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25 KiB
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538 lines
25 KiB
Plaintext
$Id$
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Tor Path Specification
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Roger Dingledine
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Nick Mathewson
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Note: This is an attempt to specify Tor as currently implemented. Future
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versions of Tor will implement improved algorithms.
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This document tries to cover how Tor chooses to build circuits and assign
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streams to circuits. Other implementations MAY take other approaches, but
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implementors should be aware of the anonymity and load-balancing implications
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of their choices.
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THIS SPEC ISN'T DONE OR CORRECT YET.
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1. General operation
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Tor begins building circuits as soon as it has enough directory
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information to do so (see section 5.1 of dir-spec.txt). Some circuits are
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built preemptively because we expect to need them later (for user
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traffic), and some are built because of immediate need (for user traffic
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that no current circuit can handle, for testing the network or our
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reachability, and so on).
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When a client application creates a new stream (by opening a SOCKS
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connection or launching a resolve request), we attach it to an appropriate
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open circuit if one exists, or wait if an appropriate circuit is
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in-progress. We launch a new circuit only
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if no current circuit can handle the request. We rotate circuits over
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time to avoid some profiling attacks.
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To build a circuit, we choose all the nodes we want to use, and then
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construct the circuit. Sometimes, when we want a circuit that ends at a
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given hop, and we have an appropriate unused circuit, we "cannibalize" the
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existing circuit and extend it to the new terminus.
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These processes are described in more detail below.
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This document describes Tor's automatic path selection logic only; path
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selection can be overridden by a controller (with the EXTENDCIRCUIT and
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ATTACHSTREAM commands). Paths constructed through these means may
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violate some constraints given below.
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1b. Terminology
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A "path" is an ordered sequence of nodes, not yet built as a circuit.
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A "clean" circuit is one that has not yet been used for any traffic.
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A "fast" or "stable" node is one that has the 'Fast' or 'Stable' flag
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set respectively, based on our current directory information. A "fast"
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or "stable" circuit is one consisting only of "fast" or "stable" nodes.
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In an "exit" circuit, the final node is chosen based on waiting stream
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requests if any, and in any case it avoids nodes with exit policy of
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"reject *:*". An "internal" circuit, on the other hand, is one where
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the final node is chosen just like a middle node (ignoring its exit
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policy).
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A "request" is a client-side stream or DNS resolve that needs to be
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served by a circuit.
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A "pending" circuit is one that we have started to build, but which has
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not yet completed.
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A circuit or path "supports" a request if it is okay to use the
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circuit/path to fulfill the request, according to the rules given below.
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A circuit or path "might support" a request if some aspect of the request
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is unknown (usually its target IP), but we believe the path probably
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supports the request according to the rules given below.
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2. Building circuits
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2.1. When we build.
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2.1.1. Clients build circuits preemptively
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When running as a client, Tor tries to maintain at least a certain
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number of clean circuits, so that new streams can be handled
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quickly. To increase the likelihood of success, Tor tries to
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predict what circuits will be useful by choosing from among nodes
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that support the ports we have used in the recent past (by default
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one hour). Specifically, on startup Tor tries to maintain one clean
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fast exit circuit that allows connections to port 80, and at least
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two internal circuits in case we get a resolve request or hidden
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service request (at least three internal circuits if we _run_ a
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hidden service).
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After that, Tor will adapt the circuits that it preemptively builds
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based on the requests it sees from the user: it tries to have a clean
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fast exit circuit available for every port seen recently (one circuit
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is adequate for many predicted ports -- it doesn't keep a separate
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circuit for each port), and it tries to have the above internal
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circuits available if we've seen resolves or hidden service activity
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recently. If there are 12 clean circuits open, it doesn't open more
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even if it has more predictions. Lastly, note that if there are no
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requests from the user for an hour, Tor will predict no use and build
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no preemptive circuits.
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The Tor client SHOULD NOT store its list of predicted requests to a
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persistent medium.
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2.1.2. Clients build circuits on demand
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Additionally, when a client request exists that no circuit (built or
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pending) might support, we create a new circuit to support the request.
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We do so by picking a request arbitrarily, launching a circuit to
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support it, and repeating until every unattached request might be
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supported by a pending or built circuit.
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For hidden service interations, we can "cannibalize" a clean internal
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circuit if one is available, so we don't need to build those circuits
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from scratch on demand.
