mirror of
https://gitlab.torproject.org/tpo/core/tor.git
synced 2024-11-20 10:12:15 +01:00
118 lines
5.8 KiB
Plaintext
118 lines
5.8 KiB
Plaintext
|
|
||
|
0. Intro.
|
||
|
Onion Routing is still very much in development stages. This document
|
||
|
aims to get you started in the right direction if you want to understand
|
||
|
the code, add features, fix bugs, etc.
|
||
|
|
||
|
Read the README file first, so you can get familiar with the basics.
|
||
|
|
||
|
1. The programs.
|
||
|
|
||
|
1.1. "or". This is the main program here. It functions as both a server
|
||
|
and a client, depending on which config file you give it. ...
|
||
|
|
||
|
2. The pieces.
|
||
|
|
||
|
2.1. Routers. Onion routers, as far as the 'or' program is concerned,
|
||
|
are a bunch of data items that are loaded into the router_array when
|
||
|
the program starts. After it's loaded, the router information is never
|
||
|
changed. When a new OR connection is started (see below), the relevant
|
||
|
information is copied from the router struct to the connection struct.
|
||
|
|
||
|
2.2. Connections. A connection is a long-standing tcp socket between
|
||
|
nodes. A connection is named based on what it's connected to -- an "OR
|
||
|
connection" has an onion router on the other end, an "OP connection" has
|
||
|
an onion proxy on the other end, an "exit connection" has a website or
|
||
|
other server on the other end, and an "AP connection" has an application
|
||
|
proxy (and thus a user) on the other end.
|
||
|
|
||
|
2.3. Circuits. A circuit is a single conversation between two
|
||
|
participants over the onion routing network. One end of the circuit has
|
||
|
an AP connection, and the other end has an exit connection. AP and exit
|
||
|
connections have only one circuit associated with them (and thus these
|
||
|
connection types are closed when the circuit is closed), whereas OP and
|
||
|
OR connections multiplex many circuits at once, and stay standing even
|
||
|
when there are no circuits running over them.
|
||
|
|
||
|
2.4. Cells. Some connections, specifically OR and OP connections, speak
|
||
|
"cells". This means that data over that connection is bundled into 128
|
||
|
byte packets (8 bytes of header and 120 bytes of payload). Each cell has
|
||
|
a type, or "command", which indicates what it's for.
|
||
|
|
||
|
|
||
|
3. Important parameters in the code.
|
||
|
|
||
|
3.1. Role.
|
||
|
|
||
|
|
||
|
4. Robustness features.
|
||
|
|
||
|
4.1. Bandwidth throttling. Each cell-speaking connection has a maximum
|
||
|
bandwidth it can use, as specified in the routers.or file. Bandwidth
|
||
|
throttling occurs on both the sender side and the receiving side. The
|
||
|
sending side sends cells at regularly spaced intervals (e.g., a connection
|
||
|
with a bandwidth of 12800B/s would queue a cell every 10ms). The receiving
|
||
|
side protects against misbehaving servers that send cells more frequently,
|
||
|
by using a simple token bucket:
|
||
|
|
||
|
Each connection has a token bucket with a specified capacity. Tokens are
|
||
|
added to the bucket each second (when the bucket is full, new tokens
|
||
|
are discarded.) Each token represents permission to receive one byte
|
||
|
from the network --- to receive a byte, the connection must remove a
|
||
|
token from the bucket. Thus if the bucket is empty, that connection must
|
||
|
wait until more tokens arrive. The number of tokens we add enforces a
|
||
|
longterm average rate of incoming bytes, yet we still permit short-term
|
||
|
bursts above the allowed bandwidth. Currently bucket sizes are set to
|
||
|
ten seconds worth of traffic.
|
||
|
|
||
|
The bandwidth throttling uses TCP to push back when we stop reading.
|
||
|
We extend it with token buckets to allow more flexibility for traffic
|
||
|
bursts.
|
||
|
|
||
|
4.2. Data congestion control. Even with the above bandwidth throttling,
|
||
|
we still need to worry about congestion, either accidental or intentional.
|
||
|
If a lot of people make circuits into same node, and they all come out
|
||
|
through the same connection, then that connection may become saturated
|
||
|
(be unable to send out data cells as quickly as it wants to). An adversary
|
||
|
can make a 'put' request through the onion routing network to a webserver
|
||
|
he owns, and then refuse to read any of the bytes at the webserver end
|
||
|
of the circuit. These bottlenecks can propagate back through the entire
|
||
|
network, mucking up everything.
|
||
|
|
||
|
To handle this congestion, each circuit starts out with a receive
|
||
|
window at each node of 100 cells -- it is willing to receive at most 100
|
||
|
cells on that circuit. (It handles each direction separately; so that's
|
||
|
really 100 cells forward and 100 cells back.) The edge of the circuit
|
||
|
is willing to create at most 100 cells from data coming from outside the
|
||
|
onion routing network. Nodes in the middle of the circuit will tear down
|
||
|
the circuit if a data cell arrives when the receive window is 0. When
|
||
|
data has traversed the network, the edge node buffers it on its outbuf,
|
||
|
and evaluates whether to respond with a 'sendme' acknowledgement: if its
|
||
|
outbuf is not too full, and its receive window is less than 90, then it
|
||
|
queues a 'sendme' cell backwards in the circuit. Each node that receives
|
||
|
the sendme increments its window by 10 and passes the cell onward.
|
||
|
|
||
|
In practice, all the nodes in the circuit maintain a receive window
|
||
|
close to 100 except the exit node, which stays around 0, periodically
|
||
|
receiving a sendme and reading 10 more data cells from the webserver.
|
||
|
In this way we can use pretty much all of the available bandwidth for
|
||
|
data, but gracefully back off when faced with multiple circuits (a new
|
||
|
sendme arrives only after some cells have traversed the entire network),
|
||
|
stalled network connections, or attacks.
|
||
|
|
||
|
We don't need to reimplement full tcp windows, with sequence numbers,
|
||
|
the ability to drop cells when we're full etc, because the tcp streams
|
||
|
already guarantee in-order delivery of each cell. Rather than trying
|
||
|
to build some sort of tcp-on-tcp scheme, we implement this minimal data
|
||
|
congestion control; so far it's enough.
|
||
|
|
||
|
4.3. Router twins. In many cases when we ask for a router with a given
|
||
|
address and port, we really mean a router who knows a given key. Router
|
||
|
twins are two or more routers that all share the same private key. We thus
|
||
|
give routers extra flexibility in choosing the next hop in the circuit: if
|
||
|
some of the twins are down or slow, it can choose the more available ones.
|
||
|
|
||
|
Currently the code tries for the primary router first, and if it's down,
|
||
|
chooses the first available twin.
|
||
|
|