Type aliases are now more robustly being exported in the C bindings
generator, which requires ensuring we don't include some type
aliases which make no sense in bindings.
On connection, if our peer supports gossip queries, and we never
send a `gossip_timestamp_filter`, our peer is supposed to never
send us gossip outside of explicit queries. Thus, we'll end up
always having stale gossip information after the first few
connections we make to peers.
The solution is to send a dummy `gossip_timestamp_filter`
immediately after connecting to peers.
Previously, if we were offline when a funding transaction was
locked in, and then we came back online, calling
`best_block_updated` once followed by `transactions_confirmed`,
we'd not generate a funding_locked until the next
`best_block_updated`.
We address this by re-calling `best_block_updated` in
`transactions_confirmed`, similar to how `ChannelMonitor` works.
This creates an SCID alias for all of our outbound channels, which
we send to our counterparties as a part of the `funding_locked`
message and then recognize in any HTLC forwarding instructions.
Note that we generate an SCID alias for all channels, including
already open ones, even though we currently have no way of
communicating to our peers the SCID alias for already-open
channels.
New `funding_locked` messages can include SCID aliases which our
counterparty will recognize as "ours" for the purposes of relaying
transactions to us. This avoids telling the world about our
on-chain transactions every time we want to receive a payment, and
will allow for receiving payments before the funding transaction
appears on-chain.
Here we store the new SCID aliases and use them in invoices instead
of he "standard" SCIDs.
`handle_monitor_err!()` has a number of different forms depending
on which messages and actions were outstanding when the monitor
updating first failed. Instead of matching by argument count, its
much more readable to put an explicit string in the arguments to
make it easy to scan for the called form.
Failing an HTLC with onion error channel_disabled requires encoding a 'flags' field into the failure
packet. However, we were encoding this 'flags' field for all failures packets that were failing on
update_add_htlc with an update (error 0x1000 UPDATE).
Discovered in the course of adding phantom payment failure tests, which also added testing for this bug
In any place where fail_htlc_backwards_internal was called for a phantom payment
failure, we weren't encoding the onion failure as if the phantom were the one
failing. Instead, we were encoding the failure as if it were coming from the
second-to-last hop. This caused our failures to not be parsed properly on the
payer's side.
Places we were encoding failures incorrectly include:
* on failure of a call to inbound_payment::verify
* on a user call to fail_htlc_backwards
Also drop some unnecessary panics when reading OnionHopData objects. This also
enables one of the phantom failure tests because we can construct OnionHopDatas
with invalid amounts.
Lastly, remove a bogus comment
This also fixes a bug where we were failing back phantom payments with the
wrong scid, causing them to never actually be failed backwards (L3022 in
channelmanager.rs)
This new field will be used in upcoming commit(s) to encrypt phantom payment failure
packets.
Prior to cryptographic payment secrets, when we process a received
payment in `process_pending_htlc_fowards` we'd remove its entry
from the `pending_inbound_payments` map and give the user a
`PaymentReceived` event.
Thereafter, if a second HTLC came in with the same payment hash, it
would find no entry in the `pending_inbound_payments` map and be
immediately failed in `process_pending_htlc_forwards`.
Thus, each HTLC will either result in a `PaymentReceived` event or
be failed, with no possibility for both.
As of 8464875555, we no longer
materially have a pending-inbound-payments map, and thus
more-than-happily accept a second payment with the same payment
hash even if we just failed a previous one for having mis-matched
payment data.
This can cause an issue if the two HTLCs are received back-to-back,
with the first being accepted as valid, generating a
`PaymentReceived` event. Then, when the second comes in we'll hit
the "total value {} ran over expected value" condition and fail
*all* pending HTLCs with the same payment hash. At this point,
we'll have a pending failure for both HTLCs, as well as a
`PaymentReceived` event for the user.
Thereafter, if the user attempts to fail the HTLC in response to
the `PaymentReceived`, they'll get a debug panic at channel.rs:1657
'Tried to fail an HTLC that was already failed'.
