rust-lightning/src/util/events.rs
2018-09-19 23:07:02 -04:00

142 lines
6.1 KiB
Rust

use ln::msgs;
use chain::transaction::OutPoint;
use bitcoin::blockdata::script::Script;
use secp256k1::key::PublicKey;
use std::time::Instant;
pub enum Event {
// Events a user will probably have to handle
/// Used to indicate that the client should generate a funding transaction with the given
/// parameters and then call ChannelManager::funding_transaction_generated.
/// Generated in ChannelManager message handling.
FundingGenerationReady {
/// The random channel_id we picked which you'll need to pass into
/// ChannelManager::funding_transaction_generated.
temporary_channel_id: [u8; 32],
/// The value, in satoshis, that the output should have.
channel_value_satoshis: u64,
/// The script which should be used in the transaction output.
output_script: Script,
/// The value passed in to ChannelManager::create_channel
user_channel_id: u64,
},
/// Used to indicate that the client may now broadcast the funding transaction it created for a
/// channel. Broadcasting such a transaction prior to this event may lead to our counterparty
/// trivially stealing all funds in the funding transaction!
FundingBroadcastSafe {
/// The output, which was passed to ChannelManager::funding_transaction_generated, which is
/// now safe to broadcast.
funding_txo: OutPoint,
/// The value passed in to ChannelManager::create_channel
user_channel_id: u64,
},
/// Indicates we've received money! Just gotta dig out that payment preimage and feed it to
/// ChannelManager::claim_funds to get it....
/// Note that if the preimage is not known, you must call ChannelManager::fail_htlc_backwards
/// to free up resources for this HTLC.
PaymentReceived {
/// The hash for which the preimage should be handed to the ChannelManager.
payment_hash: [u8; 32],
/// The value, in thousandths of a satoshi, that this payment is for.
amt: u64,
},
/// Indicates an outbound payment we made succeeded (ie it made it all the way to its target
/// and we got back the payment preimage for it).
PaymentSent {
/// The preimage to the hash given to ChannelManager::send_payment.
/// Note that this serves as a payment receipt, if you wish to have such a thing, you must
/// store it somehow!
payment_preimage: [u8; 32],
},
/// Indicates an outbound payment we made failed. Probably some intermediary node dropped
/// something. You may wish to retry with a different route.
PaymentFailed {
/// The hash which was given to ChannelManager::send_payment.
payment_hash: [u8; 32],
},
/// Used to indicate that ChannelManager::process_pending_htlc_forwards should be called at a
/// time in the future.
PendingHTLCsForwardable {
/// The earliest time at which process_pending_htlc_forwards should be called.
time_forwardable: Instant,
},
// Events indicating the network loop should send a message to a peer:
// TODO: Move these into a separate struct and make a top-level enum
/// Used to indicate that we've initialted a channel open and should send the open_channel
/// message provided to the given peer.
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
SendOpenChannel {
/// The node_id of the node which should receive this message
node_id: PublicKey,
/// The message which should be sent.
msg: msgs::OpenChannel,
},
/// Used to indicate that a funding_created message should be sent to the peer with the given node_id.
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
SendFundingCreated {
/// The node_id of the node which should receive this message
node_id: PublicKey,
/// The message which should be sent.
msg: msgs::FundingCreated,
},
/// Used to indicate that a funding_locked message should be sent to the peer with the given node_id.
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
SendFundingLocked {
/// The node_id of the node which should receive these message(s)
node_id: PublicKey,
/// The funding_locked message which should be sent.
msg: msgs::FundingLocked,
/// An optional additional announcement_signatures message which should be sent.
announcement_sigs: Option<msgs::AnnouncementSignatures>,
},
/// Used to indicate that a series of HTLC update messages, as well as a commitment_signed
/// message should be sent to the peer with the given node_id.
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
UpdateHTLCs {
/// The node_id of the node which should receive these message(s)
node_id: PublicKey,
/// The update messages which should be sent. ALL messages in the struct should be sent!
updates: msgs::CommitmentUpdate,
},
/// Used to indicate that a shutdown message should be sent to the peer with the given node_id.
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
SendShutdown {
/// The node_id of the node which should receive this message
node_id: PublicKey,
/// The message which should be sent.
msg: msgs::Shutdown,
},
/// Used to indicate that a channel_announcement and channel_update should be broadcast to all
/// peers (except the peer with node_id either msg.contents.node_id_1 or msg.contents.node_id_2).
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
BroadcastChannelAnnouncement {
/// The channel_announcement which should be sent.
msg: msgs::ChannelAnnouncement,
/// The followup channel_update which should be sent.
update_msg: msgs::ChannelUpdate,
},
/// Used to indicate that a channel_update should be broadcast to all peers.
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
BroadcastChannelUpdate {
/// The channel_update which should be sent.
msg: msgs::ChannelUpdate,
},
//Error handling
/// Broadcast an error downstream to be handled
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
HandleError {
/// The node_id of the node which should receive this message
node_id: PublicKey,
/// The action which should be taken.
action: Option<msgs::ErrorAction>
}
}
pub trait EventsProvider {
fn get_and_clear_pending_events(&self) -> Vec<Event>;
}