and replace payment_secret with encrypted metadata
See docs on `inbound_payment::verify` for details
Also add min_value checks to all create_inbound_payment* methods
When a payment fails, a payer needs to know when they can consider
a payment as fully-failed, and when only some of the HTLCs in the
payment have failed. This isn't possible with the current event
scheme, as discovered recently and as described in the previous
commit.
This adds a new event which describes when a payment is fully and
irrevocably failed, generating it only after the payment has
expired or been marked as expired with
`ChannelManager::mark_retries_exceeded` *and* all HTLCs for it
have failed. With this, a payer can more simply deduce when a
payment has failed and use that to remove payment state or
finalize a payment failure.
During event handling, ChannelManager methods may need to be called as
indicated in the Event documentation. Ensure that these calls are
idempotent for the same event rather than panicking. This allows users
to persist events for later handling without needing to worry about
processing the same event twice (e.g., if ChannelManager is not
persisted but the events were, the restarted ChannelManager would return
some of the same events).
Previously, monitor updates were allowed freely even after a
funding-spend transaction confirmed. This would allow a race
condition where we could receive a payment (including the
counterparty revoking their broadcasted state!) and accept it
without recourse as long as the ChannelMonitor receives the block
first, the full commitment update dance occurs after the block is
connected, and before the ChannelManager receives the block.
Obviously this is an incredibly contrived race given the
counterparty would be risking their full channel balance for it,
but its worth fixing nonetheless as it makes the potential
ChannelMonitor states simpler to reason about.
The test in this commit also tests the behavior changed in the
previous commit.
OnionV2s don't (really) work on Tor anymore anyway, and the field
is set for removal in the BOLTs [1]. Sadly because of the way
addresses are parsed we have to continue to understand that type 3
addresses are 12 bytes long. Thus, for simplicity we keep the
`OnionV2` enum variant around and just make it an opaque 12 bytes,
with the documentation updated to note the deprecation.
[1] https://github.com/lightning/bolts/pull/940
For some reason rustc was deciding on a type for the `Option` being
deserialized for us as `_user_payment_id`. This really, really,
absolutely should have been a compile failure - the type (with
methods called on it!) was ambiguous! Instead, rustc seems to have
been defaulting to `Option<()>`, causing us to read zero of the
eight bytes in the `user_payment_id` field, which returns an
`Err(InvalidValue)` error as TLVs must always be read fully.
This should likely be reported to rustc as its definitely a bug,
but I cannot seem to cause the same error on any kinda of
vaguely-minimized version of the same code.
Found by `chanmon_consistency` fuzz target.
`scoring::Time` exists in part to make testing the passage of time
in `Scorer` practical. To allow no-std users to provide a time
source it was exposed as a trait as well. However, it seems
somewhat unlikely that a no-std user is going to have a use for
providing their own time source (otherwise they wouldn't be a
no-std user), and likely they won't have a graph in memory either.
`scoring::Time` as currently written is also exceptionally hard to
write C bindings for - the C bindings trait mappings relies on the
ability to construct trait implementations at runtime with function
pointers (i.e. `dyn Trait`s). `scoring::Time`, on the other hand,
is a supertrait of `core::ops::Sub` which requires a `sub` method
which takes a type parameter and returns a type parameter. Both of
which aren't practical in bindings, especially given the
`Sub::Output` associated type is not bound by any trait bounds at
all (implying we cannot simply map the `sub` function to return an
opaque trait object).
Thus, for simplicity, we here simply seal `scoring::Time` and make
it effectively-private, ensuring the bindings don't need to bother
with it.
A single PaymentSent event is generated when a payment is fulfilled.
This is occurs when the preimage is revealed on the first claimed HTLC.
For subsequent HTLCs, the event is not generated.
In order to score channels involved with a successful payments, the
scorer must be notified of each successful path involved in the payment.
Add a PaymentPathSuccessful event for this purpose. Generate it whenever
a part is removed from a pending outbound payment. This avoids duplicate
events when reconnecting to a peer.
This adds a new (non-feature) cfg argument `c_bindings` which will
be set when building C bindings. With this, we can (slightly) tweak
behavior and API based on whether we are being built for Rust or C
users.
Ideally we'd never need this, but as long as we can keep the API
consistent-enough to avoid material code drift, this gives us a
cheap way of doing the "right" thing for both C and Rust when the
two are in tension.
We also move lightning-background-processor to support the same
MSRV as the main lightning crate, instead of only
lightning-net-tokio's MSRV.
In upcoming commits, we'll be making the payment secret and payment hash/preimage
derivable from info about the payment + a node secret. This means we don't
need to store any info about incoming payments and can eventually get rid of the
channelmanager::pending_inbound_payments map.
Traits in top-level modules is somewhat confusing - generally
top-level modules are just organizational modules and don't contain
things themselves, instead placing traits and structs in
sub-modules. Further, its incredibly awkward to have a `scorer`
sub-module, but only have a single struct in it, with the relevant
trait it is the only implementation of somewhere else. Not having
`Score` in the `scorer` sub-module is further confusing because
it's the only module anywhere that references scoring at all.
Scorer should be serialized to retain penalty data between restarts.
Implement (de)serialization for Scorer by serializing last failure times
as duration since the UNIX epoch. For no-std, the zero-Duration is used.
Scorer uses time to determine how much to penalize a channel after a
failure occurs. Parameterizing it by time cleans up the code such that
no-std support is in a single AlwaysPresent struct, which implements the
Time trait. Time is implemented for std::time::Instant when std is
available.
This parameterization also allows for deterministic testing since a
clock could be devised to advance forward as needed.
When a payment fails, it's useful to retry the payment once the network
graph and channel scores are updated. InvoicePayer is a utility for
making payments which will retry any failed payment paths for a payment
up to a configured number of total attempts. It is parameterized by a
Payer and Router for ease of customization and testing.
Implement EventHandler for InvoicePayer as a decorator that intercepts
PaymentPathFailed events and retries that payment using the parameters
from the event. It delegates to the decorated EventHandler after retries
have been exhausted and for other events.
An upcoming Router interface will be used for finding a Route both when
initially sending a payment and also when retrying failed payment paths.
Unify the three varieties of get_route so the interface can consist of a
single method implemented by the new `find_route` method. Give get_route
pub(crate) visibility so it can still be used in tests.
The payment_hash may not uniquely identify the payment if it has been
reused. Include the payment_id in PaymentSent events so it can
correlated with the send_payment call.
Using ignorable TLV decoding is only applicable for an Option containing
an enum, but short_channel_id is an Option<u64>. Use option TLV encoding
instead.