bitcoin/src/coins.cpp

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// Copyright (c) 2012-2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <coins.h>
#include <consensus/consensus.h>
#include <logging.h>
#include <random.h>
#include <util/trace.h>
#include <version.h>
bool CCoinsView::GetCoin(const COutPoint &outpoint, Coin &coin) const { return false; }
uint256 CCoinsView::GetBestBlock() const { return uint256(); }
std::vector<uint256> CCoinsView::GetHeadBlocks() const { return std::vector<uint256>(); }
bool CCoinsView::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlock, bool erase) { return false; }
std::unique_ptr<CCoinsViewCursor> CCoinsView::Cursor() const { return nullptr; }
bool CCoinsView::HaveCoin(const COutPoint &outpoint) const
{
Coin coin;
return GetCoin(outpoint, coin);
}
CCoinsViewBacked::CCoinsViewBacked(CCoinsView *viewIn) : base(viewIn) { }
bool CCoinsViewBacked::GetCoin(const COutPoint &outpoint, Coin &coin) const { return base->GetCoin(outpoint, coin); }
bool CCoinsViewBacked::HaveCoin(const COutPoint &outpoint) const { return base->HaveCoin(outpoint); }
uint256 CCoinsViewBacked::GetBestBlock() const { return base->GetBestBlock(); }
std::vector<uint256> CCoinsViewBacked::GetHeadBlocks() const { return base->GetHeadBlocks(); }
void CCoinsViewBacked::SetBackend(CCoinsView &viewIn) { base = &viewIn; }
bool CCoinsViewBacked::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlock, bool erase) { return base->BatchWrite(mapCoins, hashBlock, erase); }
std::unique_ptr<CCoinsViewCursor> CCoinsViewBacked::Cursor() const { return base->Cursor(); }
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size_t CCoinsViewBacked::EstimateSize() const { return base->EstimateSize(); }
CCoinsViewCache::CCoinsViewCache(CCoinsView* baseIn, bool deterministic) :
CCoinsViewBacked(baseIn), m_deterministic(deterministic),
cacheCoins(0, SaltedOutpointHasher(/*deterministic=*/deterministic))
{}
size_t CCoinsViewCache::DynamicMemoryUsage() const {
return memusage::DynamicUsage(cacheCoins) + cachedCoinsUsage;
}
CCoinsMap::iterator CCoinsViewCache::FetchCoin(const COutPoint &outpoint) const {
CCoinsMap::iterator it = cacheCoins.find(outpoint);
if (it != cacheCoins.end())
return it;
Coin tmp;
if (!base->GetCoin(outpoint, tmp))
return cacheCoins.end();
CCoinsMap::iterator ret = cacheCoins.emplace(std::piecewise_construct, std::forward_as_tuple(outpoint), std::forward_as_tuple(std::move(tmp))).first;
if (ret->second.coin.IsSpent()) {
// The parent only has an empty entry for this outpoint; we can consider our
// version as fresh.
ret->second.flags = CCoinsCacheEntry::FRESH;
}
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cachedCoinsUsage += ret->second.coin.DynamicMemoryUsage();
return ret;
}
bool CCoinsViewCache::GetCoin(const COutPoint &outpoint, Coin &coin) const {
CCoinsMap::const_iterator it = FetchCoin(outpoint);
if (it != cacheCoins.end()) {
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coin = it->second.coin;
return !coin.IsSpent();
}
return false;
}
void CCoinsViewCache::AddCoin(const COutPoint &outpoint, Coin&& coin, bool possible_overwrite) {
assert(!coin.IsSpent());
if (coin.out.scriptPubKey.IsUnspendable()) return;
CCoinsMap::iterator it;
bool inserted;
std::tie(it, inserted) = cacheCoins.emplace(std::piecewise_construct, std::forward_as_tuple(outpoint), std::tuple<>());
bool fresh = false;
if (!inserted) {
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cachedCoinsUsage -= it->second.coin.DynamicMemoryUsage();
}
if (!possible_overwrite) {
if (!it->second.coin.IsSpent()) {
throw std::logic_error("Attempted to overwrite an unspent coin (when possible_overwrite is false)");
}
// If the coin exists in this cache as a spent coin and is DIRTY, then
// its spentness hasn't been flushed to the parent cache. We're
// re-adding the coin to this cache now but we can't mark it as FRESH.
