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[net/refactor] Add manual connections to ConnectionType enum
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parent
26304b4100
commit
1521c47438
41
src/net.cpp
41
src/net.cpp
@ -368,8 +368,10 @@ static CAddress GetBindAddress(SOCKET sock)
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return addr_bind;
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}
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CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, bool manual_connection, bool block_relay_only)
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CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type, bool block_relay_only)
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{
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assert(conn_type != ConnectionType::INBOUND);
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if (pszDest == nullptr) {
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if (IsLocal(addrConnect))
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return nullptr;
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@ -432,7 +434,7 @@ CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCo
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if (hSocket == INVALID_SOCKET) {
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return nullptr;
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}
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connected = ConnectSocketDirectly(addrConnect, hSocket, nConnectTimeout, manual_connection);
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connected = ConnectSocketDirectly(addrConnect, hSocket, nConnectTimeout, conn_type == ConnectionType::MANUAL);
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}
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if (!proxyConnectionFailed) {
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// If a connection to the node was attempted, and failure (if any) is not caused by a problem connecting to
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@ -459,7 +461,7 @@ CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCo
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NodeId id = GetNewNodeId();
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uint64_t nonce = GetDeterministicRandomizer(RANDOMIZER_ID_LOCALHOSTNONCE).Write(id).Finalize();
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CAddress addr_bind = GetBindAddress(hSocket);
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CNode* pnode = new CNode(id, nLocalServices, GetBestHeight(), hSocket, addrConnect, CalculateKeyedNetGroup(addrConnect), nonce, addr_bind, pszDest ? pszDest : "", ConnectionType::OUTBOUND, block_relay_only);
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CNode* pnode = new CNode(id, nLocalServices, GetBestHeight(), hSocket, addrConnect, CalculateKeyedNetGroup(addrConnect), nonce, addr_bind, pszDest ? pszDest : "", conn_type, block_relay_only);
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pnode->AddRef();
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// We're making a new connection, harvest entropy from the time (and our peer count)
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@ -1705,17 +1707,6 @@ void CConnman::ThreadDNSAddressSeed()
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LogPrintf("%d addresses found from DNS seeds\n", found);
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}
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void CConnman::DumpAddresses()
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{
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int64_t nStart = GetTimeMillis();
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@ -1786,7 +1777,7 @@ void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
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for (const std::string& strAddr : connect)
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{
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CAddress addr(CService(), NODE_NONE);
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OpenNetworkConnection(addr, false, nullptr, strAddr.c_str(), false, false, true);
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OpenNetworkConnection(addr, false, nullptr, strAddr.c_str(), false, false, ConnectionType::MANUAL);
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for (int i = 0; i < 10 && i < nLoop; i++)
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{
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if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
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@ -1952,7 +1943,7 @@ void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
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// well for sanity.)
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bool block_relay_only = nOutboundBlockRelay < m_max_outbound_block_relay && !fFeeler && nOutboundFullRelay >= m_max_outbound_full_relay;
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OpenNetworkConnection(addrConnect, (int)setConnected.size() >= std::min(nMaxConnections - 1, 2), &grant, nullptr, false, fFeeler, false, block_relay_only);
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OpenNetworkConnection(addrConnect, (int)setConnected.size() >= std::min(nMaxConnections - 1, 2), &grant, nullptr, false, fFeeler, ConnectionType::OUTBOUND, block_relay_only);
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}
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}
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}
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@ -2027,7 +2018,7 @@ void CConnman::ThreadOpenAddedConnections()
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}
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tried = true;
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CAddress addr(CService(), NODE_NONE);
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OpenNetworkConnection(addr, false, &grant, info.strAddedNode.c_str(), false, false, true);
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OpenNetworkConnection(addr, false, &grant, info.strAddedNode.c_str(), false, false, ConnectionType::MANUAL);
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if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
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return;
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}
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@ -2039,8 +2030,10 @@ void CConnman::ThreadOpenAddedConnections()
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}
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// if successful, this moves the passed grant to the constructed node
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void CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound, const char *pszDest, bool m_addr_fetch, bool fFeeler, bool manual_connection, bool block_relay_only)
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void CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound, const char *pszDest, bool m_addr_fetch, bool fFeeler, ConnectionType conn_type, bool block_relay_only)
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{
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assert(conn_type != ConnectionType::INBOUND);
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//
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// Initiate outbound network connection
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//
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@ -2058,7 +2051,7 @@ void CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFai
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} else if (FindNode(std::string(pszDest)))
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return;
