Right now the only real way to verify the node and channel
announcements is to call `update_node_from_announcement`/
`update_channel_from_announcement`. If you want to do some
processing before you add to your network graph then you need to
manually verify the signature. This adds some nice helper functions
to make it easier.
I tried to do the same for channel update but it did not seem as
easy so figured that is fine to punt on since I don't see many
people doing manual things with channel updates.
This converts some required TLVs to `required_vec` which are, in
fact, required (and have been written forever).
* `HTLCFailReason` hasn't changed since many structs were converted
to TLVs in 66784e32fe.
* `NodeInfo::channels` has been written since `NetworkGraph`
structs were converted to TLVs in 321b19c4d9.
* Several test-only TLV writes were converted.
This was a fairly old introduction to the spec to allow nodes to indicate
to their peers what chains they are interested in (i.e. will open channels
and gossip for).
We don't do any of the handling of this message in this commit and leave
that to the very next commit, so the behaviour is effectively the same
(ignore networks preference).
`NetworkGraph`'s `PartialEq` impl before this commit was deadlock-prone.
Similarly to `ChannelMonitor`'s, `PartialEq` impl, we use position in
memory for a total lockorder. This uses the assumption that the objects
cannot move within memory while the inner locks are held.
Also get rid of some trailing whitespace because my text editor likes to do
that.
We'll next add a new variant for max_htlc provided in route hints, which will
be treated differently in scoring.
Rather than using the std benchmark framework (which isn't
maintained and is unlikely to get any further maintenance), we swap
for criterion, which at least gets us a variable number of test
runs so our benchmarks don't take forever.
We also fix the RGS benchmark to pass now that the file in use is
stale compared to today's date.
Previously, we were requiring any `UPDATE` onion errors to include
a `channel_update`, as the spec mandates[1]. If we see an onion
error which is missing one we treat it as a misbehaving node that
isn't behaving according to the spec and simply remove the node.
Sadly, it appears at least some versions of CLN are such nodes, and
opt to not include `channel_update` at all if they're returning a
`temporary_channel_failure`. This causes us to completely remove
CLN nodes from our graph after they fail to forward our HTLC.
While CLN is violating the spec here, there's not a lot of reason
to not allow it, so we go ahead and do so here, treating it simply
as any other failure by letting the scorer handle it.
[1] The spec says `Please note that the channel_update field is
mandatory in messages whose failure_code includes the UPDATE flag`
however doesn't repeat it in the requirements section so its not
crazy that someone missed it when implementing.
This is largely motivated by some follow-up work for anchors that will
introduce an event handler for `BumpTransaction` events, which we can
now include in this new top-level `events` module.
...replacing it with an acessor `addresses()`.
Besides removing a redundant data structure already present on inner
`NodeAnnouncement`, this change makes it possible to discover new address types
upon deserialization thanks to `UnsignedNodeAnnouncement`'s implementation.
When using lower level macros such as read_tlv_stream, upgradable_required
fields have been treated as regular options. This is incorrect, they should
either be upgradable_options or treated as required fields.
Forcing users to pass a genesis block hash has ended up being
error-prone largely due to byte-swapping questions for bindings
users. Further, our API is currently inconsistent - in
`ChannelManager` we take a `Bitcoin::Network` but in `NetworkGraph`
we take the genesis block hash.
Luckily `NetworkGraph` is the only remaining place where we require
users pass the genesis block hash, so swapping it for a `Network`
is a simple change.
Now that we allow `handle_channel_announcement` to (indirectly)
spawn async tasks which will complete later, we have to ensure it
can apply backpressure all the way up to the TCP socket to ensure
we don't end up with too many buffers allocated for UTXO
validation.
We do this by adding a new method to `RoutingMessageHandler` which
allows it to signal if there are "many" checks pending and
`channel_announcement` messages should be delayed. The actual
`PeerManager` implementation thereof is done in the next commit.
Gossip messages which were verified against the chain
asynchronously should still be forwarded to peers, but must now go
out via a new `P2PGossipSync` parameter in the
`AccessResolver::resolve` method, allowing us to wire them up to
the `P2PGossipSync`'s `MessageSendEventsProvider` implementation.
If we have a `channel_announcement` which is waiting on a UTXO
lookup before we can process it, and we receive a `channel_update`
or `node_announcement` for the same channel or a node which is a
part of the channel, we have to wait until the lookup completes
until we can decide if we want to accept the new message.
Here, we store the new message in the pending lookup state and
process it asynchronously like the original `channel_announcement`.
For those operating in an async environment, requiring
`ChainAccess::get_utxo` return information about the requested UTXO
synchronously is incredibly painful. Requesting information about a
random UTXO is likely to go over the network, and likely to be a
rather slow request.
Thus, here, we change the return type of `get_utxo` to have both a
synchronous and asynchronous form. The asynchronous form requires
the user construct a `AccessFuture` which they `clone` and pass
back to us. Internally, an `AccessFuture` has an `Arc` to the
`channel_announcement` message which we need to process. When the
user completes their lookup, they call `resolve` on their
`AccessFuture` which we pull the `channel_announcement` from and
then apply to the network graph.
The `chain::Access` trait (and the `chain::AccessError` enum) is a
bit strange - it only really makes sense if users import it via the
`chain` module, otherwise they're left with a trait just called
`Access`. Worse, for bindings users its always just called
`Access`, in part because many downstream languages don't have a
mechanism to import a module and then refer to it.
Further, its stuck dangling in the `chain` top-level mod.rs file,
sitting in a module that doesn't use it at all (it's only used in
`routing::gossip`).
Instead, we give it its full name - `UtxoLookup` (and rename the
error enum `UtxoLookupError`) and put it in the a new
`routing::utxo` module, next to `routing::gossip`.
Also swaps `PublicKey` for `NodeId` in `get_next_node_announcement`
and `InitSyncTracker` to avoid unnecessary deserialization that came
from changing `UnsignedNodeAnnouncement`.
Adds the macro `get_pubkey_from_node_id`
to parse `PublicKey`s back from `NodeId`s for signature
verification, as well as `make_funding_redeemscript_from_slices`
to avoid parsing back and forth between types.