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We can also cannibalize clean circuits when the client asks to exit
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at a given node -- either via mapaddress or the ".exit" notation,
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or because the destination is running at the same location as an
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exit node.
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2.1.3. Servers build circuits for testing reachability
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Tor servers test reachability of their ORPort on start and whenever
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their IP address changes.
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XXXX
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2.1.4. Hidden-service circuits
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See section 4 below.
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2.1.5. Rate limiting of failed circuits
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If we fail to build a circuit N times in a X second period (see Section
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2.3 for how this works), we stop building circuits until the X seconds
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have elapsed.
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XXX
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2.1.6. When to tear down circuits
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2.2. Path selection and constraints
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We choose the path for each new circuit before we build it. We choose the
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exit node first, followed by the other nodes in the circuit. All paths
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we generate obey the following constraints:
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- We do not choose the same router twice for the same path.
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- We do not choose any router in the same family as another in the same
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path.
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- We do not choose any router in the same /16 subnet as another in the
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same path (unless EnforceDistinctSubnets is 0).
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- We don't choose any non-running or non-valid router unless we have
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been configured to do so. By default, we are configured to allow
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non-valid routers in "middle" and "rendezvous" positions.
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- If we're using Guard nodes, the first node must be a Guard (see 5
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below)
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- XXXX Choosing the length
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For circuits that are not "fast", when choosing among multiple
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candidates for a path element, we choose randomly. For "fast" circuits,
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we choose
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a given router with probability proportional to its advertised bandwidth
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[the smaller of the 'rate' and 'observed' arguments to the "bandwidth"
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element in its descriptor]. If a router's advertised bandwidth is greater
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than MAX_BELIEVEABLE_BANDWIDTH (1.5 MB/sec), we clip to that value.
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(XXXX We should do something to shift traffic away from exit nodes.)
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Additionally, we may be building circuits with one or more requests in
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mind. Each kind of request puts certain constraints on paths:
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- All service-side introduction circuits and all rendezvous paths
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should be Stable.
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- All connection requests for connections that we think will need to
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stay open a long time require Stable circuits. Currently, Tor decides
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this by examining the request's target port, and comparing it to a
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list of "long-lived" ports. (Default: 21, 22, 706, 1863, 5050,
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5190, 5222, 5223, 6667, 6697, 8300.)
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- DNS resolves require an exit node whose exit policy is not equivalent
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to "reject *:*".
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- Reverse DNS resolves require a version of Tor with advertised eventdns
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support (available in Tor 0.1.2.1-alpha-dev and later).
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- All connection requests require an exit node whose exit policy
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supports their target address and port (if known), or which "might
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support it" (if the address isn't known). See 2.2.1.
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- Rules for Fast? XXXXX
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2.2.1. Choosing an exit
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If we know what IP address we want to resolve, we can trivially tell
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whether a given router will support it by simulating its declared
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exit policy.
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Because we often connect to addresses of the form hostname:port, we do not
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always know the target IP address when we select an exit node. In these
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cases, we need to pick an exit node that "might support" connections to a
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given address port with an unknown address. An exit node "might support"
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such a connection if any clause that accepts any connections to that port
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precedes all clauses (if any) that reject all connections to that port.
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2.2.2. User configuration
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Users can alter the default behavior for path selection with configuration
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options.
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- If "ExitNodes" is provided, then every request requires an exit node on
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the ExitNodes list. (If a request is supported by no nodes on that list,
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and StrictExitNodes is false, then Tor treats that request as if
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ExitNodes were not provided.)
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- "EntryNodes" and "StrictEntryNodes" behave analogously.
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- If a user tries to connect to or resolve a hostname of the form
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<target>.<servername>.exit, the request is rewritten to a request for
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<target>, and the request is only supported by the exit whose nickname
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or fingerprint is <servername>.
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2.3. Handling failure
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If an attempt to extend a circuit fails (either because the first create
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failed or a subsequent extend failed) then the circuit is torn down and is
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no longer pending. (XXXX really?) Requests that might have been
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supported by the pending circuit thus become unsupported, and a new
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circuit needs to be constructed.
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If a stream "begin" attempt fails with an EXITPOLICY error, we
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decide that the exit node's exit policy is not correctly advertised,
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so we treat the exit node as if it were a non-exit until we retrieve
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a fresh descriptor for it.
