Prior to this change, we could have failed to decode a valid payload of size
>253. This is because we were decoding the length (a BigSize, big-endian) as a
VarInt (little-endian).
Found in #1652.
This required adapting `onion_utils::decode_next_hop` to work for both payments
and onion messages.
Currently we just print out the path_id of any onion messages we receive. In
the future, these received onion messages will be redirected to their
respective handlers: i.e. an invoice_request will go to an InvoiceHandler,
custom onion messages will go to a custom handler, etc.
We need to add a new Packet struct because onion message packet hop_data fields
can be of variable length, whereas regular payment packets are always 1366
bytes.
Co-authored-by: Valentine Wallace <vwallace@protonmail.com>
Co-authored-by: Jeffrey Czyz <jkczyz@gmail.com>
Its somewhat strange to have a trait method which is named after
the intended action, rather than the action that occurred, leaving
it up to the implementor what action they want to take.
In any place where fail_htlc_backwards_internal was called for a phantom payment
failure, we weren't encoding the onion failure as if the phantom were the one
failing. Instead, we were encoding the failure as if it were coming from the
second-to-last hop. This caused our failures to not be parsed properly on the
payer's side.
Places we were encoding failures incorrectly include:
* on failure of a call to inbound_payment::verify
* on a user call to fail_htlc_backwards
Also drop some unnecessary panics when reading OnionHopData objects. This also
enables one of the phantom failure tests because we can construct OnionHopDatas
with invalid amounts.
Lastly, remove a bogus comment
Somehow, our channel type implementation doesn't echo back the
channel type as we believe it was negotiated, as we should. Though
the spec doesn't explicitly require this, some implementations may
require it and it appears to have been in the BOLTs from the start
of the channel type logic.
Apparently rustc doesn't (actually) provide any kind of
compilation-stability guarantees, despite their claims. Here we
work around rustc being unstable by making the trait call explicit.
See also https://github.com/rust-lang/rust/issues/93599
In https://github.com/lightning/bolts/pull/950, the (somewhat
strange) requirement that error messages be handled even if the
length field is set larger than the size of the package was
removed. Here we change the code to drop the special handling for
this, opting to just fail to read the message if the length is
incorrect.
OnionV2s don't (really) work on Tor anymore anyway, and the field
is set for removal in the BOLTs [1]. Sadly because of the way
addresses are parsed we have to continue to understand that type 3
addresses are 12 bytes long. Thus, for simplicity we keep the
`OnionV2` enum variant around and just make it an opaque 12 bytes,
with the documentation updated to note the deprecation.
[1] https://github.com/lightning/bolts/pull/940
Even if our gossip hasn't changed, we should be willing to
re-broadcast it to our peers. All our peers may have been
disconnected the last time we broadcasted it.
The network serialization format for all messages was changed some
time ago to include a TLV suffix for all messages, however we never
bothered to implement it as there isn't a lot of use validating a
TLV stream with nothing to do with it. However, messages are
increasingly utilizing the TLV suffix feature, and there are some
compatibility concerns with messages written as a part of other
structs having their format changed (see previous commit).
Thus, here we go ahead and convert most message serialization to a
new macro which includes a TLV suffix after a series of fields,
simplifying several serialization implementations in the process.
In order to avoid significant malloc traffic, messages previously
explicitly stated their serialized length allowing for Vec
preallocation during the message serialization pipeline. This added
some amount of complexity in the serialization code, but did avoid
some realloc() calls.
Instead, here, we drop all the complexity in favor of a fixed 2KiB
buffer for all message serialization. This should not only be
simpler with a similar reduction in realloc() traffic, but also
may reduce heap fragmentation by allocating identically-sized
buffers more often.
MessageSendEvent::PaymentFailureNetworkUpdate served as a hack to pass
an HTLCFailChannelUpdate from ChannelManager to NetGraphMsgHandler via
PeerManager. Instead, remove the event entirely and move the contained
data (renamed NetworkUpdate) to Event::PaymentFailed to be processed by
an event handler.
We very often receive duplicate gossip messages, which now causes us
to log at the DEBUG level, which is almost certainly not what a
user wants. Instead, we add a new form of ErrorAction which causes
us to only log at the TRACE level.
Previous to this PR, TLV serialization involved iterating from 0 to the highest
given TLV type. This worked until we decided to implement keysend, which has a
TLV type of ~5.48 billion.
So instead, we now specify the type of whatever is being (de)serialized (which
can be an Option, a Vec type, or a non-Option (specified in the serialization macros as "required").
VecReadWrapper is only used in TLVs so there is no need to prepend
a length before writing/reading the objects - we can instead simply
read until we reach the end of the TLV stream.
In #797, we stopped enforcing that read/sent node_announcements
had their addresses sorted. While this is fine in practice, we
should still make a best-effort to sort them to comply with the
spec's forward-compatibility requirements, which we do here in the
ChannelManager.