCache::SanityCheck() const

View file

@ -11,6 +11,7 @@
#include <memusage.h>
#include <primitives/transaction.h>
#include <serialize.h>
#include <support/allocators/pool.h>
#include <uint256.h>
#include <util/hasher.h>
@ -131,7 +132,23 @@ struct CCoinsCacheEntry
CCoinsCacheEntry(Coin&& coin_, unsigned char flag) : coin(std::move(coin_)), flags(flag) {}
};
typedef std::unordered_map<COutPoint, CCoinsCacheEntry, SaltedOutpointHasher> CCoinsMap;
/**
* PoolAllocator's MAX_BLOCK_SIZE_BYTES parameter here uses sizeof the data, and adds the size
* of 4 pointers. We do not know the exact node size used in the std::unordered_node implementation
* because it is implementation defined. Most implementations have an overhead of 1 or 2 pointers,
* so nodes can be connected in a linked list, and in some cases the hash value is stored as well.
* Using an additional sizeof(void*)*4 for MAX_BLOCK_SIZE_BYTES should thus be sufficient so that
* all implementations can allocate the nodes from the PoolAllocator.
*/
using CCoinsMap = std::unordered_map<COutPoint,
CCoinsCacheEntry,
SaltedOutpointHasher,
std::equal_to<COutPoint>,
PoolAllocator<std::pair<const COutPoint, CCoinsCacheEntry>,
sizeof(std::pair<const COutPoint, CCoinsCacheEntry>) + sizeof(void*) * 4,
alignof(void*)>>;
using CCoinsMapMemoryResource = CCoinsMap::allocator_type::ResourceType;
/** Cursor for iterating over CoinsView state */
class CCoinsViewCursor
@ -220,6 +237,7 @@ protected:
* declared as "const".
*/
mutable uint256 hashBlock;
mutable CCoinsMapMemoryResource m_cache_coins_memory_resource{};
mutable CCoinsMap cacheCoins;
/* Cached dynamic memory usage for the inner Coin objects. */

View file

@ -7,6 +7,7 @@
#include <indirectmap.h>
#include <prevector.h>
#include <support/allocators/pool.h>
#include <cassert>
#include <cstdlib>
@ -166,6 +167,25 @@ static inline size_t DynamicUsage(const std::unordered_map<X, Y, Z>& m)
return MallocUsage(sizeof(unordered_node<std::pair<const X, Y> >)) * m.size() + MallocUsage(sizeof(void*) * m.bucket_count());
}
template <class Key, class T, class Hash, class Pred, std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
static inline size_t DynamicUsage(const std::unordered_map<Key,
T,
Hash,
Pred,
PoolAllocator<std::pair<const Key, T>,
MAX_BLOCK_SIZE_BYTES,
ALIGN_BYTES>>& m)
{
auto* pool_resource = m.get_allocator().resource();
// The allocated chunks are stored in a std::list. Size per node should
// therefore be 3 pointers: next, previous, and a pointer to the chunk.
size_t estimated_list_node_size = MallocUsage(sizeof(void*) * 3);
size_t usage_resource = estimated_list_node_size * pool_resource->NumAllocatedChunks();
size_t usage_chunks = MallocUsage(pool_resource->ChunkSizeBytes()) * pool_resource->NumAllocatedChunks();
return usage_resource + usage_chunks + MallocUsage(sizeof(void*) * m.bucket_count());
}
} // namespace memusage
#endif // BITCOIN_MEMUSAGE_H

