Merge #20927: [refactor] [net] Clean up InactivityCheck()

bf100f8170 [net] Cleanup InactivityChecks() and add commenting about time (John Newbery)
06fa85cd50 [net] InactivityCheck() takes a CNode reference (John Newbery)

Pull request description:

  This is a pure refactor and should not change any behavior. It clarifies and documents the InactivityCheck() function

  This makes #20721 easier to review. In particular, this function uses a mixture of (unmockable) system time and mockable time. It's important to understand where those are being used when reviewing #20721.

  #20721 doesn't require this change, so if others don't agree that it's useful and makes review easier, then I'm happy to close this and just do #20721 directly.

ACKs for top commit:
  fanquake:
    ACK bf100f8170
  MarcoFalke:
    review ACK bf100f8170 💫

Tree-SHA512: 7b001de2a5fbe8a6dc37baeae930db5775290afb2e8a6aecdf13161f1e5b06ef813bc6291d8ee5cefcf1e430c955ea702833a8db84192eebe6e6acf0b9304cb2
This commit is contained in:
MarcoFalke 2021-01-22 13:12:44 +01:00
commit 32b191fb66
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2 changed files with 42 additions and 31 deletions

View file

@ -1216,37 +1216,47 @@ void CConnman::NotifyNumConnectionsChanged()
}
}
void CConnman::InactivityCheck(CNode *pnode) const
bool CConnman::InactivityCheck(const CNode& node) const
{
int64_t nTime = GetSystemTimeInSeconds();
if (nTime - pnode->nTimeConnected > m_peer_connect_timeout)
{
if (pnode->nLastRecv == 0 || pnode->nLastSend == 0)
{
LogPrint(BCLog::NET, "socket no message in first %i seconds, %d %d from %d\n", m_peer_connect_timeout, pnode->nLastRecv != 0, pnode->nLastSend != 0, pnode->GetId());
pnode->fDisconnect = true;
}
else if (nTime - pnode->nLastSend > TIMEOUT_INTERVAL)
{
LogPrintf("socket sending timeout: %is\n", nTime - pnode->nLastSend);
pnode->fDisconnect = true;
}
else if (nTime - pnode->nLastRecv > TIMEOUT_INTERVAL)
{
LogPrintf("socket receive timeout: %is\n", nTime - pnode->nLastRecv);
pnode->fDisconnect = true;
}
else if (pnode->nPingNonceSent && pnode->m_ping_start.load() + std::chrono::seconds{TIMEOUT_INTERVAL} < GetTime<std::chrono::microseconds>())
{
LogPrintf("ping timeout: %fs\n", 0.000001 * count_microseconds(GetTime<std::chrono::microseconds>() - pnode->m_ping_start.load()));
pnode->fDisconnect = true;
}
else if (!pnode->fSuccessfullyConnected)
{
LogPrint(BCLog::NET, "version handshake timeout from %d\n", pnode->GetId());
pnode->fDisconnect = true;
}
// Use non-mockable system time (otherwise these timers will pop when we
// use setmocktime in the tests).
int64_t now = GetSystemTimeInSeconds();
if (now <= node.nTimeConnected + m_peer_connect_timeout) {
// Only run inactivity checks if the peer has been connected longer
// than m_peer_connect_timeout.
return false;
}
if (node.nLastRecv == 0 || node.nLastSend == 0) {
LogPrint(BCLog::NET, "socket no message in first %i seconds, %d %d from %d\n", m_peer_connect_timeout, node.nLastRecv != 0, node.nLastSend != 0, node.GetId());
return true;
}
if (now > node.nLastSend + TIMEOUT_INTERVAL) {
LogPrintf("socket sending timeout: %is\n", now - node.nLastSend);
return true;
}
if (now > node.nLastRecv + TIMEOUT_INTERVAL) {
LogPrintf("socket receive timeout: %is\n", now - node.nLastRecv);
return true;
}
if (node.nPingNonceSent && node.m_ping_start.load() + std::chrono::seconds{TIMEOUT_INTERVAL} < GetTime<std::chrono::microseconds>()) {
// We use mockable time for ping timeouts. This means that setmocktime
// may cause pings to time out for peers that have been connected for
// longer than m_peer_connect_timeout.
LogPrintf("ping timeout: %fs\n", 0.000001 * count_microseconds(GetTime<std::chrono::microseconds>() - node.m_ping_start.load()));
return true;
}
if (!node.fSuccessfullyConnected) {
LogPrint(BCLog::NET, "version handshake timeout from %d\n", node.GetId());
return true;
}
return false;
}
bool CConnman::GenerateSelectSet(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set)
@ -1522,7 +1532,7 @@ void CConnman::SocketHandler()
if (bytes_sent) RecordBytesSent(bytes_sent);
}
InactivityCheck(pnode);
if (InactivityCheck(*pnode)) pnode->fDisconnect = true;
}
{
LOCK(cs_vNodes);

View file

@ -1044,7 +1044,8 @@ private:
void AcceptConnection(const ListenSocket& hListenSocket);
void DisconnectNodes();
void NotifyNumConnectionsChanged();
void InactivityCheck(CNode *pnode) const;
/** Return true if the peer is inactive and should be disconnected. */
bool InactivityCheck(const CNode& node) const;
bool GenerateSelectSet(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set);
void SocketEvents(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set);
void SocketHandler();