This fixes a DoS issue where a client could send so much data in 5
minutes that they exhausted the server's RAM. Fix for bug 5934 and
6007. Bugfix on 0.2.0.20-rc, which enabled the v2 handshake.
debug-level since it will be quite common. logged at both client
and server side. this step should help us track what's going on
with people filtering tor connections by our ssl habits.
Conflicts throughout. All resolved in favor of taking HEAD and
adding tor_mem* or fast_mem* ops as appropriate.
src/common/Makefile.am
src/or/circuitbuild.c
src/or/directory.c
src/or/dirserv.c
src/or/dirvote.c
src/or/networkstatus.c
src/or/rendclient.c
src/or/rendservice.c
src/or/router.c
src/or/routerlist.c
src/or/routerparse.c
src/or/test.c
Here I looked at the results of the automated conversion and cleaned
them up as follows:
If there was a tor_memcmp or tor_memeq that was in fact "safe"[*] I
changed it to a fast_memcmp or fast_memeq.
Otherwise if there was a tor_memcmp that could turn into a
tor_memneq or tor_memeq, I converted it.
This wants close attention.
[*] I'm erring on the side of caution here, and leaving some things
as tor_memcmp that could in my opinion use the data-dependent
fast_memcmp variant.
We need to make sure that the worst thing that a weird consensus param
can do to us is to break our Tor (and only if the other Tors are
reliably broken in the same way) so that the majority of directory
authorities can't pull any attacks that are worse than the DoS that
they can trigger by simply shutting down.
One of these worse things was the cbtnummodes parameter, which could
lead to heap corruption on some systems if the value was sufficiently
large.
This commit fixes this particular issue and also introduces sanity
checking for all consensus parameters.
We had a spelling discrepancy between the manpage and the source code
for some option. Resolve these in favor of the manpage, because it
makes more sense (for example, HTTP should be capitalized).
Specifically, a circ attempt that we'd launched while the network was
down could timeout after we've marked our entrynodes up, marking them
back down again. The fix is to annotate as bad the OR conns that were
around before we did the retry, so if a circuit that's attached to them
times out we don't do anything about it.
At best, this patch helps us avoid sending queued relayed cells that
would get ignored during the time between when a destroy cell is
sent and when the circuit is finally freed. At worst, it lets us
release some memory a little earlier than it would otherwise.
Fix for bug #1184. Bugfix on 0.2.0.1-alpha.