View file

@ -0,0 +1,349 @@
// Copyright (c) 2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_SUPPORT_ALLOCATORS_POOL_H
#define BITCOIN_SUPPORT_ALLOCATORS_POOL_H
#include <array>
#include <cassert>
#include <cstddef>
#include <list>
#include <memory>
#include <new>
#include <type_traits>
#include <utility>
/**
* A memory resource similar to std::pmr::unsynchronized_pool_resource, but
* optimized for node-based containers. It has the following properties:
*
* * Owns the allocated memory and frees it on destruction, even when deallocate
* has not been called on the allocated blocks.
*
* * Consists of a number of pools, each one for a different block size.
* Each pool holds blocks of uniform size in a freelist.
*
* * Exhausting memory in a freelist causes a new allocation of a fixed size chunk.
* This chunk is used to carve out blocks.
*
* * Block sizes or alignments that can not be served by the pools are allocated
* and deallocated by operator new().
*
* PoolResource is not thread-safe. It is intended to be used by PoolAllocator.
*
* @tparam MAX_BLOCK_SIZE_BYTES Maximum size to allocate with the pool. If larger
* sizes are requested, allocation falls back to new().
*
* @tparam ALIGN_BYTES Required alignment for the allocations.
*
* An example: If you create a PoolResource<128, 8>(262144) and perform a bunch of
* allocations and deallocate 2 blocks with size 8 bytes, and 3 blocks with size 16,
* the members will look like this:
*
* m_free_lists m_allocated_chunks
* -------
* blocks 262144 B
* -------
* 1 8 B 8 B
* :
*
*
* 2 16 B 16 B 16 B
*
*
* . m_available_memory_end
* . m_available_memory_it
* .
*
*
* 16
*
*
* Here m_free_lists[1] holds the 2 blocks of size 8 bytes, and m_free_lists[2]
* holds the 3 blocks of size 16. The blocks came from the data stored in the
* m_allocated_chunks list. Each chunk has bytes 262144. The last chunk has still
* some memory available for the blocks, and when m_available_memory_it is at the
* end, a new chunk will be allocated and added to the list.
*/
template <std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
class PoolResource final
{
static_assert(ALIGN_BYTES > 0, "ALIGN_BYTES must be nonzero");
static_assert((ALIGN_BYTES & (ALIGN_BYTES - 1)) == 0, "ALIGN_BYTES must be a power of two");
/**
* In-place linked list of the allocations, used for the freelist.
*/
struct ListNode {
ListNode* m_next;
explicit ListNode(ListNode* next) : m_next(next) {}
};
static_assert(std::is_trivially_destructible_v<ListNode>, "Make sure we don't need to manually call a destructor");
/**
* Internal alignment value. The larger of the requested ALIGN_BYTES and alignof(FreeList).
*/
static constexpr std::size_t ELEM_ALIGN_BYTES = std::max(alignof(ListNode), ALIGN_BYTES);
static_assert((ELEM_ALIGN_BYTES & (ELEM_ALIGN_BYTES - 1)) == 0, "ELEM_ALIGN_BYTES must be a power of two");
static_assert(sizeof(ListNode) <= ELEM_ALIGN_BYTES, "Units of size ELEM_SIZE_ALIGN need to be able to store a ListNode");
static_assert((MAX_BLOCK_SIZE_BYTES & (ELEM_ALIGN_BYTES - 1)) == 0, "MAX_BLOCK_SIZE_BYTES needs to be a multiple of the alignment.");
/**
* Size in bytes to allocate per chunk
*/
const size_t m_chunk_size_bytes;
/**
* Contains all allocated pools of memory, used to free the data in the destructor.
*/
std::list<std::byte*> m_allocated_chunks{};
/**
* Single linked lists of all data that came from deallocating.
* m_free_lists[n] will serve blocks of size n*ELEM_ALIGN_BYTES.
*/
std::array<ListNode*, MAX_BLOCK_SIZE_BYTES / ELEM_ALIGN_BYTES + 1> m_free_lists{};
/**
* Points to the beginning of available memory for carving out allocations.
*/
std::byte* m_available_memory_it = nullptr;
/**
* Points to the end of available memory for carving out allocations.
*
* That member variable is redundant, and is always equal to `m_allocated_chunks.back() + m_chunk_size_bytes`
* whenever it is accessed, but `m_available_memory_end` caches this for clarity and efficiency.
*/
std::byte* m_available_memory_end = nullptr;
/**
* How many multiple of ELEM_ALIGN_BYTES are necessary to fit bytes. We use that result directly as an index
* into m_free_lists. Round up for the special case when bytes==0.
*/
[[nodiscard]] static constexpr std::size_t NumElemAlignBytes(std::size_t bytes)
{
return (bytes + ELEM_ALIGN_BYTES - 1) / ELEM_ALIGN_BYTES + (bytes == 0);
}
/**
* True when it is possible to make use of the freelist
*/
[[nodiscard]] static constexpr bool IsFreeListUsable(std::size_t bytes, std::size_t alignment)
{
return alignment <= ELEM_ALIGN_BYTES && bytes <= MAX_BLOCK_SIZE_BYTES;
}
/**
* Replaces node with placement constructed ListNode that points to the previous node
*/
void PlacementAddToList(void* p, ListNode*& node)
{
node = new (p) ListNode{node};
}
/**
* Allocate one full memory chunk which will be used to carve out allocations.
* Also puts any leftover bytes into the freelist.
*
* Precondition: leftover bytes are either 0 or few enough to fit into a place in the freelist
*/
void AllocateChunk()
{
// if there is still any available memory left, put it into the freelist.
size_t remaining_available_bytes = std::distance(m_available_memory_it, m_available_memory_end);
if (0 != remaining_available_bytes) {
PlacementAddToList(m_available_memory_it, m_free_lists[remaining_available_bytes / ELEM_ALIGN_BYTES]);
}
void* storage = ::operator new (m_chunk_size_bytes, std::align_val_t{ELEM_ALIGN_BYTES});
m_available_memory_it = new (storage) std::byte[m_chunk_size_bytes];
m_available_memory_end = m_available_memory_it + m_chunk_size_bytes;
