We increase the `user_channel_id` type from `u64` to `u128`. In order to
maintain backwards compatibility, we have to de-/serialize it as two
separate `u64`s in `Event` as well as in the `Channel` itself.
In c986e52ce8, an `MppId` was added
to `HTLCSource` objects as a way of correlating HTLCs which belong
to the same payment when the `ChannelManager` sees an HTLC
succeed/fail. This allows it to have awareness of the state of all
HTLCs in a payment when it generates the ultimate user-facing
payment success/failure events. This was used in the same PR to
avoid generating duplicative success/failure events for a single
payment.
Because the field was only used as an internal token to correlate
HTLCs, and retries were not supported, it was generated randomly by
calling the `KeysInterface`'s 32-byte random-fetching function.
This also provided a backwards-compatibility story as the existing
HTLC randomization key was re-used for older clients.
In 28eea12bbe `MppId` was renamed to
the current `PaymentId` which was then used expose the
`retry_payment` interface, allowing users to send new HTLCs which
are considered a part of an existing payment.
At no point has the payment-sending API seriously considered
idempotency, a major drawback which leaves the API unsafe in most
deployments. Luckily, there is a simple solution - because the
`PaymentId` must be unique, and because payment information for a
given payment is held for several blocks after a payment
completes/fails, it represents an obvious idempotency token.
Here we simply require the user provide the `PaymentId` directly in
`send_payment`, allowing them to use whatever token they may
already have for a payment's idempotency token.
+ remove MaybeReadableArgs trait as it is now unused
+ remove onion_utils::DecodeInput as it would've now needed to be parameterized
by the CustomOnionMessageHandler trait, and we'd like to avoid either
implementing DecodeInput in messenger or having onion_utils depend on
onion_message::*
Co-authored-by: Matt Corallo <git@bluematt.me>
Co-authored-by: Valentine Wallace <vwallace@protonmail.com>
This uses the work done in the preceding commits to implement encoding a user's
custom TLV in outbound onion messages, and decoding custom TLVs in inbound
onion messages, to be provided to the new CustomOnionMessageHandler.
OnionMessenger::new will now take a custom onion message handler trait
implementation. This handler will be used in upcoming commit(s) to handle
inbound custom onion messages.
The new trait also specifies what custom messages are supported via its
associated type, CustomMessage. This associated type must implement a new
CustomOnionMessagesContents trait, which requires custom messages to support
being written, being read, and supplying their TLV type.
When a `chain::Watch` `ChannelMonitor` update method is called, the
user has three options:
(a) persist the monitor update immediately and return success,
(b) fail to persist the monitor update immediately and return
failure,
(c) return a flag indicating the monitor update is in progress and
will complete in the future.
(c) is rather harmless, and in some deployments should be expected
to be the return value for all monitor update calls, but currently
requires returning `Err(ChannelMonitorUpdateErr::TemporaryFailure)`
which isn't very descriptive and sounds scarier than it is.
Instead, here, we change the return type used to be a single enum
(rather than a Result) and rename `TemporaryFailure`
`UpdateInProgress`.
As we move towards specify supported/required feature bits in the
module(s) where they are supported, the global `known` feature set
constructors no longer make sense.
Here we stop relying on the `known` method in our fuzz tests.
For non-gossip-broadcast messages, our current flow is to first
serialize the message into a `Vec`, and then allocate a new `Vec`
into which we write the encrypted+MAC'd message and header.
This is somewhat wasteful, and its rather simple to instead
allocate only one buffer and encrypt the message in-place.
Some `NodeFeatures` will, in the future, represent features which
are not enabled by the `ChannelManager`, but by other message
handlers handlers. Thus, it doesn't make sense to determine the
node feature bits in the `ChannelManager`.
The simplest fix for this is to change to generating the
node_announcement in `PeerManager`, asking all the connected
handlers which feature bits they support and simply OR'ing them
together. While this may not be sufficient in the future as it
doesn't consider feature bit dependencies, support for those could
be handled at the feature level in the future.
This commit moves the `broadcast_node_announcement` function to
`PeerHandler` but does not yet implement feature OR'ing.
Adds the boilerplate needed for PeerManager and OnionMessenger to work
together, with some corresponding docs and misc updates mostly due to the
PeerManager public API changing.
Also update the fuzz ChaCha20Poly1305 to not mark as finished after a single
encrypt_in_place. This is because more bytes may still need to be encrypted,
causing us to panic at the assertion that finished == false when we go to
encrypt more.
Also fix unused_mut warning in messenger + add log on OM forward for testing
Dunno why they changed it, but the old "depend directly on git"
thing that cargo-fuzz used forever is now deprecated that that
repo is archived, they've now moved to another repo and publish
properly on crates.io.
This method will help us avoid retrieving our node secret, something we want to
get rid of entirely. It will be used in upcoming commits when decoding the
onion message packet, and in future PRs to help us get rid of
KeysInterface::get_node_secret usages across the codebase
This simplifies things for bindings (and, to some extent,
downstream users) by exploiting the fact that we can always "clone"
a reference to a struct by dereferencing and then creating a new
reference.
Adds a HTLCHandlingFailed that expresses failure by our node to process
a specific HTLC. A HTLCDestination enum is defined to express the
possible cases that causes the handling to fail.
When we send payment probes, we generate the [`PaymentHash`] based on a
probing cookie secret and a random [`PaymentId`]. This allows us to
discern probes from real payments, without keeping additional state.
Because downstream languages are often garbage-collected, having
the user directly allocate a `ReadOnlyNetworkGraph` and pass a
reference to it to `find_route` often results in holding a read
lock long in excess of the `find_route` call. Worse, some languages
(like JavaScript) tend to only garbage collect when other code is
not running, possibly leading to deadlocks.
If a user restores from a backup that they know is stale, they'd
like to force-close all of their channels (or at least the ones
they know are stale) *without* broadcasting the latest state,
asking their peers to do so instead. This simply adds methods to do
so, renaming the existing `force_close_channel` and
`force_close_all_channels` methods to disambiguate further.
As we prepare to expose an API to update a channel's ChannelConfig,
we'll also want to expose this struct to consumers such that they have
insights into the current ChannelConfig applied for each channel.
In the near future, we plan to allow users to update their
`ChannelConfig` after the initial channel handshake. In order to reuse
the same struct and expose it to users, we opt to move out all static
fields that cannot be updated after the initial channel handshake.
P2PGossipSync logs before delegating to NetworkGraph in its
EventHandler. In order to share this handling with RapidGossipSync,
NetworkGraph needs to take a logger so that it can implement
EventHandler instead.
NetGraphMsgHandler implements RoutingMessageHandler to handle gossip
messages defined in BOLT 7 and maintains a view of the network by
updating NetworkGraph. Rename it to P2PGossipSync, which better
describes its purpose, and to contrast with RapidGossipSync.