This caused a bunch of cascading changes, including
passing loggers down to Channels in function calls
rather than having each Channel have a pointer to the
ChannelManager's Logger (which was a circular reference).
Other structs that the Channel had passed its Logger to also
had their loggers removed. Other newly unused Loggers were
also removed, especially when keeping them would've caused
a bunch of extra test changes to be necessary, e.g. with
the ChainWatchInterfaceUtil's Logger.
If rust-lightning tells us to disconnect a socket after we read
some bytes from the socket, but before we actually give those bytes
to rust-lightning, we may end up calling rust-lightning with a
Descriptor that isn't registered anymore.
Sadly, there really isn't a good way to solve this, and it should
be a pretty quick event, so we just busy-wait.
The way PeerHandler was written, it was supposed to remove from
self.peers iff the API docs indicate that disconnect_event should
NOT be called (and otherwise rely on disconnect_event to do so).
Sadly, the implementation was way out of whack with reality - in
the implementation, essentially anywhere where PeerHandler
originated the disconnection, the peer was removed and no
disconnect_event was expected. The docs, however, indicated that
disconnect_event should nearly only be called, only not doing so
when the initial handshake message never completed.
We opt to change the docs, mostly, as well as clean up the
ping/pong handling somewhat and rename a few functions to clarify
what they actually do.
Additional changes:
* Update fuzz crate to match ChannelManager's new API
* Update lightning-net-tokio library to match ChannelManager's new ChannelMonitor Deref API
* Update tests to match ChannelManager's new ChannelMonitor Deref API