The solution is to avoid bulk-failing all pending HTLCs for a
payment. This feels like the right thing to do anyway - if a sender
accidentally sends an extra HTLC after a payment has ben fully
paid, we shouldn't fail the entire payment.
Found by the `chanmon_consistency` fuzz test.
Add a new config flag `UserConfig::manually_accept_inbound_channels`,
which when set to true allows the node operator to accept or reject new
channel requests.
When set to true, `Event::OpenChannelRequest` will be triggered once a
request to open a new inbound channel is received. When accepting the
request, `ChannelManager::accept_inbound_channel` should be called.
Rejecting the request is done through
`ChannelManager::force_close_channel`.
`cargo bench` sets `cfg(test)`, causing us to hit some test-only
code in the router when benchmarking, throwing off our benchmarks
substantially. Here we swap from the `unstable` feature to a more
clearly internal feature (`_bench_unstable`) and also checking for
it when enabling test-only code.
We currently allow users to provide an `override_config` in
`ChannelManager::create_channel` which it seems should apply to the
channel. However, because we don't store any of it, the only parts
which we apply to the channel are those which are set in the
`Channel` object immediately in `Channel::new_outbound` and used
from there.
This is great in most cases, however the
`UserConfig::peer_channel_config_limits` `ChannelHandshakeLimits`
object is used in `accept_channel` to bound what is acceptable in
our peer's `AcceptChannel` message. Thus, for outbound channels, we
are given a full `UserConfig` object to "override" the default
config, but we don't use any of the handshake limits specified in
it.
Here, we move to storing the `ChannelHandshakeLimits` explicitly
and applying it when we receive our peer's `AcceptChannel`. Note
that we don't need to store it anywhere because if we haven't
received an `AcceptChannel` from our peer when we reload from disk
we will forget the channel entirely anyway.
The spec actually requires we never send `announcement_signatures`
(and, thus, `channel_announcement`s) until after six confirmations.
However, we would happily have sent them prior to that as long as
we exchange `funding_locked` messages with our countarparty. Thanks
to re-broadcasting this issue is largely harmless, however it could
have some negative interactions with less-robust peers. Much more
importantly, this represents an important step towards supporting
0-conf channels, where `funding_locked` messages may be exchanged
before we even have an SCID to construct the messages with.
Because there is no ACK mechanism for `announcement_signatures` we
rely on existing channel updates to stop rebroadcasting them - if
we sent a `commitment_signed` after an `announcement_signatures`
and later receive a `revoke_and_ack`, we know our counterparty also
received our `announcement_signatures`. This may resolve some rare
edge-cases where we send a `funding_locked` which our counterparty
receives, but lose connection before the `announcement_signatures`
(usually the very next message) arrives.
Sadly, because the set of places where an `announcement_signatures`
may now be generated more closely mirrors where `funding_locked`
messages may be generated, but they are now separate, there is a
substantial amount of code motion providing relevant parameters
about current block information and ensuring we can return new
`announcement_signatures` messages.
This removes one more place where we directly access the node_id
secret key in `ChannelManager`, slowly marching towards allowing
the node_id secret key to be offline in the signer.
More importantly, it allows more ChannelAnnouncement logic to move
into the `Channel` without having to pass the node secret key
around, avoiding the announcement logic being split across two
files.
Fix build errors
Create script using p2wsh for comparison
Using p2wpkh for generating the payment script
spendable_outputs sanity check
Return err in spendable_outputs
Doc updates in keysinterface
This resolves a lockorder inversion in
`ChannelManager::finalize_claims` where `pending_outbound_payments`
is locked after `pending_events`, opposite of, for example, the
lockorder in `ChannelManager::fail_htlc_backwards_internal` where
`pending_outbound_payments` is locked at the top of the
`HTLCSource::OutboundRoute` handling and then `pending_events` is
locked at the end.