Also fix a bug where if the guard we choose first doesn't answer, we
would try the second guard, but once we connected to the second guard
we would abandon it and retry the first one, slowing down bootstrapping.
The fix in both cases is to treat all our initially chosen guards as
acceptable to use.
Fixes bug 9946.
We had updated our "do we have enough microdescs to begin building
circuits?" logic most recently in 0.2.4.10-alpha (see bug 5956), but we
left the bootstrap status event logic at "how far through getting 1/4
of them are we?"
Fixes bug 9958; bugfix on 0.2.2.36, which is where they diverged (see
bug 5343).
According to the manpage, bridges use P256 for conformity and relays
use P224 for speed. But skruffy points out that we've gotten it
backwards in the code.
In this patch, we make the default P256 for everybody.
Fixes bug 9780; bugfix on 0.2.4.8-alpha.
The old code had logic to use a shorter path length if we didn't
have enough nodes. But we don't support 2-node networks anwyay.
Fix for #9926. I'm not calling this a bugfix on any particular
version, since a 2-node network would fail to work for you for a lot
of other reasons too, and it's not clear to me when that began, or if
2-node networks would ever have worked.
This is probably not an exploitable bug, since you would need to have
errno be a large negative value in the unix pluggable-transport launcher
case. Still, best avoided.
Fixes bug 9928; bugfix on 0.2.3.18-rc.
By calling circuit_n_chan_done() unconditionally on close, we were
closing pending connections that might not have been pending quite for
the connection we were closing. Fix for bug 9880.
Thanks to skruffy for finding this and explaining it patiently until
we understood.
To fix#6033, we disabled TLS 1.1 and 1.2. Eventually, OpenSSL fixed
the bug behind #6033.
I've considered alternate implementations that do more testing to see
if there's secretly an OpenSSL 1.0.1c or something that secretly has a
backport of the OpenSSL 1.0.1e fix, and decided against it on the
grounds of complexity.