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init: avoid unsetting service bits from nLocalServices
Rather than setting the service bit `NODE_NETWORK` first and then unset it, start out the bare minimum flags that every node serves and only add `NODE_NETWORK` if we are running as a non-pruned node.
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@ -742,7 +742,7 @@ namespace { // Variables internal to initialization process only
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int nMaxConnections;
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int nUserMaxConnections;
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int nFD;
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ServiceFlags nLocalServices = ServiceFlags(NODE_NETWORK | NODE_NETWORK_LIMITED | NODE_WITNESS);
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ServiceFlags nLocalServices = ServiceFlags(NODE_NETWORK_LIMITED | NODE_WITNESS);
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int64_t peer_connect_timeout;
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std::set<BlockFilterType> g_enabled_filter_types;
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@ -1519,11 +1519,9 @@ bool AppInitMain(NodeContext& node, interfaces::BlockAndHeaderTipInfo* tip_info)
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// ********************************************************* Step 10: data directory maintenance
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// if pruning, unset the service bit and perform the initial blockstore prune
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// if pruning, perform the initial blockstore prune
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// after any wallet rescanning has taken place.
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if (fPruneMode) {
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LogPrintf("Unsetting NODE_NETWORK on prune mode\n");
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nLocalServices = ServiceFlags(nLocalServices & ~NODE_NETWORK);
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if (!fReindex) {
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LOCK(cs_main);
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for (CChainState* chainstate : chainman.GetAll()) {
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@ -1531,6 +1529,9 @@ bool AppInitMain(NodeContext& node, interfaces::BlockAndHeaderTipInfo* tip_info)
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chainstate->PruneAndFlush();
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}
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}
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} else {
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LogPrintf("Setting NODE_NETWORK on non-prune mode\n");
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nLocalServices = ServiceFlags(nLocalServices | NODE_NETWORK);
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}
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// ********************************************************* Step 11: import blocks
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