r11606@catbus: nickm | 2007-01-30 16:52:23 -0500

Write the entry guards section of path-spec; note a possible bug in cirbuitbuild.c; add a const; defer work on torrc.complete to be part of a bigger config documentation reorg.


svn:r9465
This commit is contained in:
Nick Mathewson 2007-01-30 22:19:31 +00:00
parent 263a72d7f9
commit 1894e7ea01
3 changed files with 73 additions and 247 deletions

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@ -69,7 +69,7 @@ R - actually cause the directory.c functions to know about or_port
N - DNS improvements
. Asynchronous DNS
- Make evdns use windows strerror equivalents.
- Make sure patches get into libevent.
. Make sure patches get into libevent.
- Verify that it works well on windows
- Debug and re-enable server-side reverse DNS caching
@ -105,7 +105,6 @@ NR. Write path-spec.txt
- More prominently, we should have a recommended apps list.
- recommend gaim.
- unrecommend IE because of ftp:// bug.
N - torrc.complete.in needs attention?
N - we should add a preamble to tor-design saying it's out of date.
N - Document transport and natdport
@ -409,6 +408,7 @@ R - add d64 and fp64 along-side d and fp so people can paste status
- Look into generating torrc.{complete|sample}.in, tor.1.in,
the HTML manual, and the online config documentation from a single
source.
- torrc.complete.in needs attention?
Future version:
- Configuration format really wants sections.

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@ -135,10 +135,11 @@ of their choices.
If we fail to build a circuit N times in a X second period (see Section
2.3 for how this works), we stop building circuits until the X seconds
have elapsed.
XXX
XXXX
2.1.6. When to tear down circuits
XXXX
2.2. Path selection and constraints
@ -267,37 +268,61 @@ of their choices.
5. Guard nodes
XXX writeme
We use Guard nodes (also called "helper nodes" in the literature) to
prevent certain profiling attacks. Here's the risk: if we choose entry and
exit nodes at random, and an attacker controls C out of N servers, then the
attacker will control the entry and exit node of any given circuit with
probability (C/N)^2. But as we make many different circuits over time,
then the probability that the attacker will see a sample of about (C/N)^2
of our traffic goes to 1. Since statistical sampling works, the attacker
can be sure of learning a profile of our behavior.
If, on the other hand, we picked an entry node and held it fixed, we would
have probability C/N of choosing a bad entry and being profiled, and
probability (N-C)/N of choosing a good entry and not being profiled.
When guard nodes are enabled, Tor maintains an ordered list of entry nodes
as our chosen guards, and store this list persistently to disk. If a Guard
node becomes unusable, rather than replacing it, Tor adds new guards to the
end of the list. When it comes time to choose an entry, Tor chooses at
random from among the first NumEntryGuards (default 3) usable guards on the
list. If there are not at least 2 usable guards on the list, Tor adds
routers until there are, or until there are no more usable routers to add.
A guard is unusable if any of the following hold:
- it is not marked as a Guard by the networkstatuses,
- it is not marked Valid (and the user hasn't set AllowInvalid entry)
- it is not marked Running
- Tor couldn't reach it the last time it tried to connect
A guard is unusable for a particular circuit if any of the rules for path
selection in 2.2 are not met. In particular, if the circuit is "fast"
and the guard is not Fast, or if the circuit is "stable" and the guard is
not Stable, Tor can't use the guard for that circuit.
If the guard is excluded because of its status in the networkstatuses for
over 30 days, Tor removes it from the list entirely, preserving order.
If Tor fails to connect to an otherwise usable guard, it retries
periodically: every hour for six hours, every for hours for 3 days, every
18 hours for a week, and every 36 hours thereafter. Additionally, Tor
retries unreachable guards the first time it adds a new guard to the list,
since it is possible that the old guards were only marked as unreachable
because the network was unreachable or down.
Tor does not add a guard persistently to the list until the first time we
have connected to it successfully.