// If we mark it FRESH and then spend it before the cache is flushed
// we would remove it from this cache and would never flush spentness
// to the parent cache.
//
// Re-adding a spent coin can happen in the case of a re-org (the coin
// is 'spent' when the block adding it is disconnected and then
// re-added when it is also added in a newly connected block).
//
// If the coin doesn't exist in the current cache, or is spent but not
// DIRTY, then it can be marked FRESH.
fresh = !(it->second.flags & CCoinsCacheEntry::DIRTY);
}
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it->second.coin = std::move(coin);
it->second.flags |= CCoinsCacheEntry::DIRTY | (fresh ? CCoinsCacheEntry::FRESH : 0);
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cachedCoinsUsage += it->second.coin.DynamicMemoryUsage();
TRACE5(utxocache, add,
outpoint.hash.data(),
(uint32_t)outpoint.n,
(uint32_t)it->second.coin.nHeight,
(int64_t)it->second.coin.out.nValue,
(bool)it->second.coin.IsCoinBase());
}
void CCoinsViewCache::EmplaceCoinInternalDANGER(COutPoint&& outpoint, Coin&& coin) {
cachedCoinsUsage += coin.DynamicMemoryUsage();
cacheCoins.emplace(
std::piecewise_construct,
std::forward_as_tuple(std::move(outpoint)),
std::forward_as_tuple(std::move(coin), CCoinsCacheEntry::DIRTY));
}
void AddCoins(CCoinsViewCache& cache, const CTransaction &tx, int nHeight, bool check_for_overwrite) {
bool fCoinbase = tx.IsCoinBase();
const uint256& txid = tx.GetHash();
for (size_t i = 0; i < tx.vout.size(); ++i) {
bool overwrite = check_for_overwrite ? cache.HaveCoin(COutPoint(txid, i)) : fCoinbase;
// Coinbase transactions can always be overwritten, in order to correctly
// deal with the pre-BIP30 occurrences of duplicate coinbase transactions.
cache.AddCoin(COutPoint(txid, i), Coin(tx.vout[i], nHeight, fCoinbase), overwrite);
}
}
bool CCoinsViewCache::SpendCoin(const COutPoint &outpoint, Coin* moveout) {
CCoinsMap::iterator it = FetchCoin(outpoint);
if (it == cacheCoins.end()) return false;
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cachedCoinsUsage -= it->second.coin.DynamicMemoryUsage();
TRACE5(utxocache, spent,
outpoint.hash.data(),
(uint32_t)outpoint.n,
(uint32_t)it->second.coin.nHeight,
(int64_t)it->second.coin.out.nValue,
(bool)it->second.coin.IsCoinBase());
if (moveout) {
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*moveout = std::move(it->second.coin);
}
if (it->second.flags & CCoinsCacheEntry::FRESH) {
cacheCoins.erase(it);
} else {
it->second.flags |= CCoinsCacheEntry::DIRTY;
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it->second.coin.Clear();
}
return true;
}
static const Coin coinEmpty;
const Coin& CCoinsViewCache::AccessCoin(const COutPoint &outpoint) const {
CCoinsMap::const_iterator it = FetchCoin(outpoint);
if (it == cacheCoins.end()) {
return coinEmpty;
} else {
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return it->second.coin;
}
}
bool CCoinsViewCache::HaveCoin(const COutPoint &outpoint) const {
CCoinsMap::const_iterator it = FetchCoin(outpoint);
return (it != cacheCoins.end() && !it->second.coin.IsSpent());
}
bool CCoinsViewCache::HaveCoinInCache(const COutPoint &outpoint) const {
CCoinsMap::const_iterator it = cacheCoins.find(outpoint);
return (it != cacheCoins.end() && !it->second.coin.IsSpent());
}
uint256 CCoinsViewCache::GetBestBlock() const {
if (hashBlock.IsNull())
hashBlock = base->GetBestBlock();
return hashBlock;
}
void CCoinsViewCache::SetBestBlock(const uint256 &hashBlockIn) {
hashBlock = hashBlockIn;
}
bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn, bool erase) {
for (CCoinsMap::iterator it = mapCoins.begin();
it != mapCoins.end();
it = erase ? mapCoins.erase(it) : std::next(it)) {
// Ignore non-dirty entries (optimization).
