Add a version of the create_onion_message utility function that attempts
to resolved the introduction node of the destination's BlindedPath using
a ReadOnlyNetworkGraph`. Otherwise, if given a path using the compact
representation, using create_onion_message would fail. Keep the current
version for use internally and for external uses where the blinded path
is known to be resolved.
When forwarding onion messages, the next node may be represented by a
short channel id instead of a node id. Parameterize OnionMessenger with
a NodeIdLookUp trait to find which node is the next hop. Implement the
trait for ChannelManager for forwarding to channel counterparties.
Also use this trait when advancing a blinded path one hop when the
sender is the introduction node.
When OnionMessenger creates an OnionMessage to a Destination, the latter
may contain an IntroductionNode::DirectedShortChannelId inside a
BlindedPath. Resolve these in DefaultMessageRouter and handle unresolved
ones in OnionMessenger.
Allow using either a node id or a directed short channel id in blinded
paths. This allows for a more compact representation of blinded paths,
which is advantageous for reducing offer QR code size.
Follow-up commits will implement handling the directed short channel id
case in OnionMessenger as it requires resolving the introduction node in
MessageRouter.
Blinded paths currently contain a node id for the introduction node.
However, a compact representation will allow a directed short channel id
instead. Update BlindedPathCandidate and OneHopBlindedPathCandidate to
store a NodeId reference from either the NetworkGraph or from the user-
provided first hops.
This approach avoids looking up the introduction node id on demand,
which may not be resolvable. Thus, that would require returning an
Option from CandidateRouteHop::source and handle None accordingly.
Blinded paths use a pubkey to identify the introduction node, but it
will soon allow using a directed short channel id instead. Add an
introduction_node_id method to BlindedPath to facilitate lookup in the
latter case.
Allow either using a node id or a short channel id when forwarding an
onion message. This allows for a more compact representation of blinded
paths, which is advantageous for reducing offer QR code size.
Follow-up commits will implement handling the short channel id case as
it requires looking up the destination node id.
If we are reading an object that is `MaybeReadable` in a TLV stream
using `upgradable_required`, it may return early with `Ok(None)`.
In this case, it will not read any further TLVs from the TLV
stream. This is fine, except that we generally expect
`MaybeReadable` always consume the correct number of bytes for the
full object, even if it doesn't understand it.
This could pose a problem, for example, in cases where we're
reading a TLV-stream `MaybeReadable` object inside another
TLV-stream object. In that case, the `MaybeReadable` object may
return `Ok(None)` and not consume all the available bytes, causing
the outer TLV read to fail as the TLV length does not match.
`impl_writeable_tlv_based_enum_upgradable` professed to supporting
upgrades by returning `None` from `MaybeReadable` when unknown
variants written by newer versions of LDK were read. However, it
generally didn't support this as it didn't discard bytes for
unknown types, resulting in corrupt reading.
This is fixed here for enum variants written as a TLV stream,
however we don't have a length prefix for tuple enum variants, so
the documentation on the macro is updated to mention that
downgrades are not supported for tuple variants.
New rustc beta now warns on duplicate imports when one of the
imports is from a wildcard import or the default prelude. Thus, to
avoid this here we prefer to always use `crate::prelude::*` and let
it decide if we actually need to import anything.
New rustc beta now warns on duplicate imports when one of the
imports is from a wildcard import or the default prelude. Thus, for
simplicity, we need to make our `crate::prelude` mostly identical
to the `std` one, allowing us to always simply use the
`crate::prelude` and let it decide if we need to import anything.
New rustc now warns on duplicate imports when one of the imports
is from a wildcard import or the default prelude. Thus, because we
often don't actually use the imports from our prelude (as they
exist to duplicate the `std` default prelude), we have to mark most
of our `crate::prelude` imports with `#[allow(unused_imports)]`,
which we do here.
Previously, `handle_message` was a single large method consisting of two
logical parts: one modifying the peer state hence requiring us to hold
the `peer_lock` `MutexGuard`, and, after calling `mem::drop(peer_lock)`,
the remainder which does not only *not* require to hold the
`MutexGuard`, but relies on it being dropped to avoid double-locking.
However, the `mem::drop` was easily overlooked, making reasoning about
lock orders etc. a headache. Here, we therefore have
`handle_message` call two sub-methods reflecting the two logical parts,
allowing us to avoid the explicit `mem::drop`, while at the same time
making it less error-prone due to the two methods' signatures.
- We might generate channel updates to be broadcast when
we are not connected to any peers to broadcast them to.
- This PR ensures to cache them and broadcast them only when
we are connected to some peers.
Other Changes:
1. Introduce a test.
2. Update the relevant current tests affected by this change.
3. Fix a typo.
4. Introduce two functions in functional_utils that optionally
connect and disconnect a dummy node during broadcast testing.
A LDK user deployed to production a WIP version of the async signing
branch in which two new TLVs were added to channel. To prevent them from
needing to perform a migration, we can just new types for TLVs that have
yet to be included in a release. A note has been added to ensure types
45 and 47 are not used for another purpose.
This would help distinguish different types of errors when deserialzing
a channel manager. InvalidValue was used previously but this could be
because it is an old serialization format, whereas DangerousValue is a
lot more clear on why the deserialization failed.
ChannelManager docs aren't very approachable as they consist of a large
wall of texts without much direction. As a first step of improvement,
add sections to help delineate the existing text and make it easier to
scan.
This commit completes all of the groundwork necessary to decode incoming
`update_add_htlc` onions once they're fully committed to by both sides.
HTLCs are tracked in batches per-channel on the channel they were
received on. While this path is unreachable for now, until
`InboundHTLCResolution::Resolved` is replaced with
`InboundHTLCResolution::Pending`, it will allow us to obtain
`HTLCHandlingFailed` events for _any_ failed HTLC that comes across a
channel.
When decoding pending `update_add_htlc` onions, we may need to forward
HTLCs using `ChannelManager::forward_htlcs`. This may end up queueing a
`PendingHTLCsForwardable` event, but we're only decoding these pending
onions as a result of handling a `PendingHTLCsForwardable`, so we
shouldn't have to queue another one and wait for it to be handled. By
having a `forward_htlcs` variant that does not push the forward event,
we can ignore the forward event push when forwarding HTLCs which we just
decoded the onion for.
Since decoding pending `update_add_htlc` onions will go through the HTLC
forwarding path, we'll want to make sure we don't queue more events than
necessary if we have both HTLCs to forward/fail and pending
`update_add_htlc` onions to decode.
In the future, we plan to completely remove
`decode_update_add_htlc_onion` and replace it with a batched variant.
This refactor, while improving readability in its current form, does not
feature any functional changes and allows us to reuse the incoming HTLC
acceptance checks in the batched variant.
This simplifies the failure path by allowing us to return the general
error code for a failure, which we can then amend based on whether it
was for a phantom forward.
In the future, we plan to complete remove `decode_update_add_htlc_onion`
and replace it with a batched variant. This refactor, while improving
readability in its current form, does not feature any functional changes
and allows us to reuse most of the logic in the batched variant.
In the future, we plan to complete remove `decode_update_add_htlc_onion`
and replace it with a batched variant. This refactor, while improving
readability in its current form, does not feature any functional changes
and allows us to reuse most of the logic in the batched variant.
In the future, we plan to complete remove `decode_update_add_htlc_onion`
and replace it with a batched variant. This refactor, while improving
readability in its current form, does not feature any functional changes
and allows us to reuse most of the logic in the batched variant.