6. Testing circuits
XXXX
(From some emails by arma)
Right now the code exists to pick helper nodes, store our choices to
disk, and use them for our entry nodes. But there are three topics
to tackle before I'm comfortable turning them on by default. First,
how to handle churn: since Tor nodes are not always up, and sometimes
disappear forever, we need a plan for replacing missing helpers in a
safe way. Second, we need a way to distinguish "the network is down"
from "all my helpers are down", also in a safe way. Lastly, we need to
examine the situation where a client picks three crummy helper nodes
and is forever doomed to a lousy Tor experience. Here's my plan:
X. Old notes
How to handle churn.
- Keep track of whether you have ever actually established a
connection to each helper. Any helper node in your list that you've
never used is ok to drop immediately. Also, we don't save that
one to disk.
- If all our helpers are down, we need more helper nodes: add a new
one to the *end*of our list. Only remove dead ones when they have
been gone for a very long time (months).
- Pick from the first n (by default 3) helper nodes in your list
that are up (according to the network-statuses) and reachable
(according to your local firewall config).
- This means that order matters when writing/reading them to disk.
X.1. Do we actually do this?
How to deal with network down.
- While all helpers are down/unreachable and there are no established
@ -317,109 +342,10 @@ How to deal with network down.
testing circuit, can we get away with converting it to a normal
circuit and beginning to use it immediately?)
How to pick non-sucky helpers.
- When we're picking a new helper nodes, don't use ones which aren't
reachable according to our local ReachableAddresses configuration.
(There's an attack here: if I pick my helper nodes in a very
restrictive environment, say "ReachableAddresses 18.0.0.0/255.0.0.0:*",
then somebody watching me use the network from another location will
guess where I first joined the network. But let's ignore it for now.)
- Right now we choose new helpers just like we'd choose any entry
node: they must be "stable" (claim >1day uptime) and "fast" (advertise
>10kB capacity). In 0.1.1.11-alpha, clients let dirservers define
"stable" and "fast" however they like, and they just believe them.
So the next step is to make them a function of the current network:
e.g. line up all the 'up' nodes in order and declare the top
three-quarter to be stable, fast, etc, as long as they meet some
minimum too.
- If that's not sufficient (it won't be), dirservers should introduce
a new status flag: in additional to "stable" and "fast", we should
also describe certain nodes as "entry", meaning they are suitable
to be chosen as a helper. The first difference would be that we'd
demand the top half rather than the top three-quarters. Another
requirement would be to look at "mean time between returning" to
ensure that these nodes spend most of their time available. (Up for
two days straight, once a month, is not good enough.)
- Lastly, we need a function, given our current set of helpers and a
directory of the rest of the network, that decides when our helper
set has become "too crummy" and we need to add more. For example,
this could be based on currently advertised capacity of each of
our helpers, and it would also be based on the user's preferences
of speed vs. security.
[Do we actually do any of the above? If so, let's spec it. If not, let's
remove it. -NM]
***
Lasse wrote:
> I am a bit concerned with performance if we are to have e.g. two out of
> three helper nodes down or unreachable. How often should Tor check if
> they are back up and running?
Right now Tor believes a threshold of directory servers when deciding
whether each server is up. When Tor observes a server to be down
(connection failed or building the first hop of the circuit failed),
it marks it as down and doesn't try it again, until it gets a new
network-status from somebody, at which point it takes a new concensus
and marks the appropriate servers as up.
According to sec 5.1 of dir-spec.txt, the client will try to fetch a new
network-status at least every 30 minutes, and more often in certain cases.
With the proposed scheme, we'll also mark all our helpers as up shortly
after the last one is marked down.
> When should there be
> added an extra node to the helper node list? This is kind of an
> important threshold?
I agree, this is an important question. I don't have a good answer yet. Is
it terrible, anonymity-wise, to add a new helper every time only one of
your helpers is up? Notice that I say add rather than replace -- so you'd
only use this fourth helper when one of your main three helpers is down,
and if three of your four are down, you'd add a fifth, but only use it
when two of the first four are down, etc.
In fact, this may be smarter than just picking a random node for your
testing circuit, because if your network goes up and down a lot, then
eventually you have a chance of using any entry node in the network for
your testing circuit.
We have a design choice here. Do we only try to use helpers for the
connections that will have streams on them (revealing our communication
partners), or do we also want to restrict the overall set of nodes that
we'll connect to, to discourage people from enumerating all Tor clients?