if (!(it->second.flags & CCoinsCacheEntry::DIRTY)) {
continue;
}
CCoinsMap::iterator itUs = cacheCoins.find(it->first);
if (itUs == cacheCoins.end()) {
// The parent cache does not have an entry, while the child cache does.
// We can ignore it if it's both spent and FRESH in the child
if (!(it->second.flags & CCoinsCacheEntry::FRESH && it->second.coin.IsSpent())) {
// Create the coin in the parent cache, move the data up
// and mark it as dirty.
CCoinsCacheEntry& entry = cacheCoins[it->first];
if (erase) {
// The `move` call here is purely an optimization; we rely on the
// `mapCoins.erase` call in the `for` expression to actually remove
// the entry from the child map.
entry.coin = std::move(it->second.coin);
} else {
entry.coin = it->second.coin;
}
cachedCoinsUsage += entry.coin.DynamicMemoryUsage();
entry.flags = CCoinsCacheEntry::DIRTY;
// We can mark it FRESH in the parent if it was FRESH in the child
// Otherwise it might have just been flushed from the parent's cache
// and already exist in the grandparent
if (it->second.flags & CCoinsCacheEntry::FRESH) {
entry.flags |= CCoinsCacheEntry::FRESH;
}
}
} else {
// Found the entry in the parent cache
if ((it->second.flags & CCoinsCacheEntry::FRESH) && !itUs->second.coin.IsSpent()) {
// The coin was marked FRESH in the child cache, but the coin
// exists in the parent cache. If this ever happens, it means
// the FRESH flag was misapplied and there is a logic error in
// the calling code.
throw std::logic_error("FRESH flag misapplied to coin that exists in parent cache");
}
if ((itUs->second.flags & CCoinsCacheEntry::FRESH) && it->second.coin.IsSpent()) {
// The grandparent cache does not have an entry, and the coin
// has been spent. We can just delete it from the parent cache.
cachedCoinsUsage -= itUs->second.coin.DynamicMemoryUsage();
cacheCoins.erase(itUs);
} else {
// A normal modification.
cachedCoinsUsage -= itUs->second.coin.DynamicMemoryUsage();
if (erase) {
// The `move` call here is purely an optimization; we rely on the
// `mapCoins.erase` call in the `for` expression to actually remove
// the entry from the child map.
itUs->second.coin = std::move(it->second.coin);
} else {
itUs->second.coin = it->second.coin;
}
cachedCoinsUsage += itUs->second.coin.DynamicMemoryUsage();
itUs->second.flags |= CCoinsCacheEntry::DIRTY;
// NOTE: It isn't safe to mark the coin as FRESH in the parent
// cache. If it already existed and was spent in the parent
// cache then marking it FRESH would prevent that spentness
// from being flushed to the grandparent.
