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ProcessOrphanTx: remove useless done variable
There is a keyword that allows us to break out of loops. Use it. There's a small change in behaviour here: if we process multiple orphans that are still orphans, then we'll only call mempool.check() once at the end, instead of after processing each tx.
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1 changed files with 5 additions and 5 deletions
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@ -2049,8 +2049,8 @@ void PeerManager::ProcessOrphanTx(std::set<uint256>& orphan_work_set, std::list<
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AssertLockHeld(cs_main);
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AssertLockHeld(g_cs_orphans);
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std::set<NodeId> setMisbehaving;
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bool done = false;
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while (!done && !orphan_work_set.empty()) {
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while (!orphan_work_set.empty()) {
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const uint256 orphanHash = *orphan_work_set.begin();
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orphan_work_set.erase(orphan_work_set.begin());
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@ -2078,7 +2078,7 @@ void PeerManager::ProcessOrphanTx(std::set<uint256>& orphan_work_set, std::list<
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}
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}
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EraseOrphanTx(orphanHash);
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done = true;
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break;
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} else if (orphan_state.GetResult() != TxValidationResult::TX_MISSING_INPUTS) {
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if (orphan_state.IsInvalid()) {
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// Punish peer that gave us an invalid orphan tx
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@ -2124,10 +2124,10 @@ void PeerManager::ProcessOrphanTx(std::set<uint256>& orphan_work_set, std::list<
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}
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}
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EraseOrphanTx(orphanHash);
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done = true;
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break;
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}
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m_mempool.check(&::ChainstateActive().CoinsTip());
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}
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m_mempool.check(&::ChainstateActive().CoinsTip());
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}
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/**
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