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refactor: Remove call to ShutdownRequested from HTTPRequest
Pass HTTP server an interrupt object instead of having it depend on shutdown.h and global shutdown state. There is no change in behavior in this commit.
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@ -15,9 +15,9 @@
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#include <netbase.h>
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#include <node/interface_ui.h>
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#include <rpc/protocol.h> // For HTTP status codes
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#include <shutdown.h>
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#include <sync.h>
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#include <util/check.h>
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#include <util/signalinterrupt.h>
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#include <util/strencodings.h>
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#include <util/threadnames.h>
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#include <util/translation.h>
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@ -284,7 +284,7 @@ static void http_request_cb(struct evhttp_request* req, void* arg)
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}
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}
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}
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std::unique_ptr<HTTPRequest> hreq(new HTTPRequest(req));
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auto hreq{std::make_unique<HTTPRequest>(req, *static_cast<const util::SignalInterrupt*>(arg))};
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// Early address-based allow check
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if (!ClientAllowed(hreq->GetPeer())) {
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@ -425,7 +425,7 @@ static void libevent_log_cb(int severity, const char *msg)
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LogPrintLevel(BCLog::LIBEVENT, level, "%s\n", msg);
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}
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bool InitHTTPServer()
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bool InitHTTPServer(const util::SignalInterrupt& interrupt)
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{
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if (!InitHTTPAllowList())
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return false;
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@ -454,7 +454,7 @@ bool InitHTTPServer()
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evhttp_set_timeout(http, gArgs.GetIntArg("-rpcservertimeout", DEFAULT_HTTP_SERVER_TIMEOUT));
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evhttp_set_max_headers_size(http, MAX_HEADERS_SIZE);
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evhttp_set_max_body_size(http, MAX_SIZE);
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evhttp_set_gencb(http, http_request_cb, nullptr);
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evhttp_set_gencb(http, http_request_cb, (void*)&interrupt);
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if (!HTTPBindAddresses(http)) {
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LogPrintf("Unable to bind any endpoint for RPC server\n");
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@ -579,7 +579,8 @@ void HTTPEvent::trigger(struct timeval* tv)
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else
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evtimer_add(ev, tv); // trigger after timeval passed
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}
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HTTPRequest::HTTPRequest(struct evhttp_request* _req, bool _replySent) : req(_req), replySent(_replySent)
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HTTPRequest::HTTPRequest(struct evhttp_request* _req, const util::SignalInterrupt& interrupt, bool _replySent)
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: req(_req), m_interrupt(interrupt), replySent(_replySent)
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{
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}
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@ -639,7 +640,7 @@ void HTTPRequest::WriteHeader(const std::string& hdr, const std::string& value)
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void HTTPRequest::WriteReply(int nStatus, const std::string& strReply)
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{
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assert(!replySent && req);
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if (ShutdownRequested()) {
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if (m_interrupt) {
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WriteHeader("Connection", "close");
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}
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// Send event to main http thread to send reply message
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@ -9,6 +9,10 @@
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#include <optional>
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#include <string>
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namespace util {
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class SignalInterrupt;
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} // namespace util
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static const int DEFAULT_HTTP_THREADS=4;
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static const int DEFAULT_HTTP_WORKQUEUE=16;
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static const int DEFAULT_HTTP_SERVER_TIMEOUT=30;
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@ -21,7 +25,7 @@ class HTTPRequest;
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/** Initialize HTTP server.
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* Call this before RegisterHTTPHandler or EventBase().
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*/
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bool InitHTTPServer();
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bool InitHTTPServer(const util::SignalInterrupt& interrupt);
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/** Start HTTP server.
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* This is separate from InitHTTPServer to give users race-condition-free time
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* to register their handlers between InitHTTPServer and StartHTTPServer.
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@ -57,10 +61,11 @@ class HTTPRequest
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{
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private:
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struct evhttp_request* req;
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const util::SignalInterrupt& m_interrupt;
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bool replySent;
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public:
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explicit HTTPRequest(struct evhttp_request* req, bool replySent = false);
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explicit HTTPRequest(struct evhttp_request* req, const util::SignalInterrupt& interrupt, bool replySent = false);
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~HTTPRequest();
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enum RequestMethod {
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@ -690,8 +690,9 @@ static bool AppInitServers(NodeContext& node)
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const ArgsManager& args = *Assert(node.args);
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RPCServer::OnStarted(&OnRPCStarted);
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RPCServer::OnStopped(&OnRPCStopped);
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if (!InitHTTPServer())
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if (!InitHTTPServer(*Assert(node.shutdown))) {
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return false;
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}
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StartRPC();
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node.rpc_interruption_point = RpcInterruptionPoint;
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if (!StartHTTPRPC(&node))
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@ -7,6 +7,7 @@
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#include <test/fuzz/FuzzedDataProvider.h>
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#include <test/fuzz/fuzz.h>
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#include <test/fuzz/util.h>
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#include <util/signalinterrupt.h>
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#include <util/strencodings.h>
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#include <event2/buffer.h>
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@ -47,7 +48,8 @@ FUZZ_TARGET(http_request)
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return;
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}
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HTTPRequest http_request{evreq, true};
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util::SignalInterrupt interrupt;
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HTTPRequest http_request{evreq, interrupt, true};
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const HTTPRequest::RequestMethod request_method = http_request.GetRequestMethod();
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(void)RequestMethodString(request_method);
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(void)http_request.GetURI();
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