}
}
}
hashBlock = hashBlockIn;
return true;
}
bool CCoinsViewCache::Flush() {
bool fOk = base->BatchWrite(cacheCoins, hashBlock, /*erase=*/true);
if (fOk) {
if (!cacheCoins.empty()) {
/* BatchWrite must erase all cacheCoins elements when erase=true. */
throw std::logic_error("Not all cached coins were erased");
}
ReallocateCache();
}
cachedCoinsUsage = 0;
return fOk;
}
bool CCoinsViewCache::Sync()
{
bool fOk = base->BatchWrite(cacheCoins, hashBlock, /*erase=*/false);
// Instead of clearing `cacheCoins` as we would in Flush(), just clear the
// FRESH/DIRTY flags of any coin that isn't spent.
for (auto it = cacheCoins.begin(); it != cacheCoins.end(); ) {
if (it->second.coin.IsSpent()) {
cachedCoinsUsage -= it->second.coin.DynamicMemoryUsage();
it = cacheCoins.erase(it);
} else {
it->second.flags = 0;
++it;
}
}
return fOk;
}
void CCoinsViewCache::Uncache(const COutPoint& hash)
{
CCoinsMap::iterator it = cacheCoins.find(hash);
if (it != cacheCoins.end() && it->second.flags == 0) {
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cachedCoinsUsage -= it->second.coin.DynamicMemoryUsage();
TRACE5(utxocache, uncache,
hash.hash.data(),
(uint32_t)hash.n,
(uint32_t)it->second.coin.nHeight,
(int64_t)it->second.coin.out.nValue,
(bool)it->second.coin.IsCoinBase());
cacheCoins.erase(it);
}
}
unsigned int CCoinsViewCache::GetCacheSize() const {
return cacheCoins.size();
}
bool CCoinsViewCache::HaveInputs(const CTransaction& tx) const
{
if (!tx.IsCoinBase()) {
for (unsigned int i = 0; i < tx.vin.size(); i++) {
if (!HaveCoin(tx.vin[i].prevout)) {
return false;
}
}
}
return true;
}
void CCoinsViewCache::ReallocateCache()
{
// Cache should be empty when we're calling this.
assert(cacheCoins.size() == 0);
cacheCoins.~CCoinsMap();
::new (&cacheCoins) CCoinsMap(0, SaltedOutpointHasher(/*deterministic=*/m_deterministic));
}
void CCoinsViewCache::SanityCheck() const
{
size_t recomputed_usage = 0;
for (const auto& [_, entry] : cacheCoins) {
unsigned attr = 0;
if (entry.flags & CCoinsCacheEntry::DIRTY) attr |= 1;
if (entry.flags & CCoinsCacheEntry::FRESH) attr |= 2;
if (entry.coin.IsSpent()) attr |= 4;
// Only 5 combinations are possible.
assert(attr != 2 && attr != 4 && attr != 7);
// Recompute cachedCoinsUsage.
recomputed_usage += entry.coin.DynamicMemoryUsage();
}
assert(recomputed_usage == cachedCoinsUsage);
}
static const size_t MIN_TRANSACTION_OUTPUT_WEIGHT = WITNESS_SCALE_FACTOR * ::GetSerializeSize(CTxOut(), PROTOCOL_VERSION);
static const size_t MAX_OUTPUTS_PER_BLOCK = MAX_BLOCK_WEIGHT / MIN_TRANSACTION_OUTPUT_WEIGHT;
const Coin& AccessByTxid(const CCoinsViewCache& view, const uint256& txid)
{
COutPoint iter(txid, 0);
while (iter.n < MAX_OUTPUTS_PER_BLOCK) {
const Coin& alternate = view.AccessCoin(iter);
if (!alternate.IsSpent()) return alternate;
++iter.n;
}
return coinEmpty;
}
bool CCoinsViewErrorCatcher::GetCoin(const COutPoint &outpoint, Coin &coin) const {
try {
return CCoinsViewBacked::GetCoin(outpoint, coin);
} catch(const std::runtime_error& e) {
for (const auto& f : m_err_callbacks) {
f();
}
LogPrintf("Error reading from database: %s\n", e.what());
// Starting the shutdown sequence and returning false to the caller would be
// interpreted as 'entry not found' (as opposed to unable to read data), and
// could lead to invalid interpretation. Just exit immediately, as we can't
// continue anyway, and all writes should be atomic.
std::abort();
}
}