m_allocated_chunks.emplace_back(m_available_memory_it);
}
/**
* Access to internals for testing purpose only
*/
friend class PoolResourceTester;
public:
/**
* Construct a new PoolResource object which allocates the first chunk.
* chunk_size_bytes will be rounded up to next multiple of ELEM_ALIGN_BYTES.
*/
explicit PoolResource(std::size_t chunk_size_bytes)
: m_chunk_size_bytes(NumElemAlignBytes(chunk_size_bytes) * ELEM_ALIGN_BYTES)
{
assert(m_chunk_size_bytes >= MAX_BLOCK_SIZE_BYTES);
AllocateChunk();
}
/**
* Construct a new Pool Resource object, defaults to 2^18=262144 chunk size.
*/
PoolResource() : PoolResource(262144) {}
/**
* Disable copy & move semantics, these are not supported for the resource.
*/
PoolResource(const PoolResource&) = delete;
PoolResource& operator=(const PoolResource&) = delete;
PoolResource(PoolResource&&) = delete;
PoolResource& operator=(PoolResource&&) = delete;
/**
* Deallocates all memory allocated associated with the memory resource.
*/
~PoolResource()
{
for (std::byte* chunk : m_allocated_chunks) {
std::destroy(chunk, chunk + m_chunk_size_bytes);
::operator delete ((void*)chunk, std::align_val_t{ELEM_ALIGN_BYTES});
}
}
/**
* Allocates a block of bytes. If possible the freelist is used, otherwise allocation
* is forwarded to ::operator new().
*/
void* Allocate(std::size_t bytes, std::size_t alignment)
{
if (IsFreeListUsable(bytes, alignment)) {
const std::size_t num_alignments = NumElemAlignBytes(bytes);
if (nullptr != m_free_lists[num_alignments]) {
// we've already got data in the pool's freelist, unlink one element and return the pointer
// to the unlinked memory. Since FreeList is trivially destructible we can just treat it as
// uninitialized memory.
return std::exchange(m_free_lists[num_alignments], m_free_lists[num_alignments]->m_next);
}
// freelist is empty: get one allocation from allocated chunk memory.
const std::ptrdiff_t round_bytes = static_cast<std::ptrdiff_t>(num_alignments * ELEM_ALIGN_BYTES);
if (round_bytes > m_available_memory_end - m_available_memory_it) {
// slow path, only happens when a new chunk needs to be allocated
AllocateChunk();
}
// Make sure we use the right amount of bytes for that freelist (might be rounded up),
return std::exchange(m_available_memory_it, m_available_memory_it + round_bytes);
}
// Can't use the pool => use operator new()
return ::operator new (bytes, std::align_val_t{alignment});
}
/**
* Returns a block to the freelists, or deletes the block when it did not come from the chunks.
*/
void Deallocate(void* p, std::size_t bytes, std::size_t alignment) noexcept
{
if (IsFreeListUsable(bytes, alignment)) {
const std::size_t num_alignments = NumElemAlignBytes(bytes);
// put the memory block into the linked list. We can placement construct the FreeList
// into the memory since we can be sure the alignment is correct.
PlacementAddToList(p, m_free_lists[num_alignments]);
} else {
// Can't use the pool => forward deallocation to ::operator delete().
::operator delete (p, std::align_val_t{alignment});
}
}
/**
* Number of allocated chunks
*/
[[nodiscard]] std::size_t NumAllocatedChunks() const
{
return m_allocated_chunks.size();
}
/**
* Size in bytes to allocate per chunk, currently hardcoded to a fixed size.
*/
[[nodiscard]] size_t ChunkSizeBytes() const
{
return m_chunk_size_bytes;
}
};
/**
* Forwards all allocations/deallocations to the PoolResource.
*/
template <class T, std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
class PoolAllocator
{
PoolResource<MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>* m_resource;
template <typename U, std::size_t M, std::size_t A>
friend class PoolAllocator;
public:
using value_type = T;
using ResourceType = PoolResource<MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>;
/**
* Not explicit so we can easily construct it with the correct resource
*/
PoolAllocator(ResourceType* resource) noexcept
: m_resource(resource)
{
}
PoolAllocator(const PoolAllocator& other) noexcept = default;
PoolAllocator& operator=(const PoolAllocator& other) noexcept = default;
template <class U>
PoolAllocator(const PoolAllocator<U, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& other) noexcept
: m_resource(other.resource())
{
}
/**
* The rebind struct here is mandatory because we use non type template arguments for
* PoolAllocator. See https://en.cppreference.com/w/cpp/named_req/Allocator#cite_note-2
*/
template <typename U>
struct rebind {
using other = PoolAllocator<U, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>;
};
/**
* Forwards each call to the resource.
*/
T* allocate(size_t n)
{
return static_cast<T*>(m_resource->Allocate(n * sizeof(T), alignof(T)));
}
/**
* Forwards each call to the resource.
*/
void deallocate(T* p, size_t n) noexcept
{
m_resource->Deallocate(p, n * sizeof(T), alignof(T));
}
ResourceType* resource() const noexcept
{
return m_resource;
}
};
template <class T1, class T2, std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
bool operator==(const PoolAllocator<T1, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& a,
const PoolAllocator<T2, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& b) noexcept
{
return a.resource() == b.resource();
}
template <class T1, class T2, std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
bool operator!=(const PoolAllocator<T1, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& a,
const PoolAllocator<T2, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& b) noexcept
{
return !(a == b);
}
#endif // BITCOIN_SUPPORT_ALLOCATORS_POOL_H