I'm increasingly of the belief that we want to hide our presence too,
based on the fact that Steven and George and others keep coming up with
attacks that start with "Assuming we know the set of users".
If so, then here's a revised "How to deal with network down" section:
1) When a helper is marked down or the helper list shrinks, and as
a result the total number of helpers that are either (up and
reachable) or (reachable but never connected to) is <= 1, then pick
a new helper and add it to the end of the list.
[We count nodes that have never been connected to, since otherwise
we might keep on adding new nodes before trying any of them. By
"reachable" I mean "is allowed by ReachableAddresses".]
2) When you fail to connect to a helper that has never been connected
to, you remove him from the list right then (and the above rule
might kick in).
3) When you succeed at connecting to a helper that you've never
connected to before, mark all reachable helpers earlier in the list
as up, and close that circuit.
[We close the circuit, since if the other helpers are now up, we
prefer to use them for circuits that will reveal communication
partners.]
This certainly seems simpler. Are there holes that I'm missing?
> If running from a laptop you will meet different firewall settings, so
> how should Helper Nodes settings keep up with moving from an open
> ReachableAddresses to a FascistFirewall setting after the helper nodes
> have been selected?
I added the word "reachable" to three places in the above list, and I
believe that totally solves this question.
X.2. A thing we could do to deal with reachability.
And as a bonus, it leads to an answer to Nick's attack ("If I pick
my helper nodes all on 18.0.0.0:*, then I move, you'll know where I
@ -429,123 +355,18 @@ more that are reachable for you, and if you move somewhere, it's more
likely (though not certain) that some of the originals will become useful.
Is that smart or just complex?
> What happens if(when?) performance of the third node is bad?
X.3. Some stuff that worries me about entry guards. 2006 Jun, Nickm.
My above solution solves this a little bit, in that we always try to
have two nodes available. But what if they are both up but bad? I'm not
sure. As my previous mail said, we need some function, given our list
of helpers and the network directory, that will tell us when we're in a
bad situation. I can imagine some simple versions of this function --
for example, when both our working helpers are in the bottom half of
the nodes, ranked by capacity.
It is unlikely for two users to have the same set of entry guards.
Observing a user is sufficient to learn its entry guards. So, as we move
around, entry guards make us linkable. If we want to change guards when
our location (IP? subnet?) changes, we have two bad options. We could
- Drop the old guards. But if we go back to our old location,
we'll not use our old guards. For a laptop that sometimes gets used
from work and sometimes from home, this is pretty fatal.
- Remember the old guards as associated with the old location, and use
them again if we ever go back to the old location. This would be
nasty, since it would force us to record where we've been.
But the hard part: what's the remedy when we decide there's something
to fix? Do we add a third, and now we have two crummy ones and a new
one? Or do we drop one or both of the bad ones?
Perhaps we believe the latest claim from the network-status concensus,
and we count a helper the dirservers believe is crummy as "not worth
trying" (equivalent to "not reachable under our current ReachableAddresses
config") -- and then the above algorithm would end up adding good ones,
but we'd go back to the originals if they resume being acceptable? That's
an appealing design. I wonder if it will cause the typical Tor user to
have a helper node list that comprises most of the network, though. I'm
ok with this.
> Another point you might want to keep in mind, is the possibility to
> reuse the code in order to add a second layer helper node (meaning node
> number two) to "protect" the first layer (node number one) helper nodes.
> These nodes should be tied to each of the first layer nodes. E.g. there
> is one helper node list, as described in your mail, for each of the
> first layer nodes, following their create/destroy.
True. Does that require us to add a fourth hop to our path length,
since the first hop is from a limited set, the second hop is from a
limited set, and the third hop might also be constrained because, say,
we're asking for an unusual exit port?
> Another of the things might worth adding to the to do list is
> localization of server (helper) nodes. Making it possible to pick
> countries/regions where you do (not) want your helper nodes located. (As
> in "HelperNodesLocated us,!eu" etc.) I know this requires the use of
> external data and may not be worth it, but it _could_ be integrated at
> the directory servers only -- adding a list of node IP's and e.g. a
> country/region code to the directory and thus reduce the overhead. (?)