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XXXX
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3. Attaching streams to circuits
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When a circuit that might support a request is built, Tor tries to attach
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the request's stream to the circuit and sends a BEGIN or RESOLVE relay
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cell as appropriate. If the request completes unsuccessfully, Tor
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considers the reason given in the CLOSE relay cell. [XXX yes, and?]
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After a request has remained unattached for [XXXX interval?], Tor
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abandons the attempt and signals an error to the client as appropriate
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(e.g., by closing the SOCKS connection).
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XXX Timeouts and when Tor auto-retries.
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* What stream-end-reasons are appropriate for retrying.
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If no reply to BEGIN/RESOLVE, then the stream will timeout and fail.
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4. Hidden-service related circuits
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XXX Tracking expected hidden service use (client-side and hidserv-side)
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5. Guard nodes
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XXX writeme
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6. Testing circuits
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(From some emails by arma)
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Right now the code exists to pick helper nodes, store our choices to
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disk, and use them for our entry nodes. But there are three topics
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to tackle before I'm comfortable turning them on by default. First,
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how to handle churn: since Tor nodes are not always up, and sometimes
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disappear forever, we need a plan for replacing missing helpers in a
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safe way. Second, we need a way to distinguish "the network is down"
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from "all my helpers are down", also in a safe way. Lastly, we need to
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examine the situation where a client picks three crummy helper nodes
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and is forever doomed to a lousy Tor experience. Here's my plan:
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How to handle churn.
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- Keep track of whether you have ever actually established a
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connection to each helper. Any helper node in your list that you've
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never used is ok to drop immediately. Also, we don't save that
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one to disk.
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- If all our helpers are down, we need more helper nodes: add a new
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one to the *end*of our list. Only remove dead ones when they have
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been gone for a very long time (months).
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- Pick from the first n (by default 3) helper nodes in your list
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that are up (according to the network-statuses) and reachable
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(according to your local firewall config).
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- This means that order matters when writing/reading them to disk.
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How to deal with network down.
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- While all helpers are down/unreachable and there are no established
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or on-the-way testing circuits, launch a testing circuit. (Do this
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periodically in the same way we try to establish normal circuits
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when things are working normally.)
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(Testing circuits are a special type of circuit, that streams won't
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attach to by accident.)
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- When a testing circuit succeeds, mark all helpers up and hold
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the testing circuit open.
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- If a connection to a helper succeeds, close all testing circuits.
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Else mark that helper down and try another.
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- If the last helper is marked down and we already have a testing
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circuit established, then add the first hop of that testing circuit
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to the end of our helper node list, close that testing circuit,
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and go back to square one. (Actually, rather than closing the
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testing circuit, can we get away with converting it to a normal
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circuit and beginning to use it immediately?)
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How to pick non-sucky helpers.
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- When we're picking a new helper nodes, don't use ones which aren't
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reachable according to our local ReachableAddresses configuration.
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(There's an attack here: if I pick my helper nodes in a very
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restrictive environment, say "ReachableAddresses 18.0.0.0/255.0.0.0:*",
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then somebody watching me use the network from another location will
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guess where I first joined the network. But let's ignore it for now.)
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- Right now we choose new helpers just like we'd choose any entry
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node: they must be "stable" (claim >1day uptime) and "fast" (advertise
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>10kB capacity). In 0.1.1.11-alpha, clients let dirservers define
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"stable" and "fast" however they like, and they just believe them.
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So the next step is to make them a function of the current network:
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e.g. line up all the 'up' nodes in order and declare the top
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three-quarter to be stable, fast, etc, as long as they meet some
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minimum too.
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- If that's not sufficient (it won't be), dirservers should introduce
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a new status flag: in additional to "stable" and "fast", we should
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also describe certain nodes as "entry", meaning they are suitable
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to be chosen as a helper. The first difference would be that we'd
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demand the top half rather than the top three-quarters. Another
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requirement would be to look at "mean time between returning" to
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ensure that these nodes spend most of their time available. (Up for
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two days straight, once a month, is not good enough.)
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- Lastly, we need a function, given our current set of helpers and a
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directory of the rest of the network, that decides when our helper
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set has become "too crummy" and we need to add more. For example,
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this could be based on currently advertised capacity of each of
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our helpers, and it would also be based on the user's preferences
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of speed vs. security.