View file

@ -6,6 +6,7 @@
#include <coins.h>
#include <script/standard.h>
#include <streams.h>
#include <test/util/poolresourcetester.h>
#include <test/util/random.h>
#include <test/util/setup_common.h>
#include <txdb.h>
@ -612,7 +613,8 @@ void GetCoinsMapEntry(const CCoinsMap& map, CAmount& value, char& flags, const C
void WriteCoinsViewEntry(CCoinsView& view, CAmount value, char flags)
{
CCoinsMap map;
CCoinsMapMemoryResource resource;
CCoinsMap map{0, CCoinsMap::hasher{}, CCoinsMap::key_equal{}, &resource};
InsertCoinsMapEntry(map, value, flags);
BOOST_CHECK(view.BatchWrite(map, {}));
}
@ -911,6 +913,7 @@ void TestFlushBehavior(
CAmount value;
char flags;
size_t cache_usage;
size_t cache_size;
auto flush_all = [&all_caches](bool erase) {
// Flush in reverse order to ensure that flushes happen from children up.
@ -935,6 +938,8 @@ void TestFlushBehavior(
view->AddCoin(outp, Coin(coin), false);
cache_usage = view->DynamicMemoryUsage();
cache_size = view->map().size();
// `base` shouldn't have coin (no flush yet) but `view` should have cached it.
BOOST_CHECK(!base.HaveCoin(outp));
BOOST_CHECK(view->HaveCoin(outp));
@ -949,6 +954,7 @@ void TestFlushBehavior(
// CoinsMap usage should be unchanged since we didn't erase anything.
BOOST_CHECK_EQUAL(cache_usage, view->DynamicMemoryUsage());
BOOST_CHECK_EQUAL(cache_size, view->map().size());
// --- 3. Ensuring the entry still exists in the cache and has been written to parent
//
@ -965,8 +971,10 @@ void TestFlushBehavior(
//
flush_all(/*erase=*/ true);
// Memory usage should have gone down.
BOOST_CHECK(view->DynamicMemoryUsage() < cache_usage);
// Memory does not necessarily go down due to the map using a memory pool
BOOST_TEST(view->DynamicMemoryUsage() <= cache_usage);
// Size of the cache must go down though
BOOST_TEST(view->map().size() < cache_size);
// --- 5. Ensuring the entry is no longer in the cache
//
@ -1076,4 +1084,29 @@ BOOST_AUTO_TEST_CASE(ccoins_flush_behavior)
}
}
BOOST_AUTO_TEST_CASE(coins_resource_is_used)
{
CCoinsMapMemoryResource resource;
PoolResourceTester::CheckAllDataAccountedFor(resource);
{
CCoinsMap map{0, CCoinsMap::hasher{}, CCoinsMap::key_equal{}, &resource};
BOOST_TEST(memusage::DynamicUsage(map) >= resource.ChunkSizeBytes());
map.reserve(1000);
// The resource has preallocated a chunk, so we should have space for at several nodes without the need to allocate anything else.
const auto usage_before = memusage::DynamicUsage(map);
COutPoint out_point{};
for (size_t i = 0; i < 1000; ++i) {
out_point.n = i;
map[out_point];
}
BOOST_TEST(usage_before == memusage::DynamicUsage(map));
}
PoolResourceTester::CheckAllDataAccountedFor(resource);
}
BOOST_AUTO_TEST_SUITE_END()

View file

@ -115,7 +115,8 @@ FUZZ_TARGET_INIT(coins_view, initialize_coins_view)
random_mutable_transaction = *opt_mutable_transaction;
},
[&] {
CCoinsMap coins_map;
CCoinsMapMemoryResource resource;
CCoinsMap coins_map{0, SaltedOutpointHasher{/*deterministic=*/true}, CCoinsMap::key_equal{}, &resource};
LIMITED_WHILE(fuzzed_data_provider.ConsumeBool(), 10000) {
CCoinsCacheEntry coins_cache_entry;
coins_cache_entry.flags = fuzzed_data_provider.ConsumeIntegral<unsigned char>();

