init: Correct coins db cache size setting

The chainstate caches are currently re-balanced on startup
even in the non-assumeutxo case, leading to the database being
needlessly re-opened and its cache re-allocated.

Similar to `InitCoinsCache` and `m_coinstip_cache_size_bytes` the
`m_coinsdb_cache_size_bytes` should be set in `InitCoinsDB`.

Together with only conservatively setting the cache values when a
assumeutxo chainstate is present, this allows for skipping the cache
re-balance during initialization in the normal non-assumeutxo case.
This commit is contained in:
TheCharlatan 2024-10-09 22:40:00 +02:00
parent e569eb8d91
commit 3a4a788ee0
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GPG Key ID: 9B79B45691DB4173
2 changed files with 8 additions and 5 deletions

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@ -95,11 +95,12 @@ static ChainstateLoadResult CompleteChainstateInitialization(
assert(chainman.m_total_coinstip_cache > 0);
assert(chainman.m_total_coinsdb_cache > 0);
// Conservative value which is arbitrarily chosen, as it will ultimately be changed
// by a call to `chainman.MaybeRebalanceCaches()`. We just need to make sure
// that the sum of the two caches (40%) does not exceed the allowable amount
// during this temporary initialization state.
double init_cache_fraction = 0.2;
// If running with multiple chainstates, limit the cache sizes with a
// discount factor. If discounted the actual cache size will be
// recalculated by `chainman.MaybeRebalanceCaches()`. The discount factor
// is conservatively chosen such that the sum of the caches does not exceed
// the allowable amount during this temporary initialization state.
double init_cache_fraction = chainman.GetAll().size() > 1 ? 0.2 : 1.0;
// At this point we're either in reindex or we've loaded a useful
// block tree into BlockIndex()!

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@ -1972,6 +1972,8 @@ void Chainstate::InitCoinsDB(
.obfuscate = true,
.options = m_chainman.m_options.coins_db},
m_chainman.m_options.coins_view);
m_coinsdb_cache_size_bytes = cache_size_bytes;
}
void Chainstate::InitCoinsCache(size_t cache_size_bytes)