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***
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Lasse wrote:
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> I am a bit concerned with performance if we are to have e.g. two out of
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> three helper nodes down or unreachable. How often should Tor check if
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> they are back up and running?
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Right now Tor believes a threshold of directory servers when deciding
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whether each server is up. When Tor observes a server to be down
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(connection failed or building the first hop of the circuit failed),
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it marks it as down and doesn't try it again, until it gets a new
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network-status from somebody, at which point it takes a new concensus
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and marks the appropriate servers as up.
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According to sec 5.1 of dir-spec.txt, the client will try to fetch a new
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network-status at least every 30 minutes, and more often in certain cases.
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With the proposed scheme, we'll also mark all our helpers as up shortly
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after the last one is marked down.
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> When should there be
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> added an extra node to the helper node list? This is kind of an
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> important threshold?
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I agree, this is an important question. I don't have a good answer yet. Is
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it terrible, anonymity-wise, to add a new helper every time only one of
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your helpers is up? Notice that I say add rather than replace -- so you'd
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only use this fourth helper when one of your main three helpers is down,
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and if three of your four are down, you'd add a fifth, but only use it
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when two of the first four are down, etc.
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In fact, this may be smarter than just picking a random node for your
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testing circuit, because if your network goes up and down a lot, then
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eventually you have a chance of using any entry node in the network for
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your testing circuit.
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We have a design choice here. Do we only try to use helpers for the
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connections that will have streams on them (revealing our communication
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partners), or do we also want to restrict the overall set of nodes that
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we'll connect to, to discourage people from enumerating all Tor clients?
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I'm increasingly of the belief that we want to hide our presence too,
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based on the fact that Steven and George and others keep coming up with
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attacks that start with "Assuming we know the set of users".
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If so, then here's a revised "How to deal with network down" section:
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1) When a helper is marked down or the helper list shrinks, and as
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a result the total number of helpers that are either (up and
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reachable) or (reachable but never connected to) is <= 1, then pick
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a new helper and add it to the end of the list.
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[We count nodes that have never been connected to, since otherwise
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we might keep on adding new nodes before trying any of them. By
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"reachable" I mean "is allowed by ReachableAddresses".]
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2) When you fail to connect to a helper that has never been connected
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to, you remove him from the list right then (and the above rule
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might kick in).
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3) When you succeed at connecting to a helper that you've never
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connected to before, mark all reachable helpers earlier in the list
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as up, and close that circuit.
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[We close the circuit, since if the other helpers are now up, we
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prefer to use them for circuits that will reveal communication
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partners.]
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This certainly seems simpler. Are there holes that I'm missing?
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> If running from a laptop you will meet different firewall settings, so
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> how should Helper Nodes settings keep up with moving from an open
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> ReachableAddresses to a FascistFirewall setting after the helper nodes
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> have been selected?
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I added the word "reachable" to three places in the above list, and I
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believe that totally solves this question.
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And as a bonus, it leads to an answer to Nick's attack ("If I pick
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my helper nodes all on 18.0.0.0:*, then I move, you'll know where I
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bootstrapped") -- the answer is to pick your original three helper nodes
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without regard for reachability. Then the above algorithm will add some
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more that are reachable for you, and if you move somewhere, it's more
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likely (though not certain) that some of the originals will become useful.
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Is that smart or just complex?
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> What happens if(when?) performance of the third node is bad?
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My above solution solves this a little bit, in that we always try to
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have two nodes available. But what if they are both up but bad? I'm not
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sure. As my previous mail said, we need some function, given our list
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of helpers and the network directory, that will tell us when we're in a
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bad situation. I can imagine some simple versions of this function --
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for example, when both our working helpers are in the bottom half of
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the nodes, ranked by capacity.
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But the hard part: what's the remedy when we decide there's something
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to fix? Do we add a third, and now we have two crummy ones and a new
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one? Or do we drop one or both of the bad ones?
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Perhaps we believe the latest claim from the network-status concensus,
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and we count a helper the dirservers believe is crummy as "not worth
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trying" (equivalent to "not reachable under our current ReachableAddresses
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config") -- and then the above algorithm would end up adding good ones,
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but we'd go back to the originals if they resume being acceptable? That's
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an appealing design. I wonder if it will cause the typical Tor user to
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have a helper node list that comprises most of the network, though. I'm
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ok with this.