View file

@ -0,0 +1,174 @@
// Copyright (c) 2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <span.h>
#include <support/allocators/pool.h>
#include <test/fuzz/FuzzedDataProvider.h>
#include <test/fuzz/fuzz.h>
#include <test/fuzz/util.h>
#include <test/util/poolresourcetester.h>
#include <test/util/xoroshiro128plusplus.h>
#include <cstdint>
#include <tuple>
#include <vector>
namespace {
template <std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
class PoolResourceFuzzer
{
FuzzedDataProvider& m_provider;
PoolResource<MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES> m_test_resource;
uint64_t m_sequence{0};
size_t m_total_allocated{};
struct Entry {
Span<std::byte> span;
size_t alignment;
uint64_t seed;
Entry(Span<std::byte> s, size_t a, uint64_t se) : span(s), alignment(a), seed(se) {}
};
std::vector<Entry> m_entries;
public:
PoolResourceFuzzer(FuzzedDataProvider& provider)
: m_provider{provider},
m_test_resource{provider.ConsumeIntegralInRange<size_t>(MAX_BLOCK_SIZE_BYTES, 262144)}
{
}
void Allocate(size_t size, size_t alignment)
{
assert(size > 0); // Must allocate at least 1 byte.
assert(alignment > 0); // Alignment must be at least 1.
assert((alignment & (alignment - 1)) == 0); // Alignment must be power of 2.
assert((size & (alignment - 1)) == 0); // Size must be a multiple of alignment.
auto span = Span(static_cast<std::byte*>(m_test_resource.Allocate(size, alignment)), size);
m_total_allocated += size;
auto ptr_val = reinterpret_cast<std::uintptr_t>(span.data());
assert((ptr_val & (alignment - 1)) == 0);
uint64_t seed = m_sequence++;
RandomContentFill(m_entries.emplace_back(span, alignment, seed));
}
void
Allocate()
{
if (m_total_allocated > 0x1000000) return;
size_t alignment_bits = m_provider.ConsumeIntegralInRange<size_t>(0, 7);
size_t alignment = 1 << alignment_bits;
size_t size_bits = m_provider.ConsumeIntegralInRange<size_t>(0, 16 - alignment_bits);
size_t size = m_provider.ConsumeIntegralInRange<size_t>(1U << size_bits, (1U << (size_bits + 1)) - 1U) << alignment_bits;
Allocate(size, alignment);
}
void RandomContentFill(Entry& entry)
{
XoRoShiRo128PlusPlus rng(entry.seed);
auto ptr = entry.span.data();
auto size = entry.span.size();
while (size >= 8) {
auto r = rng();
std::memcpy(ptr, &r, 8);
size -= 8;
ptr += 8;
}
if (size > 0) {
auto r = rng();
std::memcpy(ptr, &r, size);
}
}
void RandomContentCheck(const Entry& entry)
{
XoRoShiRo128PlusPlus rng(entry.seed);
auto ptr = entry.span.data();
auto size = entry.span.size();
std::byte buf[8];
while (size >= 8) {
auto r = rng();
std::memcpy(buf, &r, 8);
assert(std::memcmp(buf, ptr, 8) == 0);
size -= 8;
ptr += 8;
}
if (size > 0) {
auto r = rng();
std::memcpy(buf, &r, size);
assert(std::memcmp(buf, ptr, size) == 0);
}
}
void Deallocate(const Entry& entry)
{
auto ptr_val = reinterpret_cast<std::uintptr_t>(entry.span.data());
assert((ptr_val & (entry.alignment - 1)) == 0);
RandomContentCheck(entry);
m_total_allocated -= entry.span.size();
m_test_resource.Deallocate(entry.span.data(), entry.span.size(), entry.alignment);
}
void Deallocate()
{
if (m_entries.empty()) {
return;
}
size_t idx = m_provider.ConsumeIntegralInRange<size_t>(0, m_entries.size() - 1);
Deallocate(m_entries[idx]);
if (idx != m_entries.size() - 1) {
m_entries[idx] = std::move(m_entries.back());
}
m_entries.pop_back();
}
void Clear()
{
while (!m_entries.empty()) {
Deallocate();
}
PoolResourceTester::CheckAllDataAccountedFor(m_test_resource);
}
void Fuzz()
{
LIMITED_WHILE(m_provider.ConsumeBool(), 10000)
{
CallOneOf(
m_provider,
[&] { Allocate(); },
[&] { Deallocate(); });
}
Clear();
}
};
} // namespace
FUZZ_TARGET(pool_resource)
{
FuzzedDataProvider provider(buffer.data(), buffer.size());
CallOneOf(
provider,
[&] { PoolResourceFuzzer<128, 1>{provider}.Fuzz(); },
[&] { PoolResourceFuzzer<128, 2>{provider}.Fuzz(); },
[&] { PoolResourceFuzzer<128, 4>{provider}.Fuzz(); },
[&] { PoolResourceFuzzer<128, 8>{provider}.Fuzz(); },
[&] { PoolResourceFuzzer<8, 8>{provider}.Fuzz(); },
[&] { PoolResourceFuzzer<16, 16>{provider}.Fuzz(); },
[&] { PoolResourceFuzzer<256, alignof(max_align_t)>{provider}.Fuzz(); },
[&] { PoolResourceFuzzer<256, 64>{provider}.Fuzz(); });
}

