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[validation] Tidy Up ValidationResult class
Minor style fixups and comment updates. This is purely a style change. There is no change in behavior.
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@ -85,42 +85,34 @@ private:
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MODE_VALID, //!< everything ok
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MODE_VALID, //!< everything ok
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MODE_INVALID, //!< network rule violation (DoS value may be set)
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MODE_INVALID, //!< network rule violation (DoS value may be set)
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MODE_ERROR, //!< run-time error
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MODE_ERROR, //!< run-time error
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} mode;
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} m_mode;
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std::string strRejectReason;
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std::string m_reject_reason;
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std::string strDebugMessage;
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std::string m_debug_message;
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protected:
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protected:
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bool Invalid(bool ret = false,
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void Invalid(const std::string &reject_reason="",
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const std::string &strRejectReasonIn="",
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const std::string &debug_message="")
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const std::string &strDebugMessageIn="") {
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{
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strRejectReason = strRejectReasonIn;
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m_reject_reason = reject_reason;
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strDebugMessage = strDebugMessageIn;
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m_debug_message = debug_message;
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if (mode == MODE_ERROR)
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if (m_mode != MODE_ERROR) m_mode = MODE_INVALID;
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return ret;
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mode = MODE_INVALID;
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return ret;
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}
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}
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public:
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public:
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// ValidationState is abstract. Have a pure virtual destructor.
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// ValidationState is abstract. Have a pure virtual destructor.
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virtual ~ValidationState() = 0;
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virtual ~ValidationState() = 0;
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ValidationState() : mode(MODE_VALID) {}
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ValidationState() : m_mode(MODE_VALID) {}
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bool Error(const std::string& strRejectReasonIn) {
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bool Error(const std::string& reject_reason)
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if (mode == MODE_VALID)
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{
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strRejectReason = strRejectReasonIn;
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if (m_mode == MODE_VALID)
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mode = MODE_ERROR;
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m_reject_reason = reject_reason;
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m_mode = MODE_ERROR;
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return false;
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return false;
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}
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}
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bool IsValid() const {
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bool IsValid() const { return m_mode == MODE_VALID; }
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return mode == MODE_VALID;
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bool IsInvalid() const { return m_mode == MODE_INVALID; }
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}
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bool IsError() const { return m_mode == MODE_ERROR; }
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bool IsInvalid() const {
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std::string GetRejectReason() const { return m_reject_reason; }
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return mode == MODE_INVALID;
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std::string GetDebugMessage() const { return m_debug_message; }
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}
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bool IsError() const {
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return mode == MODE_ERROR;
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}
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std::string GetRejectReason() const { return strRejectReason; }
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std::string GetDebugMessage() const { return strDebugMessage; }
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};
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};
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inline ValidationState::~ValidationState() {};
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inline ValidationState::~ValidationState() {};
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@ -130,10 +122,12 @@ private:
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TxValidationResult m_result;
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TxValidationResult m_result;
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public:
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public:
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bool Invalid(TxValidationResult result, bool ret = false,
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bool Invalid(TxValidationResult result, bool ret = false,
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const std::string &_strRejectReason="",
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const std::string &reject_reason="",
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const std::string &_strDebugMessage="") {
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const std::string &debug_message="")
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{
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m_result = result;
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m_result = result;
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return ValidationState::Invalid(ret, _strRejectReason, _strDebugMessage);
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ValidationState::Invalid(reject_reason, debug_message);
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return ret;
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}
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}
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TxValidationResult GetResult() const { return m_result; }
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TxValidationResult GetResult() const { return m_result; }
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};
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};
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@ -143,10 +137,11 @@ private:
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BlockValidationResult m_result;
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BlockValidationResult m_result;
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public:
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public:
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bool Invalid(BlockValidationResult result, bool ret = false,
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bool Invalid(BlockValidationResult result, bool ret = false,
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const std::string &_strRejectReason="",
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const std::string &reject_reason="",
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const std::string &_strDebugMessage="") {
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const std::string &debug_message="") {
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m_result = result;
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m_result = result;
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return ValidationState::Invalid(ret, _strRejectReason, _strDebugMessage);
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ValidationState::Invalid(reject_reason, debug_message);
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return ret;
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}
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}
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BlockValidationResult GetResult() const { return m_result; }
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BlockValidationResult GetResult() const { return m_result; }
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};
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};
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