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> Another point you might want to keep in mind, is the possibility to
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> reuse the code in order to add a second layer helper node (meaning node
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> number two) to "protect" the first layer (node number one) helper nodes.
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> These nodes should be tied to each of the first layer nodes. E.g. there
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> is one helper node list, as described in your mail, for each of the
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> first layer nodes, following their create/destroy.
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True. Does that require us to add a fourth hop to our path length,
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since the first hop is from a limited set, the second hop is from a
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limited set, and the third hop might also be constrained because, say,
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we're asking for an unusual exit port?
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> Another of the things might worth adding to the to do list is
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> localization of server (helper) nodes. Making it possible to pick
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> countries/regions where you do (not) want your helper nodes located. (As
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> in "HelperNodesLocated us,!eu" etc.) I know this requires the use of
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> external data and may not be worth it, but it _could_ be integrated at
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> the directory servers only -- adding a list of node IP's and e.g. a
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> country/region code to the directory and thus reduce the overhead. (?)
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> Maybe extending the Family-term?
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I think we are heading towards doing path selection based on geography,
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but I don't have a good sense yet of how that will actually turn out --
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that is, with what mechanism Tor clients will learn the information they
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need. But this seems to be something that is orthogonal to the rest of
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this discussion, so I look forward to having somebody else solve it for
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us, and fitting it in when it's ready. :)
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> And I would like to keep an option to pick the first X helper nodes
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> myself and then let Tor extend this list if these nodes are down (like
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> EntryNodes in current code). Even if this opens up for some new types of
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> "relationship" attacks.
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Good idea. Here's how I'd like to name these:
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The "EntryNodes" config option is a list of seed helper nodes. When we
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read EntryNodes, any node listed in entrynodes but not in the current
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helper node list gets *pre*pended to the helper node list.
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The "NumEntryNodes" config option (currently called NumHelperNodes)
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specifies the number of up, reachable, good-enough helper nodes that
|
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will make up the pool of possible choices for first hop, counted from
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the front of the helper node list until we have enough.
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The "UseEntryNodes" config option (currently called UseHelperNodes)
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tells us to turn on all this helper node behavior. If you set EntryNodes,
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then this option is implied.
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The "StrictEntryNodes" config option, provided for backward compatibility
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and for debugging, means a) we replace the helper node list with the
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current EntryNodes list, and b) whenever we would do an operation that
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alters the helper node list, we don't. (Yes, this means that if all the
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helper nodes are down, we lose until we mark them up again. But this is
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how it behaves now.)
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> I am sure my next point has been asked before, but what about testing
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> the current speed of the connections when looking for new helper nodes,
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> not only testing the connectivity? I know this might contribute to a lot
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> of overhead in the network, but if this only occur e.g. when using
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> helper nodes as a Hidden Service it might not have that large an impact,
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> but could help availability for the services?
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If we're just going to be testing them when we're first picking them,
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then it seems we can do the same thing by letting the directory servers
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test them. This has the added benefit that all the (behaving) clients
|
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use the same data, so they don't end up partitioned by a node that
|
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(for example) performs selectively for his victims.
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Another idea would be to periodically keep track of what speeds you get
|
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through your helpers, and make decisions from this. The reason we haven't
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done this yet is because there are a lot of variables -- perhaps the
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web site is slow, perhaps some other node in the path is slow, perhaps
|
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your local network is slow briefly, perhaps you got unlucky, etc. I
|
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believe that over time (assuming the user has roughly the same browsing
|
|
habits) all of these would average out and you'd get a usable answer,
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but I don't have a good sense of how long it would take to converge,
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so I don't know whether this would be worthwhile.
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> BTW. I feel confortable with all the terms helper/entry/contact nodes,
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> but I think you (the developers) should just pick one and stay with it
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> to avoid confusion.
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I think I'm going to try to co-opt the term 'Entry' node for this
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purpose. We're going to have to keep referring to helper nodes for the
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research community for a while though, so they realize that Tor does
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more than just let users ask for certain entry nodes.
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============================================================
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Some stuff that worries me about entry guards. 2006 Jun, Nickm.
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1. It is unlikely for two users to have the same set of entry guards.
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2. Observing a user is sufficient to learn its entry guards.
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3. So, as we move around, we leak our
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