190
src/test/pool_tests.cpp Normal file
View file

@ -0,0 +1,190 @@
// Copyright (c) 2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <memusage.h>
#include <support/allocators/pool.h>
#include <test/util/poolresourcetester.h>
#include <test/util/random.h>
#include <test/util/setup_common.h>
#include <boost/test/unit_test.hpp>
#include <cstddef>
#include <cstdint>
#include <unordered_map>
#include <vector>
BOOST_FIXTURE_TEST_SUITE(pool_tests, BasicTestingSetup)
BOOST_AUTO_TEST_CASE(basic_allocating)
{
auto resource = PoolResource<8, 8>();
PoolResourceTester::CheckAllDataAccountedFor(resource);
// first chunk is already allocated
size_t expected_bytes_available = resource.ChunkSizeBytes();
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
// chunk is used, no more allocation
void* block = resource.Allocate(8, 8);
expected_bytes_available -= 8;
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
resource.Deallocate(block, 8, 8);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
// alignment is too small, but the best fitting freelist is used. Nothing is allocated.
void* b = resource.Allocate(8, 1);
BOOST_TEST(b == block); // we got the same block of memory as before
BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
resource.Deallocate(block, 8, 1);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
// can't use resource because alignment is too big, allocate system memory
b = resource.Allocate(8, 16);
BOOST_TEST(b != block);
block = b;
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
resource.Deallocate(block, 8, 16);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
// can't use chunk because size is too big
block = resource.Allocate(16, 8);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
resource.Deallocate(block, 16, 8);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
// it's possible that 0 bytes are allocated, make sure this works. In that case the call is forwarded to operator new
// 0 bytes takes one entry from the first freelist
void* p = resource.Allocate(0, 1);
BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
resource.Deallocate(p, 0, 1);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
}
// Allocates from 0 to n bytes were n > the PoolResource's data, and each should work
BOOST_AUTO_TEST_CASE(allocate_any_byte)
{
auto resource = PoolResource<128, 8>(1024);
uint8_t num_allocs = 200;
auto data = std::vector<Span<uint8_t>>();
// allocate an increasing number of bytes
for (uint8_t num_bytes = 0; num_bytes < num_allocs; ++num_bytes) {
uint8_t* bytes = new (resource.Allocate(num_bytes, 1)) uint8_t[num_bytes];
BOOST_TEST(bytes != nullptr);
data.emplace_back(bytes, num_bytes);
// set each byte to num_bytes
std::fill(bytes, bytes + num_bytes, num_bytes);
}
// now that we got all allocated, test if all still have the correct values, and give everything back to the allocator
uint8_t val = 0;
for (auto const& span : data) {
for (auto x : span) {
BOOST_TEST(val == x);
}
std::destroy(span.data(), span.data() + span.size());
resource.Deallocate(span.data(), span.size(), 1);
++val;
}
PoolResourceTester::CheckAllDataAccountedFor(resource);
}
BOOST_AUTO_TEST_CASE(random_allocations)
{
struct PtrSizeAlignment {
void* ptr;
size_t bytes;
size_t alignment;
};
// makes a bunch of random allocations and gives all of them back in random order.
auto resource = PoolResource<128, 8>(65536);
std::vector<PtrSizeAlignment> ptr_size_alignment{};
for (size_t i = 0; i < 1000; ++i) {
// make it a bit more likely to allocate than deallocate
if (ptr_size_alignment.empty() || 0 != InsecureRandRange(4)) {
// allocate a random item
std::size_t alignment = std::size_t{1} << InsecureRandRange(8); // 1, 2, ..., 128
std::size_t size = (InsecureRandRange(200) / alignment + 1) * alignment; // multiple of alignment
void* ptr = resource.Allocate(size, alignment);
BOOST_TEST(ptr != nullptr);
BOOST_TEST((reinterpret_cast<uintptr_t>(ptr) & (alignment - 1)) == 0);
ptr_size_alignment.push_back({ptr, size, alignment});
} else {
// deallocate a random item
auto& x = ptr_size_alignment[InsecureRandRange(ptr_size_alignment.size())];
resource.Deallocate(x.ptr, x.bytes, x.alignment);
x = ptr_size_alignment.back();
ptr_size_alignment.pop_back();
}
}
// deallocate all the rest
for (auto const& x : ptr_size_alignment) {
resource.Deallocate(x.ptr, x.bytes, x.alignment);
}
PoolResourceTester::CheckAllDataAccountedFor(resource);
}
BOOST_AUTO_TEST_CASE(memusage_test)
{
auto std_map = std::unordered_map<int, int>{};
using Map = std::unordered_map<int,
int,
std::hash<int>,
std::equal_to<int>,
PoolAllocator<std::pair<const int, int>,
sizeof(std::pair<const int, int>) + sizeof(void*) * 4,
alignof(void*)>>;
auto resource = Map::allocator_type::ResourceType(1024);
PoolResourceTester::CheckAllDataAccountedFor(resource);
{
auto resource_map = Map{0, std::hash<int>{}, std::equal_to<int>{}, &resource};
// can't have the same resource usage
BOOST_TEST(memusage::DynamicUsage(std_map) != memusage::DynamicUsage(resource_map));
for (size_t i = 0; i < 10000; ++i) {
std_map[i];
resource_map[i];
}
// Eventually the resource_map should have a much lower memory usage because it has less malloc overhead
BOOST_TEST(memusage::DynamicUsage(resource_map) <= memusage::DynamicUsage(std_map) * 90 / 100);
}
PoolResourceTester::CheckAllDataAccountedFor(resource);
}
BOOST_AUTO_TEST_SUITE_END()