> Maybe extending the Family-term?
I think we are heading towards doing path selection based on geography,
but I don't have a good sense yet of how that will actually turn out --
that is, with what mechanism Tor clients will learn the information they
need. But this seems to be something that is orthogonal to the rest of
this discussion, so I look forward to having somebody else solve it for
us, and fitting it in when it's ready. :)
> And I would like to keep an option to pick the first X helper nodes
> myself and then let Tor extend this list if these nodes are down (like
> EntryNodes in current code). Even if this opens up for some new types of
> "relationship" attacks.
Good idea. Here's how I'd like to name these:
The "EntryNodes" config option is a list of seed helper nodes. When we
read EntryNodes, any node listed in entrynodes but not in the current
helper node list gets *pre*pended to the helper node list.
The "NumEntryNodes" config option (currently called NumHelperNodes)
specifies the number of up, reachable, good-enough helper nodes that
will make up the pool of possible choices for first hop, counted from
the front of the helper node list until we have enough.
The "UseEntryNodes" config option (currently called UseHelperNodes)
tells us to turn on all this helper node behavior. If you set EntryNodes,
then this option is implied.
The "StrictEntryNodes" config option, provided for backward compatibility
and for debugging, means a) we replace the helper node list with the
current EntryNodes list, and b) whenever we would do an operation that
alters the helper node list, we don't. (Yes, this means that if all the
helper nodes are down, we lose until we mark them up again. But this is
how it behaves now.)
> I am sure my next point has been asked before, but what about testing
> the current speed of the connections when looking for new helper nodes,
> not only testing the connectivity? I know this might contribute to a lot
> of overhead in the network, but if this only occur e.g. when using
> helper nodes as a Hidden Service it might not have that large an impact,
> but could help availability for the services?
If we're just going to be testing them when we're first picking them,
then it seems we can do the same thing by letting the directory servers
test them. This has the added benefit that all the (behaving) clients
use the same data, so they don't end up partitioned by a node that
(for example) performs selectively for his victims.
Another idea would be to periodically keep track of what speeds you get
through your helpers, and make decisions from this. The reason we haven't
done this yet is because there are a lot of variables -- perhaps the
web site is slow, perhaps some other node in the path is slow, perhaps
your local network is slow briefly, perhaps you got unlucky, etc. I
believe that over time (assuming the user has roughly the same browsing
habits) all of these would average out and you'd get a usable answer,
but I don't have a good sense of how long it would take to converge,
so I don't know whether this would be worthwhile.
> BTW. I feel confortable with all the terms helper/entry/contact nodes,
> but I think you (the developers) should just pick one and stay with it
> to avoid confusion.
I think I'm going to try to co-opt the term 'Entry' node for this
purpose. We're going to have to keep referring to helper nodes for the
research community for a while though, so they realize that Tor does
more than just let users ask for certain entry nodes.
============================================================
Some stuff that worries me about entry guards. 2006 Jun, Nickm.
1. It is unlikely for two users to have the same set of entry guards.
2. Observing a user is sufficient to learn its entry guards.
3. So, as we move around, we leak our
[Do we do any of this now? If not, this should move into 099-misc or
098-todo. -NM]

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@ -1918,7 +1918,7 @@ num_live_entry_guards(void)
/** Return 1 if <b>digest</b> matches the identity of any node
* in the entry_guards list. Else return 0. */
static INLINE int
is_an_entry_guard(char *digest)
is_an_entry_guard(const char *digest)
{
SMARTLIST_FOREACH(entry_guards, entry_guard_t *, entry,
if (!memcmp(digest, entry->identity, DIGEST_LEN))
@ -2219,6 +2219,11 @@ entry_guard_register_connect_status(const char *digest, int succeeded,
r = entry_is_live(e, 0, 1, 1);
if (r && !r->is_running) {
refuse_conn = 1;
/* XXXX012 I think this might be broken; when picking entry nodes,
* we only look at unreachable_since and is_time_to_retry, and we
* pay no attention to is_running. If this is indeed the case, we
* can fix the bug by adding a retry_as_entry flag to
* routerinfo_t. -NM */
r->is_running = 1;
}
}