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CNode* pnode = ConnectNode(addrConnect, pszDest, fCountFailure, manual_connection, block_relay_only);
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CNode* pnode = ConnectNode(addrConnect, pszDest, fCountFailure, conn_type, block_relay_only);
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if (!pnode)
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return;
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@ -2068,8 +2061,6 @@ void CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFai
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pnode->m_addr_fetch = true;
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if (fFeeler)
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pnode->fFeeler = true;
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if (manual_connection)
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pnode->m_manual_connection = true;
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m_msgproc->InitializeNode(pnode);
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{
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@ -2127,11 +2118,6 @@ void CConnman::ThreadMessageHandler()
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}
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}
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bool CConnman::BindListenPort(const CService& addrBind, bilingual_str& strError, NetPermissionFlags permissions)
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{
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int nOne = 1;
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@ -2390,7 +2376,7 @@ bool CConnman::Start(CScheduler& scheduler, const Options& connOptions)
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else
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threadDNSAddressSeed = std::thread(&TraceThread<std::function<void()> >, "dnsseed", std::function<void()>(std::bind(&CConnman::ThreadDNSAddressSeed, this)));
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// Initiate outbound connections from -addnode
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// Initiate manual connections
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threadOpenAddedConnections = std::thread(&TraceThread<std::function<void()> >, "addcon", std::function<void()>(std::bind(&CConnman::ThreadOpenAddedConnections, this)));
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if (connOptions.m_use_addrman_outgoing && !connOptions.m_specified_outgoing.empty()) {
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@ -2752,6 +2738,7 @@ CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn
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: nTimeConnected(GetSystemTimeInSeconds()),
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addr(addrIn),
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addrBind(addrBindIn),
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m_manual_connection(conn_type_in == ConnectionType::MANUAL),
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fInbound(conn_type_in == ConnectionType::INBOUND),
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nKeyedNetGroup(nKeyedNetGroupIn),
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// Don't relay addr messages to peers that we connect to as block-relay-only
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@ -116,6 +116,7 @@ struct CSerializedNetMsg
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enum class ConnectionType {
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INBOUND,
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OUTBOUND,
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MANUAL,
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};
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class NetEventsInterface;
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@ -201,7 +202,7 @@ public:
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bool GetNetworkActive() const { return fNetworkActive; };
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bool GetUseAddrmanOutgoing() const { return m_use_addrman_outgoing; };
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void SetNetworkActive(bool active);
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void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = nullptr, const char *strDest = nullptr, bool m_addr_fetch = false, bool fFeeler = false, bool manual_connection = false, bool block_relay_only = false);
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void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = nullptr, const char *strDest = nullptr, bool m_addr_fetch = false, bool fFeeler = false, ConnectionType conn_type = ConnectionType::OUTBOUND, bool block_relay_only = false);
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bool CheckIncomingNonce(uint64_t nonce);
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bool ForNode(NodeId id, std::function<bool(CNode* pnode)> func);
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@ -366,7 +367,7 @@ private:
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CNode* FindNode(const CService& addr);
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bool AttemptToEvictConnection();
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CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, bool manual_connection, bool block_relay_only);
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CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type, bool block_relay_only);
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void AddWhitelistPermissionFlags(NetPermissionFlags& flags, const CNetAddr &addr) const;
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void DeleteNode(CNode* pnode);
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@ -264,7 +264,7 @@ static UniValue addnode(const JSONRPCRequest& request)
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if (strCommand == "onetry")
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{
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CAddress addr;
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node.connman->OpenNetworkConnection(addr, false, nullptr, strNode.c_str(), false, false, true);
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node.connman->OpenNetworkConnection(addr, false, nullptr, strNode.c_str(), false, false, ConnectionType::MANUAL);
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return NullUniValue;
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}
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@ -44,7 +44,7 @@ void test_one_input(const std::vector<uint8_t>& buffer)
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const auto num_peers_to_add = fuzzed_data_provider.ConsumeIntegralInRange(1, 3);
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for (int i = 0; i < num_peers_to_add; ++i) {
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const ServiceFlags service_flags = ServiceFlags(fuzzed_data_provider.ConsumeIntegral<uint64_t>());
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const ConnectionType conn_type = fuzzed_data_provider.PickValueInArray({ConnectionType::INBOUND, ConnectionType::OUTBOUND});
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const ConnectionType conn_type = fuzzed_data_provider.PickValueInArray({ConnectionType::INBOUND, ConnectionType::OUTBOUND, ConnectionType::MANUAL});
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const bool block_relay_only{fuzzed_data_provider.ConsumeBool()};
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peers.push_back(MakeUnique<CNode>(i, service_flags, 0, INVALID_SOCKET, CAddress{CService{in_addr{0x0100007f}, 7777}, NODE_NETWORK}, 0, 0, CAddress{}, std::string{}, conn_type, block_relay_only).release());
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CNode& p2p_node = *peers.back();
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