View file

@ -0,0 +1,129 @@
// Copyright (c) 2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_TEST_UTIL_POOLRESOURCETESTER_H
#define BITCOIN_TEST_UTIL_POOLRESOURCETESTER_H
#include <support/allocators/pool.h>
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <vector>
/**
* Helper to get access to private parts of PoolResource. Used in unit tests and in the fuzzer
*/
class PoolResourceTester
{
struct PtrAndBytes {
uintptr_t ptr;
std::size_t size;
PtrAndBytes(const void* p, std::size_t s)
: ptr(reinterpret_cast<uintptr_t>(p)), size(s)
{
}
/**
* defines a sort ordering by the pointer value
*/
friend bool operator<(PtrAndBytes const& a, PtrAndBytes const& b)
{
return a.ptr < b.ptr;
}
};
public:
/**
* Extracts the number of elements per freelist
*/
template <std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
static std::vector<std::size_t> FreeListSizes(const PoolResource<MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& resource)
{
auto sizes = std::vector<std::size_t>();
for (const auto* ptr : resource.m_free_lists) {
size_t size = 0;
while (ptr != nullptr) {
++size;
ptr = ptr->m_next;
}
sizes.push_back(size);
}
return sizes;
}
/**
* How many bytes are still available from the last allocated chunk
*/
template <std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
static std::size_t AvailableMemoryFromChunk(const PoolResource<MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& resource)
{
return resource.m_available_memory_end - resource.m_available_memory_it;
}
/**
* Once all blocks are given back to the resource, tests that the freelists are consistent:
*
* * All data in the freelists must come from the chunks
* * Memory doesn't overlap
* * Each byte in the chunks can be accounted for in either the freelist or as available bytes.
*/
template <std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
static void CheckAllDataAccountedFor(const PoolResource<MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& resource)
{
// collect all free blocks by iterating all freelists
std::vector<PtrAndBytes> free_blocks;
for (std::size_t freelist_idx = 0; freelist_idx < resource.m_free_lists.size(); ++freelist_idx) {
std::size_t bytes = freelist_idx * resource.ELEM_ALIGN_BYTES;
auto* ptr = resource.m_free_lists[freelist_idx];
while (ptr != nullptr) {
free_blocks.emplace_back(ptr, bytes);
ptr = ptr->m_next;
}
}
// also add whatever has not yet been used for blocks
auto num_available_bytes = resource.m_available_memory_end - resource.m_available_memory_it;
if (num_available_bytes > 0) {
free_blocks.emplace_back(resource.m_available_memory_it, num_available_bytes);
}
// collect all chunks
std::vector<PtrAndBytes> chunks;
for (const std::byte* ptr : resource.m_allocated_chunks) {
chunks.emplace_back(ptr, resource.ChunkSizeBytes());
}
// now we have all the data from all freelists on the one hand side, and all chunks on the other hand side.
// To check if all of them match, sort by address and iterate.
std::sort(free_blocks.begin(), free_blocks.end());
std::sort(chunks.begin(), chunks.end());
auto chunk_it = chunks.begin();
auto chunk_ptr_remaining = chunk_it->ptr;
auto chunk_size_remaining = chunk_it->size;
for (const auto& free_block : free_blocks) {
if (chunk_size_remaining == 0) {
assert(chunk_it != chunks.end());
++chunk_it;
assert(chunk_it != chunks.end());
chunk_ptr_remaining = chunk_it->ptr;
chunk_size_remaining = chunk_it->size;
}
assert(free_block.ptr == chunk_ptr_remaining); // ensure addresses match
assert(free_block.size <= chunk_size_remaining); // ensure no overflow
assert((free_block.ptr & (resource.ELEM_ALIGN_BYTES - 1)) == 0); // ensure correct alignment
chunk_ptr_remaining += free_block.size;
chunk_size_remaining -= free_block.size;
}
// ensure we are at the end of the chunks
assert(chunk_ptr_remaining == chunk_it->ptr + chunk_it->size);
++chunk_it;
assert(chunk_it == chunks.end());
assert(chunk_size_remaining == 0);
}
};
#endif // BITCOIN_TEST_UTIL_POOLRESOURCETESTER_H

View file

@ -36,12 +36,12 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
BOOST_TEST_MESSAGE("CCoinsViewCache memory usage: " << view.DynamicMemoryUsage());
};
constexpr size_t MAX_COINS_CACHE_BYTES = 1024;
// PoolResource defaults to 256 KiB that will be allocated, so we'll take that and make it a bit larger.
constexpr size_t MAX_COINS_CACHE_BYTES = 262144 + 512;
// Without any coins in the cache, we shouldn't need to flush.
BOOST_CHECK_EQUAL(
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/0),
CoinsCacheSizeState::OK);
BOOST_TEST(
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/ 0) != CoinsCacheSizeState::CRITICAL);
// If the initial memory allocations of cacheCoins don't match these common
// cases, we can't really continue to make assertions about memory usage.
@ -71,13 +71,21 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
// cacheCoins (unordered_map) preallocates.
constexpr int COINS_UNTIL_CRITICAL{3};
// no coin added, so we have plenty of space left.
BOOST_CHECK_EQUAL(
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0),
CoinsCacheSizeState::OK);
for (int i{0}; i < COINS_UNTIL_CRITICAL; ++i) {
const COutPoint res = AddTestCoin(view);
print_view_mem_usage(view);
BOOST_CHECK_EQUAL(view.AccessCoin(res).DynamicMemoryUsage(), COIN_SIZE);
// adding first coin causes the MemoryResource to allocate one 256 KiB chunk of memory,
// pushing us immediately over to LARGE
BOOST_CHECK_EQUAL(
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/0),
CoinsCacheSizeState::OK);
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/ 0),
CoinsCacheSizeState::LARGE);
}
// Adding some additional coins will push us over the edge to CRITICAL.
@ -94,16 +102,16 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/0),
CoinsCacheSizeState::CRITICAL);
// Passing non-zero max mempool usage should allow us more headroom.
// Passing non-zero max mempool usage (512 KiB) should allow us more headroom.
BOOST_CHECK_EQUAL(
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/1 << 10),
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/ 1 << 19),
CoinsCacheSizeState::OK);
for (int i{0}; i < 3; ++i) {
AddTestCoin(view);
print_view_mem_usage(view);
BOOST_CHECK_EQUAL(
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/1 << 10),
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/ 1 << 19),
CoinsCacheSizeState::OK);
}
@ -119,7 +127,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
BOOST_CHECK(usage_percentage >= 0.9);
BOOST_CHECK(usage_percentage < 1);
BOOST_CHECK_EQUAL(
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, 1 << 10),
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 1 << 10), // 1024
CoinsCacheSizeState::LARGE);
}
@ -131,8 +139,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
CoinsCacheSizeState::OK);
}
// Flushing the view doesn't take us back to OK because cacheCoins has
// preallocated memory that doesn't get reclaimed even after flush.
// Flushing the view does take us back to OK because ReallocateCache() is called
BOOST_CHECK_EQUAL(
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, 0),
@ -144,7 +151,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
BOOST_CHECK_EQUAL(
chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, 0),
CoinsCacheSizeState::CRITICAL);
CoinsCacheSizeState::OK);
}
BOOST_AUTO_TEST_SUITE_END()

View file

@ -4931,7 +4931,6 @@ bool Chainstate::ResizeCoinsCaches(size_t coinstip_size, size_t coinsdb_size)
} else {
// Otherwise, flush state to disk and deallocate the in-memory coins map.
ret = FlushStateToDisk(state, FlushStateMode::ALWAYS);
CoinsTip().ReallocateCache();
}
return ret;
}